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https://github.com/yuzu-mirror/yuzu
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34 lines
1.2 KiB
C++
34 lines
1.2 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/scm_rev.h"
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#define GIT_REV "@GIT_REV@"
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#define GIT_BRANCH "@GIT_BRANCH@"
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#define GIT_DESC "@GIT_DESC@"
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#define BUILD_NAME "@REPO_NAME@"
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#define BUILD_DATE "@BUILD_DATE@"
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#define BUILD_FULLNAME "@BUILD_FULLNAME@"
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#define BUILD_VERSION "@BUILD_VERSION@"
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#define BUILD_ID "@BUILD_ID@"
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#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
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#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
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#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
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namespace Common {
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const char g_scm_rev[] = GIT_REV;
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const char g_scm_branch[] = GIT_BRANCH;
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const char g_scm_desc[] = GIT_DESC;
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const char g_build_name[] = BUILD_NAME;
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const char g_build_date[] = BUILD_DATE;
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const char g_build_fullname[] = BUILD_FULLNAME;
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const char g_build_version[] = BUILD_VERSION;
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const char g_build_id[] = BUILD_ID;
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const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
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const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
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const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
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} // namespace
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