german77
419f427a01
yuzu: Remove speed limit hotkeys
2022-01-15 13:44:45 -06:00
bunnei
480b03b645
Merge pull request #7713 from gidoly/patch-3
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Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei
5eda606952
Merge pull request #7711 from bunnei/fix-service-thread-race-v2
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hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei
b54cbc985e
hle: kernel: k_memory_manager: Clear pages on allocation & free.
...
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
gidoly
7978ea4e8c
Change default name for ps controllers
...
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei
4064e03568
Merge pull request #7707 from german77/slow-update
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service/hid: Decrease motion update rate
2022-01-14 17:13:30 -08:00
bunnei
f499c8177e
core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
...
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei
d8b3f665db
core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl.
2022-01-14 16:44:14 -08:00
bunnei
03884b7ea6
core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
...
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei
c905044e1b
core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager.
2022-01-14 16:44:14 -08:00
bunnei
bf32fcc817
core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
...
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei
f6de57c1a5
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
...
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei
cc112f971e
hle: kernel: Fix service_threads access to be thread safe V2.
...
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
Narr the Reg
5ce5432830
core/hid: Increment shake force
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With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard
2022-01-14 11:11:20 -06:00
Mai M
b2d45a4072
Merge pull request #7699 from bunnei/fix-service-thread-race
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hle: kernel: Fix service_threads access to be thread safe.
2022-01-14 00:46:16 -05:00
Mai M
07e477f891
Merge pull request #7698 from bunnei/mem-code-memory-updates
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Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes.
2022-01-14 00:41:17 -05:00
bunnei
2147240e47
hle: kernel: Fix service_threads access to be thread safe.
...
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
bunnei
f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
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yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei
b3bcf0fa88
Merge pull request #7700 from german77/no-gyro
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core/hid: Reduce gyro threshold even more
2022-01-13 21:24:41 -08:00
Narr the Reg
8185509683
service/hid: Decrease motion update rate
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Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again.
2022-01-12 22:55:33 -06:00
Narr the Reg
d348070226
core/hid: Reduce gyro threshold even more
2022-01-11 23:15:39 -06:00
bunnei
eb7197eb47
Merge pull request #7697 from abouvier/opt-tests
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cmake: make tests optional
2022-01-11 20:58:16 -08:00
bunnei
49a0e4330e
hle: kernel: k_page_table: Update SetProcessMemoryPermission.
2022-01-11 16:28:11 -08:00
bunnei
6ac44f3bdc
hle: service: ldr: UnmapCodeMemory BSS only when set.
2022-01-11 16:28:11 -08:00
bunnei
6123b6ea45
hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite.
2022-01-11 16:28:11 -08:00
bunnei
081669c334
hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory.
2022-01-11 16:28:11 -08:00
bunnei
599c0763e5
Merge pull request #7684 from bunnei/set-mem-perm-attr
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Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes.
2022-01-11 16:26:17 -08:00
Alexandre Bouvier
c8b358dba2
cmake: make tests optional
2022-01-12 00:36:20 +01:00
Morph
d92b5fc435
common: bit_util: Add IsPow2 helper function
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Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
bunnei
c65c651b6f
Merge pull request #7633 from german77/hotkeys
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yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph
36da4d1121
yuzu: main: Increase the open file limit on Windows to 8192
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This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
Morph
b3308830b2
Merge pull request #7683 from liushuyu/fmt-8.1
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logging: adapt to changes in fmt 8.1
2022-01-09 18:29:59 -08:00
Morph
18adea343e
Merge pull request #7687 from german77/tas_handle
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input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
liushuyu
09f4f3f23b
logging/log.h: move enum class formatter to a separate file ...
...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu
099dd0c0d2
logging/log: use underlying_type
instead of hardcoding types
2022-01-08 16:02:49 -07:00
bunnei
acbfb0083a
Merge pull request #7682 from german77/udp_fix
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input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
bunnei
af4696657c
core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission.
2022-01-08 12:18:14 -08:00
german77
ea089c012e
input_common: Handle errors on TAS scripts
2022-01-08 12:27:16 -06:00
bunnei
b9a313057e
core: hle: kernel: k_page_table: Update CheckMemoryState.
2022-01-08 03:20:57 -08:00
liushuyu
42f653ab6f
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
bunnei
26f4e92c1f
Merge pull request #7680 from german77/accel_mapping
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input_common: Allow to only have acceleration motion data
2022-01-08 00:06:15 -08:00
german77
873d26b335
yuzu: Use pad parameter to choose the correct controller
2022-01-07 16:56:36 -06:00
german77
d05675242a
input_common: Fix udp motion not automapping to both sides
2022-01-07 16:56:36 -06:00
german77
72c8a94a6c
yuzu: Add controller hotkeys
2022-01-06 21:26:05 -06:00
german77
b94e947793
core/hid: Add home and screenshot button support
2022-01-06 21:11:27 -06:00
german77
50a7152941
core/hid: Set minimum gyro threshold
2022-01-06 20:05:59 -06:00
german77
4b4af29f86
input_common: Use accelerometer data for mapping
2022-01-06 20:05:49 -06:00
Fernando S
a95c49e7d0
Merge pull request #7658 from ameerj/sparse-fixes
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video_core/memory_manager: Fixes for sparse memory management
2022-01-06 13:50:14 +01:00
bunnei
f46e1b8ca2
Merge pull request #7674 from lat9nq/fix-custom-highlight
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configure_per_game: Initialize tabs after loading custom configuration
2022-01-05 16:14:15 -08:00
Mai M
7116a7d28b
Merge pull request #7673 from german77/no_return
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glsl: Remove unreachable return
2022-01-05 06:41:16 -05:00
lat9nq
62c13e8318
configure_per_game: Initialize tabs after loading custom configuration
...
Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
Narr the Reg
41bbb31af4
video_core: Remove unnecesary maybe_unused flag
2022-01-04 21:25:47 -06:00
Narr the Reg
524674aafc
glsl: Remove unreachable return
2022-01-04 20:23:39 -06:00
bunnei
afb06b1495
Merge pull request #7636 from vonchenplus/buffer_queue_query
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core:hle:service:nvflinger Implement few type in bufferqueue query method
2022-01-04 11:28:49 -08:00
Fernando S
118d5fa3b0
Merge pull request #7670 from ameerj/vsync-block
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gpu: Add shut down method to synchronize threads before destruction
2022-01-04 14:16:24 +01:00
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
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ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
ameerj
c17938f96b
gpu: Add shut down method to synchronize threads before destruction
2022-01-03 20:47:26 -05:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
ameerj
7652543231
Revert "Merge pull request #7668 from ameerj/fence-stop-token"
...
This reverts commit e773354477
, reversing
changes made to abbbdc2bc0
.
2022-01-03 20:28:54 -05:00
bunnei
e773354477
Merge pull request #7668 from ameerj/fence-stop-token
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gpu: Use std::stop_token in WaitFence for VSync thread
2022-01-03 16:40:36 -08:00
bunnei
abbbdc2bc0
Merge pull request #7664 from german77/fallback
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core/hid: Add fallback to fullkey controllers
2022-01-03 15:04:37 -08:00
bunnei
05b7b177f6
Merge pull request #7662 from german77/uistatus
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yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
bunnei
b89d096652
Merge pull request #7663 from german77/applet
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controller_applet: Only populate supported controllers
2022-01-03 10:51:51 -08:00
ameerj
d866916f42
gpu: Use std::stop_token in WaitFence for VSync thread
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Fixes a hang that may occur when stopping emulation and the VSync thread is blocked on the syncpoint condition variable.
2022-01-03 12:31:33 -05:00
Fernando S
da8e0f6571
Merge pull request #7648 from bunnei/thread-pinning
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core: hle: kernel: Implement thread pinning.
2022-01-03 02:01:26 +01:00
Fernando S
3fa9702952
Merge pull request #7624 from ameerj/intel-msaa-scale
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vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
2022-01-03 00:40:14 +01:00
Fernando S
ae7da0b12d
Merge pull request #7629 from ameerj/nv-driver-fixes
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shaders: Add fixes for NVIDIA drivers 495+
2022-01-03 00:39:59 +01:00
german77
7a13a515d9
core/hid: Add fallback to fullkey controllers
2022-01-01 22:01:13 -06:00
german77
133f497f84
controller_applet: Only populate supported controllers
2022-01-01 21:42:17 -06:00
german77
a9ad983c13
yuzu: Fix UI elements not updating correctly
2022-01-01 17:57:43 -06:00
ameerj
951c61aeaa
texture_cache/util: Fix s32 overflow when resolving overlaps
2021-12-31 20:03:22 -05:00
ameerj
285b6dbc39
video_core/memory_manager: Fixes for sparse memory management
2021-12-31 17:04:02 -05:00
ameerj
2428214c4b
video_core/memory_manager: Deduplicate Read/WriteBlock
2021-12-31 02:08:22 -05:00
bunnei
667a8ae163
Merge pull request #7647 from german77/toad
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core/hid: Fix controller type validation
2021-12-30 16:54:35 -08:00
bunnei
3a89723d97
core: hle: kernel: Implement thread pinning.
...
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp .
2021-12-30 15:50:45 -08:00
german77
9ee5c4ec56
core/hid: Fix controller type validation
2021-12-29 22:51:53 -06:00
bunnei
5e58271903
Merge pull request #7635 from bunnei/set-heap-size
...
core: hle: kernel: Updated implementation of svcSetHeapSize.
2021-12-29 20:30:12 -08:00
ameerj
8c907c620d
glsl: Add boolean reference workaround
2021-12-29 19:03:50 -05:00
ameerj
b84d429c2e
glsl_context_get_set: Add alternative cbuf type for broken drivers
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some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
2021-12-29 19:03:50 -05:00
ameerj
9f34be5a61
emit_glsl_integer: Use negation work around
2021-12-29 19:03:50 -05:00
ameerj
14ac0c2923
shader: Add integer attribute get optimization pass
...
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
2021-12-29 19:03:49 -05:00
bunnei
279c7bcc1a
Merge pull request #7618 from goldenx86/patch-4
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Increase boost requirement to 1.78.0
2021-12-28 16:25:37 -08:00
Matías Locatti
c7235e67ef
Empty spaces
2021-12-28 18:50:51 -03:00
Matías Locatti
840d5520d2
Changes to avoid warnings in SSE4.2 optimized SPIR-V
2021-12-28 17:35:55 -03:00
Feng Chen
1eec9590c3
Remove invalid assertion statement
2021-12-28 18:51:11 +08:00
Feng Chen
e18bf4b062
Remove invalid header include
2021-12-28 18:51:11 +08:00
Feng Chen
88e1e7f14b
Implement few type in bufferqueue query method
2021-12-28 18:51:03 +08:00
bunnei
091463a429
core: hle: kernel: Updated implementation of svcSetHeapSize.
...
- Updates our svcSetHeapSize with latest HOS, furthermore allowing heap size to properly be extended/shrunk.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_set_heap_size.cpp .
2021-12-28 01:25:20 -08:00
bunnei
f67605e6aa
Merge pull request #7622 from ameerj/vk-rescale-invalid-ptr
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vk_texture_cache: Fix invalidated pointer access
2021-12-28 00:46:37 -08:00
bunnei
9a0648ff0a
Merge pull request #7621 from bunnei/set-mem-perm
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core: hle: kernel: Implement SetMemoryPermission.
2021-12-27 23:33:11 -08:00
bunnei
c9e4acc4e2
Merge pull request #7630 from ameerj/glasm-get-int
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emit_glasm_context_get_set: Fix GetAttribute return value type.
2021-12-27 16:35:11 -08:00
bunnei
292dfac25e
Merge pull request #7620 from bunnei/kernel-thread-x18
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core: hle: kernel: KThread: X18 should be a cryptographically random number.
2021-12-25 00:42:54 -08:00
ameerj
37addf7a94
emit_glasm_context_get_set: Fix GetAttribute return value type.
...
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
2021-12-24 20:45:07 -05:00
ameerj
640fc1418b
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
2021-12-24 20:03:54 -05:00
ameerj
f9e0681d59
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
...
Fixes a crash when scaling MSAA textures in titles such as Sonic Colors Ultimate.
2021-12-23 22:35:19 -05:00
ameerj
cbc0f0a66e
blit_image: Remove unused function
2021-12-23 21:06:32 -05:00
ameerj
481b210c0d
vk_texture_cache: Fix invalidated pointer access
...
The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
2021-12-23 20:55:48 -05:00
bunnei
4e7a6639d2
core: hle: kernel: Implement SetMemoryPermission.
...
- Not seen in any games yet, but validated with kernel tests.
2021-12-23 01:10:36 -08:00
bunnei
a0c7d93b84
core: hle: kernel: KThread: X18 should be a cryptographically random number.
...
- This was added with firmware 11.0.0 (https://switchbrew.org/wiki/11.0.0 ).
- X18 is OR'd by kernel with 1, to make sure it is odd.
2021-12-23 00:03:39 -08:00
bunnei
516325eba8
Merge pull request #7614 from liushuyu/fix-linux-inhibit
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main: Fix wake lock (prevent sleep) in Flatpak
2021-12-22 16:53:54 -08:00
Fernando S
b85f5b1332
Merge pull request #7616 from bunnei/fix-get-idle-ticks
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hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
2021-12-22 17:39:17 +01:00
Fernando S
648c7b4ed6
Merge pull request #7375 from vonchenplus/convert_legacy
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Convert all legacy attributes to generic attributes
2021-12-22 17:36:05 +01:00
liushuyu
14fc1bec17
main: reword inhibit reason
2021-12-22 02:33:01 -07:00
liushuyu
fa7abafa5f
main: fix wake lock in Flatpak ...
...
... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei
36df305b13
Merge pull request #7599 from FernandoS27/primrestart-vulkan
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Vulkan: Fix Primitive Restart and implement Logical Operations
2021-12-22 00:19:23 -08:00
bunnei
f1eff447bb
Merge pull request #7602 from jbeich/freebsd-vaapi
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build: enable VA-API on FreeBSD
2021-12-21 22:46:49 -08:00
bunnei
49e3c073a5
hle: kernel: svc: GetInfo: Fix error checking with IdleTickCount.
...
- Enforce tha the supplied handle is invalid, not valid.
- This gets Witcher 3 booting.
2021-12-21 22:41:23 -08:00
bunnei
6991d447d4
Merge pull request #7604 from ameerj/fullscreen-render-window
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main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei
b30a1d49ff
Merge pull request #7608 from Tatsh/scm-ver-override
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Allow overriding SCM version info
2021-12-21 16:07:27 -08:00
bunnei
5e24f7ed31
Merge pull request #7481 from german77/gyro-bias
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service/hid: Improve console motion accuracy
2021-12-21 00:13:54 -08:00
Andrew Udvare
caf38725ae
Allow overriding SCM version info
...
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
bunnei
ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
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core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj
3074b2eb93
main: Refactor to reduce code duplication in ShowFullscreen()
2021-12-19 02:09:37 -05:00
ameerj
39bb6851e4
main: Make render window borderless fullscreen toggle on the monitor it resides in
...
Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.
This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
ameerj
55650c5b75
kernel: Manually destroy the current process during shut down
...
Avoids a memory leak.
2021-12-19 01:38:25 -05:00
Jan Beich
e57b13ad94
video_core/codecs: re-enable VAAPI/VDPAU on BSDs after 72aa418b0b
2021-12-18 20:57:30 +00:00
Morph
8e33cf1c2b
Merge pull request #7593 from german77/brrr_test
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core/hid: Cancel any vibration after the test
2021-12-18 15:53:15 -05:00
Morph
6fb212784e
Merge pull request #7600 from bunnei/fix-kip-loading
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core: loader: kip: Minimal changes to fix KIP loading.
2021-12-18 15:50:25 -05:00
bunnei
2030522d86
Merge pull request #7587 from liushuyu/fix-linux-decoding
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[Patch v2] externals/ffmpeg: refactor ffmpeg searching and handling in cmake
2021-12-18 02:33:07 -08:00
bunnei
212b497d5c
Merge pull request #7302 from VPeruS/check-deadlock
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[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
bunnei
7feac8ba46
core: loader: kip: Minimal changes to fix KIP loading.
...
- Allows us to boot KIP (kernal apps), useful for testing the kernel.
2021-12-17 23:08:51 -08:00
vonchenplus
4908a07c20
Address format clang
2021-12-18 14:27:07 +08:00
Fernando Sahmkow
6c00151d17
Vulkan: Fix the checks for primitive restart extension.
2021-12-18 07:17:08 +01:00
Fernando S
04b4f3b051
Merge pull request #7399 from ameerj/art-refactor
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video_core: Refactoring post A.R.T. merge
2021-12-18 07:09:58 +01:00
vonchenplus
6ebc972c2b
Remove spirv handle legacy related code
2021-12-18 14:08:50 +08:00
vonchenplus
94652e122d
Remove glsl handle legacy related code
2021-12-18 14:03:40 +08:00
Feng Chen
e49184e606
Merge branch 'yuzu-emu:master' into convert_legacy
2021-12-18 13:57:14 +08:00
Fernando Sahmkow
14d2c77f91
Vulkan: implement Logical Operations.
2021-12-18 06:52:28 +01:00
Fernando Sahmkow
6430fc29a9
Vulkan: Implement VK_EXT_primitive_topology_list_restart
2021-12-18 05:47:48 +01:00
bunnei
77d06d5df0
Merge pull request #7570 from ameerj/favorites-expanded
...
game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei
c73841500a
core: hle: Remove global HLE lock.
...
- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
vperus
11f4bf8a9a
[input_common] Move variable declaration closer to usage
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MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.
Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Narr the Reg
c82e6dc810
core/hid: Cancel any vibration after the test
2021-12-16 13:35:15 -06:00
bunnei
e242f16986
Merge pull request #7532 from goldenx86/patch-3
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Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti
333ccf23f8
Suggestions from CrusadingNinja
2021-12-16 02:57:45 -03:00
Matías Locatti
1cdddd17d2
Changed link
2021-12-16 02:40:30 -03:00
bunnei
7cf74abbf5
Merge pull request #7551 from vonchenplus/fix_blit_image_view_mismatching
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Fix blit image/view not compatible
2021-12-15 21:39:53 -08:00
liushuyu
3f765ea9a4
video_core/codecs: (re-spin) refactor ffmpeg searching and handling
2021-12-15 20:57:01 -07:00
bunnei
b3fc36d989
Merge pull request #7588 from Wunkolo/gibibibi-bytes
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yuzu/main: Fix host memory byte units. GB to GiB
2021-12-15 12:04:37 -08:00
bunnei
2f32133ad5
Revert "video_core/codecs: refactor ffmpeg searching and handling in cmake"
2021-12-15 00:02:53 -08:00
Wunkolo
44b3abdfc0
yuzu/main: Fix host memory byte units. GB to GiB
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I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.
Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519 ).
https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
bunnei
156215d1fa
Merge pull request #7565 from liushuyu/fix-linux-decoding
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video_core/codecs: refactor ffmpeg searching and handling in cmake
2021-12-14 22:27:13 -08:00
Mai M
019ae82c94
Merge pull request #7558 from Morph1984/unused-cpu-family-model
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common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Mai M
822259a3f2
Merge pull request #7549 from Morph1984/astc-8x5
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maxwell_to_vk: Add ASTC_2D_8X5_UNORM
2021-12-14 23:42:44 -05:00
Mai M
f0ed11e318
Merge pull request #7579 from Morph1984/swkbd-oob-array-access
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qt_software_keyboard: Fix out of bounds array access
2021-12-14 23:42:07 -05:00
Narr the Reg
6aac5d4c27
core/hid: Fix faulty analog triggers
2021-12-14 19:49:44 -06:00
Narr the Reg
5e732e7aec
Merge pull request #7581 from lioncash/input-iface
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common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg
ac0c5be7c0
Merge pull request #7577 from v1993/patch-2
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input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri
7f965172c5
input/SDL: Update SDL hints
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SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
liushuyu
dd72e4dce4
CI: fix CI on Linux
2021-12-13 22:31:19 -07:00
liushuyu
a2d73eaa10
video_core/codecs: skip decoders that use hw frames ...
...
... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
2021-12-13 22:29:19 -07:00
Lioncash
e05d2a70b2
common/input: Avoid numerous large copies of CallbackStatus
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CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
4af413623b
common/cpu_detect: Remove CPU family and model
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We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
54eafbaf17
common/input: Remove unnecessary returns
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Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
5e7e38ac72
input_poller: Add missing override specifiers
2021-12-13 20:41:17 -05:00
Lioncash
6497fbfa96
input_mapping: Amend specification of parameters
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param tags are supposed to specify the parameter name without any
quoting.
Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash
7783c0aaef
input_poller: Remove several unnecessary @param tags
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Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei
ad45963b45
Merge pull request #7575 from lioncash/input
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input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Morph
96579e515a
qt_software_keyboard: Fix out of bounds array access
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We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
Lioncash
54ca48e8b7
tas_input: Avoid minor copies in Read/WriteCommandButtons()
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We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash
734fb180bb
tas_input: Remove unnecessary semicolon
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Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash
ddda6ae776
tas_input: Execute clear() even if empty
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clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash
db9320e754
tas_input: Remove unnecessary includes
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Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash
26ef76213c
tas_input: std::move strings into vector
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While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash
a515ede2af
tas_input: Use istringstream over stringstream
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This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash
6be730bdcd
tas_input: Use u8string_view instead of u8string
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Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash
37a8e2a67e
tas_input: Remove unused std::smatch variable
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This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash
d52ad96ce3
tas_input: Amend -Wdocumentation warnings
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Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash
c126b0718c
tas_input: Make TasAxes enum an enum class
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Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash
e4de1783e1
input_engine: Fix typo in TriggerOnAxisChange() parameter name
2021-12-13 10:21:37 -05:00
Lioncash
a9d39b6895
input_engine: Simplify PreSet* family of functions
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We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
4d4a234476
input_engine: Avoid redundant map lookups
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We can use iterators to avoid looking up into maps twice in the getter
functions.
At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash
e51b852aee
input_engine: Remove left-over namespace qualifiers
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These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
e826e6715a
input_engine: Iterate by reference rather than by value where applicable
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Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
755822ceec
input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
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Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
a92dbec962
input_engine: std::move InputIdentifier in SetCallback()
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Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
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Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
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Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
2b92d22bda
input_engine: std::move engine name where applicable
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We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
9a104e2b60
input_engine: Remove callback clearing in constructor
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The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
479369db43
input_engine: Remove unnecessary semi-colons
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Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
3c618a3306
input_engine: Remove unnecessary return
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This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Valeri
04301e1a8a
Remove erroneous #pragma once
2021-12-13 16:49:01 +03:00
bunnei
280c779898
Merge pull request #7462 from bunnei/kernel-improve-scheduling
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Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Narr the Reg
316f80af87
service/hid: Improve console motion accuracy
2021-12-12 23:26:04 -06:00
ameerj
b64d28492a
game_list: Add persistent setting for the favorites row expanded state
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Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
14110230c7
maxwell_to_vk: Add ASTC_2D_5X4_UNORM
2021-12-10 22:44:24 -05:00
Feng Chen
1598426493
Fix blit image/view not compatible
2021-12-10 12:41:09 +08:00
Morph
ae4869650a
maxwell_to_vk: Add ASTC_2D_8X5_UNORM
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- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph
429320aee8
Merge pull request #7495 from FernandoS27/text-blit-fix-again
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Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
46366c6dca
Merge pull request #7519 from itsmeft24/master
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kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
Morph
9ba812485a
profiler: Use QWheelEvent position().toPoint()
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QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Morph
47a724780f
renderer_vulkan: Add R16G16_UINT
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- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
f6e8e61e3e
Merge pull request #7521 from german77/dual_single_joycons
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service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
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Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
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Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
edbde7a220
Merge pull request #7522 from ameerj/shader-recompiler-filenames
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shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00
itsmeft24
e05c86aa3c
Update k_code_memory.h
2021-12-07 16:58:23 -05:00
itsmeft24
d197246880
make KCodeMemory::GetSourceAddress const
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-07 07:58:33 -05:00
Matías Locatti
60bdedc7dd
main: Update video core popup
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Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
bunnei
257d3c9ecf
hle: kernel k_scheduler: EnableScheduling: Remove redundant GetCurrentThreadPointer calls.
2021-12-06 16:39:18 -08:00
bunnei
9a9e7dd78b
hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods.
2021-12-06 16:39:18 -08:00
bunnei
834c25f4d9
hle: kernel: Remove unnecessary virtual specifier on NotifyAvailable.
2021-12-06 16:39:18 -08:00
bunnei
a63af9860b
hle: kernel: Remove unnecessary virtual specifier on EndWait.
2021-12-06 16:39:18 -08:00
bunnei
3f8eb44e7d
hle: kernel: k_light_condition_variable: Revert unnecessary license comment changes.
2021-12-06 16:39:18 -08:00
bunnei
2e8d737a96
hle: kernel: k_condition_variable: Revert unnecessary style changes.
2021-12-06 16:39:18 -08:00
bunnei
0d1bdfc1d4
hle: kernel: Remove unnecessary virtual specifier on CancelWait.
2021-12-06 16:39:18 -08:00
bunnei
d7f6d516ce
hle: kernel: service_thread: Force stop threads on destruction.
2021-12-06 16:39:18 -08:00
bunnei
e596fac6ee
hle: kernel: k_light_lock: Implement CancelWait.
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- Fixes a crash in Megadimension Neptunia VII.
2021-12-06 16:39:18 -08:00
bunnei
efb5de1c5f
hle: kernel: service_thread: Use std::jthread.
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- Fixes a potential deadlock on service thread shutdown.
2021-12-06 16:39:18 -08:00
bunnei
a2384a18fa
hle: kernel: k_thread: Skip reschedule on DisableDispatch with SC.
2021-12-06 16:39:18 -08:00
bunnei
42697527ba
hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.
2021-12-06 16:39:18 -08:00
bunnei
e3d156ab0e
hle: kernel: svc: Fix deadlock that can occur with single core.
2021-12-06 16:39:18 -08:00
bunnei
0d9afdedc4
hle: kernel: k_thread: Treat dummy threads as a special type.
2021-12-06 16:39:18 -08:00
FernandoS27
894ed14ebc
hle: kernel: fix timing on thread preemption
2021-12-06 16:39:18 -08:00
FernandoS27
3c2a451f47
hle: kernel: fix scheduling ops from HLE host thread.
2021-12-06 16:39:17 -08:00
bunnei
abbea575cf
hle: kernel: Add a flag for indicating that the kernel is currently shutting down.
2021-12-06 16:39:17 -08:00
bunnei
2c49a65d2b
hle: kernel: KSynchronizationObject: Fix variable shadowing.
2021-12-06 16:39:17 -08:00
bunnei
8f4ff06c4c
hle: kernel: Cleanup to match coding style.
2021-12-06 16:39:17 -08:00
bunnei
316a2dd22a
hle: kernel: KProcess: Improvements for thread pinning.
2021-12-06 16:39:17 -08:00
bunnei
4c74761155
hle: kernel: KThreadQueue: Remove deprecated code.
2021-12-06 16:39:17 -08:00
bunnei
f3d6e31e78
hle: kernel: KConditionVariable: Various updates & simplifications.
2021-12-06 16:39:17 -08:00
bunnei
f62c7091a2
hle: kernel: KThread: Migrate to updated KThreadQueue (part 2).
2021-12-06 16:39:17 -08:00
bunnei
b0671c7cfa
hle: kernel: KThread: Migrate to updated KThreadQueue (part 1).
2021-12-06 16:39:17 -08:00
bunnei
beb55cb90e
hle: kernel: KConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
e942d97540
hle: kernel: KServerSession: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
5dff28290f
hle: kernel: KLightConditionVariable: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
423acf53b7
hle: kernel: KLightLock: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
15c721b909
hle: kernel: KAddressArbiter: Migrate to updated KThreadQueue.
2021-12-06 16:39:17 -08:00
bunnei
2f89456041
hle: kernel: KThread: Remove tracking of sync object from threads.
2021-12-06 16:39:17 -08:00
bunnei
bc1399204b
hle: kernel: Update KThreadQueue and migrate KSynchronizationObject.
2021-12-06 16:39:17 -08:00
bunnei
3dc803a430
core: hle: kernel: Disable dispatch count tracking on single core.
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- This would have limited value, and would be a mess to handle properly.
2021-12-06 16:39:17 -08:00
bunnei
d14b8fc747
core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard.
2021-12-06 16:39:17 -08:00
bunnei
08c63d5c75
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-12-06 16:39:17 -08:00
bunnei
07690572f7
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-12-06 16:39:16 -08:00
bunnei
3239442de6
core: hle: kernel: DisableDispatch on suspend threads.
2021-12-06 16:39:16 -08:00
bunnei
284015dfd7
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-12-06 16:39:16 -08:00
bunnei
d604edfedf
core: cpu_manager: Use KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
178584e56f
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-12-06 16:39:16 -08:00
bunnei
629f9274ac
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-12-06 16:39:16 -08:00
bunnei
13c82d042f
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-12-06 16:39:16 -08:00
bunnei
f412d2027a
core: hle: kernel: k_scheduler: Improve Unload.
2021-12-06 16:39:16 -08:00
bunnei
f13fce3953
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-12-06 16:39:16 -08:00
bunnei
4c18a207a4
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-12-06 16:39:16 -08:00
bunnei
04daefa488
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-12-06 16:39:16 -08:00
bunnei
3bd5d4b6f8
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-12-06 16:39:16 -08:00
bunnei
669a2d2c67
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-12-06 16:39:16 -08:00
Morph
c61857286d
CMakeLists: Specify /Zm200 when compiling in MSVC
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This increases the memory heap size for constructing precompiled headers to 2x the default.
2021-12-06 19:31:26 -05:00
bunnei
bafee97589
Merge pull request #7524 from german77/hid_stub
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service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
2021-12-06 13:06:18 -08:00
german77
ac1bfe228f
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
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Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
itsmeft24
8ed2748820
fix formatting
2021-12-06 11:02:33 -05:00
itsmeft24
e10903cab9
move private members below public members
2021-12-06 10:37:13 -05:00
itsmeft24
4bdacdedc1
fix formatting
2021-12-06 10:37:09 -05:00
itsmeft24
32854a2992
fix formatting
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Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-12-06 07:58:28 -05:00
german77
189741b521
service/hid: Stub SetNpadCaptureButtonAssignment and ClearNpadCaptureButtonAssignment
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Used by ring fit adventure 1.2.0
2021-12-05 22:44:31 -06:00
jam1garner
29559930e9
loader: Support loading subsdk{8,9}
2021-12-05 23:07:50 -05:00
itsmeft24
14c03b9748
fix formatting
2021-12-05 19:00:29 -05:00
itsmeft24
8254f238b9
Remove unnecessary includes
2021-12-05 18:49:40 -05:00
ameerj
7105204a7e
emit_spirv: Reduce emit_spirv.h include overhead
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emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
1e1f7b3234
glasm: Move implemented instructions from not_implemented.cpp
2021-12-05 18:11:19 -05:00
ameerj
f32b2bcd20
shader_recompiler: Adjust emit_context includes
2021-12-05 18:11:19 -05:00
german77
d6ae9c68f8
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-05 16:18:23 -06:00
itsmeft24
b7d80c127f
Add copyright notice
2021-12-05 16:49:52 -05:00
ameerj
5286a7bc4c
shader_recompiler: Rename backend emit_context files
2021-12-05 16:33:44 -05:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
itsmeft24
36350d3f78
Add KCodeMemory to CMakeLists.txt
2021-12-05 15:56:44 -05:00
ameerj
228a381aed
vk_texture_cache: Add ABGR src format check for D24S8 conversions
2021-12-05 15:54:58 -05:00
ameerj
c22c4f5d59
renderer_opengl: Minor refactoring of filter selection
2021-12-05 15:42:45 -05:00
ameerj
218d790bd6
texture_cache: Fix image convert dimensions assertion
2021-12-05 15:42:45 -05:00
ameerj
b8f3e5157b
blit_image: Refactor upscale factors usage
...
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
35d94dcb2b
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
2021-12-05 15:39:00 -05:00
ameerj
4a13f9eecd
blit_image: Refactor ConvertPipeline functions
2021-12-05 15:39:00 -05:00
ameerj
ad99bbf5fe
blit_image: Refactor ConvertPipelineEx functions
...
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
b387a26f30
vk_blit_screen: Minor refactor of filter pipeline selection
2021-12-05 15:35:35 -05:00
ameerj
75c4aec8ab
Revert "Merge pull request #7395 from Morph1984/resolve-comments"
...
This reverts commit d20f91da11
, reversing
changes made to 5082712b4e
.
2021-12-05 15:35:35 -05:00
itsmeft24
8aef8f39d8
kernel: svc: Implement Map/UnmapProcessMemory and Create/ControlCodeMemory
...
Used by Skyline modding framework
2021-12-05 15:04:08 -05:00
german77
7347cdb651
core/hid: Add missing controller type
2021-12-05 13:57:59 -06:00
Fernando S
f1f91ad468
Merge pull request #7494 from Morph1984/no-time-to-wait
...
native_clock: Wait for less time in EstimateRDTSCFrequency
2021-12-05 18:56:38 +01:00
Adam Heinermann
7220056974
Fixed #7502
2021-12-04 23:22:39 -08:00
german77
7fe455e42e
core/hid: Ensure only valid npad are connected
2021-12-04 23:20:18 -06:00
Feng Chen
5462485cc3
Address feedback
2021-12-05 00:06:14 +08:00
Fernando Sahmkow
a5c212516c
Texture Cache: Fix crashes on NVIDIA.
2021-12-04 11:26:58 +01:00
bunnei
e482dd82b9
Merge pull request #7467 from liushuyu/fix-linux-decoding
...
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-03 17:11:12 -08:00
Morph
f919498f8f
native_clock: Wait for less time in EstimateRDTSCFrequency
...
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
bunnei
a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
...
general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
liushuyu
e7f10de11a
video_core/cmake: link against libva explicitly ...
...
... to fix build on Flatpak (and self-builds)
2021-12-02 22:35:30 -07:00
liushuyu
a578df4c6b
video_core/codecs: more fixes for VAAPI detection ...
...
* skip impersonated VAAPI implementaions ("imposter detection")
* place VAAPI priority below CUDA/NVDEC/CUVID
2021-12-02 21:31:51 -07:00
liushuyu
20a46790d7
video_core/codec: address comments
2021-12-02 21:01:34 -07:00
liushuyu
cd27f211c8
video_core/codecs: more robust ffmpeg hwdecoder selection logic
2021-12-02 21:01:34 -07:00
bunnei
fdcc161323
Merge pull request #7490 from Morph1984/stub-album-save-screenshot
...
service: am: ISelfController: Stub SaveCurrentScreenshot
2021-12-02 18:02:26 -08:00
Morph
f138731e2f
service: am: ISelfController: Stub SaveCurrentScreenshot
...
- Used by Disney Magical World 2: Enchanted Edition
2021-12-02 20:12:24 -05:00
Morph
55d6b095e5
Merge pull request #7452 from german77/controller_navigation
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yuzu: Implement basic controller UI navigation
2021-12-02 19:55:08 -05:00
german77
5ba7b11ba4
yuzu: Implement basic controller navigation
2021-12-02 15:17:44 -06:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
...
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Feng Chen
2c47f8aa18
Support multiple videos playing
2021-12-02 12:48:42 +08:00
Morph
505ae5ea1b
service: friend: Implement GetCompletionEvent
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- Used by Super Bomberman R Online
2021-11-30 12:19:21 -05:00
Narr the Reg
46e3ed5a48
Merge pull request #7472 from Morph1984/post-kraken-cleanup
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core: hid: Post kraken cleanup
2021-11-29 21:10:02 -06:00
Narr the Reg
e4492a9a82
input_common: Fix error with thread name
2021-11-29 22:03:47 -05:00
Morph
5deecd714b
input_interpreter: Make use of NpadButton instead of a u64
...
Allows us to be more explicit with the representation of button states and use the provided bit manipulation operators
2021-11-29 19:21:51 -05:00
Morph
322339a5fd
npad: Return NpadButton in GetAndResetPressState
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We were previously truncating this to a u32 as there were no known buttons that used the full 64 bits of this type. Fix this now that we know they are used.
2021-11-29 19:21:51 -05:00
Morph
bfac21fca1
core: hid: hid_types: Add "All" to NpadButton
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This represents a bitmask for all pressed buttons
2021-11-29 19:21:51 -05:00
Morph
b86fcf7c31
qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
...
This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
bunnei
051e63c9a1
Merge pull request #7466 from vonchenplus/add_miss_pixel_format_mapping
...
Add missing pixel format mapping
2021-11-29 15:19:15 -08:00
Morph
940375dfbb
core: hid: hid_core: Add (Enable/DIsable)AllControllerConfiguration
2021-11-29 17:59:58 -05:00
Morph
410df5446e
general: Fix handheld typo
2021-11-29 17:22:59 -05:00
Morph
04f48f0120
core: hid: Mark constructors as explicit
2021-11-29 17:20:15 -05:00
Morph
b9b28c0457
core: hid: Cleanup and amend documentation
2021-11-29 17:20:14 -05:00
vperus
660c6bec22
Revert of b01aa72
...
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus
04fa990b0c
[input_common] Add completion test for CalibrationConfigurationJob
2021-11-29 16:33:12 +02:00
Feng Chen
524a9baa7e
Add missing pixel format mapping
2021-11-29 12:39:37 +08:00
german77
dcc4685557
qt_controller: Fix input when the controller applet is ignored
2021-11-28 21:03:42 -06:00
Fernando S
3031223153
Merge pull request #7396 from FernandoS27/blit-this-mf
...
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-28 12:16:31 +01:00
Fernando Sahmkow
5a3463bc2b
Texture Cache: Secure insertions against deletions.
2021-11-28 10:53:27 +01:00
bunnei
11a9bff36d
Merge pull request #7438 from german77/homebrew2
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Core: Stub services and functions needed for checkpoint
2021-11-28 00:54:48 -08:00
Narr the Reg
54f007efc6
core/ns: Implement GetReadOnlyApplicationControlDataInterface
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Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
Narr the Reg
50d8e753c5
core/pdm: Stub QueryPlayStatisticsByApplicationIdAndUserAccountId
...
Used in checkpoint homebrew
2021-11-27 20:30:16 -06:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
Narr the Reg
f966c05a74
core/hid: Stub GetUniquePadsFromNpad
...
Used in checkpoint homebrew
2021-11-27 09:03:10 -06:00
Fernando S
564f105277
Merge pull request #7255 from german77/kraken
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Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
Fernando Sahmkow
ecefc932e6
Texture Cache: Redesigning the blitting system (again).
2021-11-27 11:22:16 +01:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
german77
a4a0638bc8
applet/controller: Enable configuring mode while the applet is open
2021-11-26 18:55:28 -06:00
bunnei
157985f556
Merge pull request #7431 from liushuyu/fix-linux-decoding
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video_core/codecs: fix multiple decoding issues on Linux
2021-11-26 15:38:40 -08:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
Fernando Sahmkow
1624f307d0
Texture Cache: Further fix regressions.
2021-11-26 17:03:48 +01:00
bunnei
06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
...
Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
Narr the Reg
23bf2e3bb6
service/hid: Finish converting LIFO objects and address some nits
2021-11-24 20:30:29 -06:00
german77
e64ee99f00
yuzu: Fix TAS from rebase
2021-11-24 20:30:29 -06:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
c4760489a0
input_common: Fix SDL controller with inverted axis
2021-11-24 20:30:28 -06:00
german77
922aa9410a
bootmanager: Use cross-platform keyboard input
2021-11-24 20:30:28 -06:00
german77
42949738f2
kraken: Address comments from review
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Fix compiler bug
2021-11-24 20:30:28 -06:00
german77
f4e5f89e6f
core/hid: Improve accuary of mouse implementation
2021-11-24 20:30:28 -06:00
german77
654d76e79e
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
bca299e8e0
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
b673857d7d
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
7fcfe24a3e
core/hid: Fix keyboard alignment
2021-11-24 20:30:28 -06:00
german77
71f9b90dd9
core/hid: Remove usage of native types, fix a couple of errors with motion
2021-11-24 20:30:28 -06:00
german77
a17550be98
settings: Remove includes of core.h
2021-11-24 20:30:27 -06:00
german77
e7eee36d52
service/hid: Remove includes of core.h and settings.h
2021-11-24 20:30:27 -06:00
Levi Behunin
690013b342
UI nits
...
Set top margin to 6 on Right Stick, LeftStick, Face Buttons, D-Pad.
Change property on Input Device QComboBox from minimumSize to minimumContentsLength.
2021-11-24 20:30:27 -06:00
german77
b21fcd9527
service/hid: Add support for new controllers
2021-11-24 20:30:27 -06:00
german77
d14e74132c
settings: Fix controller preview not displaying the correct controller
2021-11-24 20:30:27 -06:00
german77
5d0f3540c4
core/hid: Rename NpadType to NpadStyleIndex
2021-11-24 20:30:27 -06:00
german77
84c58666a4
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
c35af8d1c0
input_common: Fix motion from 3 axis
2021-11-24 20:30:27 -06:00
german77
157e0b85fd
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
136eb9c4c2
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6
second commit lion review
2021-11-24 20:30:26 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
...
start lion review
2021-11-24 20:30:26 -06:00
german77
61d9eb9f69
input_common: Revert deleted TAS functions
2021-11-24 20:30:26 -06:00
german77
5f69fdbfcc
core/hid: Explain better what a temporary value does
2021-11-24 20:30:26 -06:00
german77
d8e3f2b10b
input_common: Fix GC adapter initialization
...
Fix GC controller
2021-11-24 20:30:26 -06:00
german77
2d3a63b289
core/hid: Update structs to 13.1.0
2021-11-24 20:30:26 -06:00
german77
c085e54316
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
1d71d4b874
input_common: Fix UDP uuid
2021-11-24 20:30:26 -06:00
german77
7348e205d9
input_common: Add multiple vibration curves
2021-11-24 20:30:26 -06:00
german77
064ddacf49
core/hid: Rework battery mappings
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
f01dac3bf9
service/hid: Fix memory allocated incorrectly
2021-11-24 20:30:25 -06:00
german77
464c4d26ac
settings: Fix mouse and keyboard mappings
2021-11-24 20:30:25 -06:00
german77
cc651c7c99
web_applet: Replace HIDButton with NpadButton
2021-11-24 20:30:25 -06:00
german77
b564f024f0
Morph review first wave
2021-11-24 20:30:25 -06:00
german77
e2e5f1beaf
service/hid: Match shared memory closer to HW
2021-11-24 20:30:25 -06:00
german77
21819da8cd
yuzu: Fix loading input profiles
2021-11-24 20:30:25 -06:00
german77
b5e72de753
kraken: Address comments from review
...
review fixes
2021-11-24 20:30:25 -06:00
german77
95cf66b655
service/hid: Use ring buffer for gestures
2021-11-24 20:30:25 -06:00
german77
85052b8662
service/hid: Fix gesture input
2021-11-24 20:30:25 -06:00
german77
af55dd1935
configuration: Migrate controller settings to emulated controller
2021-11-24 20:30:25 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
4d308fd0b4
hid: Fix controller connection/disconnection
2021-11-24 20:30:24 -06:00
german77
72e5920240
core/hid: Documment some files
2021-11-24 20:30:24 -06:00
german77
e0da5c1bbc
kraken: Fix errors from rebase and format files
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
e14ae06391
core: Update input interpreter
2021-11-24 20:30:24 -06:00
german77
1b82d5bb4f
yuzu: Update overlay applet
2021-11-24 20:30:24 -06:00
german77
510c7d2953
core/frontend: Update applets
2021-11-24 20:30:24 -06:00
german77
dd62a0187d
core: Remove frontend/input
2021-11-24 20:30:24 -06:00
german77
c87ad2d0d6
service/hid: Rewrite npad to use ring lifo and the emulated controller
2021-11-24 20:30:24 -06:00
german77
a2ad5762e6
service/hid: Update console sixaxis to the emulated console
2021-11-24 20:30:24 -06:00
german77
800a66d25a
service/hid: Update mouse and keyboard to use ring lifo and the emulated device
2021-11-24 20:30:24 -06:00
german77
afe2d667d9
service/hid: Update touch and gestures to use ring lifo and the emulated console
2021-11-24 20:30:24 -06:00
german77
072559dede
service/hid: Update debug pad, xpad, stubbed and controller base to use ring lifo and the emulated controller
2021-11-24 20:30:23 -06:00
german77
dbe0301102
service/hid: Use remove duplicated code, update names
2021-11-24 20:30:23 -06:00
german77
db08721dcc
service/hid: Create ring LIFO
2021-11-24 20:30:23 -06:00
german77
8fff6d6c67
Qt_applets: Use new input
2021-11-24 20:30:23 -06:00
german77
6e2c84042d
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
456397ed39
debugger/controller: Remove TAS
2021-11-24 20:30:23 -06:00
german77
173a6b1e57
core/emu_window: Remove touch input
2021-11-24 20:30:23 -06:00
german77
c405a19b73
yuzu: Update frontend
2021-11-24 20:30:23 -06:00
german77
967cca10ff
core: Register HID
2021-11-24 20:30:23 -06:00
german77
c3f54ff232
core/hid: Add emulated controllers
2021-11-24 20:30:23 -06:00
german77
14b949a0da
yuzu_cmd: Use new input
2021-11-24 20:30:23 -06:00
german77
737d305f63
yuzu: Use new input on main and bootmanager
2021-11-24 20:30:23 -06:00
german77
29ae42f3e2
input_common: Rewrite main and add the new drivers
2021-11-24 20:30:23 -06:00
german77
6d108f0dcb
input_common: Remove obsolete files
2021-11-24 20:30:23 -06:00
german77
59b995a9e5
input_common: Rewrite SDL
2021-11-24 20:30:23 -06:00
german77
10241886dd
input_common: Rewrite udp client
2021-11-24 20:30:22 -06:00
german77
dc3ab9e110
input_common: Rewrite tas input
2021-11-24 20:30:22 -06:00
german77
395e9a449d
input_common: Rewrite gc_adapter
2021-11-24 20:30:22 -06:00
german77
fa8e23b842
input_common: Rewrite touch
2021-11-24 20:30:22 -06:00
german77
00834b84dd
input_common: Rewrite mouse
2021-11-24 20:30:22 -06:00
german77
5a785ed794
input_common: Rewrite keyboard
2021-11-24 20:30:22 -06:00
german77
4c6f2c2547
input_common: Move touch and analog from button. Move udp protocol
2021-11-24 20:30:22 -06:00
german77
854c933716
input_common: Create input poller and mapping
2021-11-24 20:30:22 -06:00
german77
ea7b1fbc67
input_common: Create input_engine
2021-11-24 20:30:22 -06:00
german77
449576df93
core/hid: Move motion_input, create input converter and hid_types
2021-11-24 20:30:22 -06:00
german77
bf71d18af9
core/hid: Move input_interpreter to hid
2021-11-24 20:30:22 -06:00
german77
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Adam Heinermann
f078d3d212
Refactor menu states and shortcuts in GMainWindow. ( #7419 )
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Refactor menu states and shortcuts in GMainWindow.
- Removed "Start", since it was always disabled unless it was "Continue"
which has now been moved to "Pause".
- Allow hotkeys to be used while in fullscreen.
- Removed the load amiibo hotkey.
2021-11-24 21:27:25 -05:00
liushuyu
60928cf8cd
video_core/codec: address comments
2021-11-24 18:06:38 -07:00
liushuyu
72aa418b0b
video_core/codecs: fix multiple decoding issues on Linux ...
...
* when someone installed Intel video drivers on an AMD system, the
decoder will select the Intel VA-API decoding driver and yuzu will
crash due to incorrect driver selection; the fix will check if the
currently about-to-use driver is loaded in the kernel
* when using NVIDIA driver on Linux with a ffmpeg that does not have
CUDA capability enabled, the decoder will crash; the fix simply
making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24 17:23:57 -07:00
bunnei
cd6cf0422d
Merge pull request #7404 from Kewlan/per-game-framerate-cap
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configure_general: Allow framerate cap to be used in custom game configs
2021-11-24 02:36:30 -08:00
bunnei
daecbd3a7f
Merge pull request #7394 from Morph1984/svc-SetMemoryPermission
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kernel: svc: Implement SetProcessMemoryPermission
2021-11-22 14:06:09 -08:00
Fernando Sahmkow
08674aee87
Texture Cache: Fix issue with blitting 3D textures.
2021-11-22 06:07:21 +01:00
Mai M
ee76b546d4
Merge pull request #7406 from heinermann/tas_menu
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Added TAS controls to the menu under Tools
2021-11-21 23:17:07 -05:00
jam1garner
4d9c9e567e
arm: dynarmic: Cleanup icache op handling
2021-11-21 22:44:13 -05:00
jam1garner
c8a67a725d
arm: dynarmic: Implement icache op handling for 'ic iallu' instruction
2021-11-21 21:18:56 -05:00
jam1garner
84eb3e7d02
arm: dynarmic: Implement icache op handling for 'ic ivau' instruction
2021-11-21 21:10:14 -05:00
Adam Heinermann
097de2febc
const fixes
2021-11-21 18:07:37 -08:00
Adam Heinermann
b7a938e817
Apply clang format
2021-11-21 18:02:08 -08:00
Adam Heinermann
f90d980837
Added TAS controls to the menu under Tools
2021-11-21 17:28:47 -08:00
Fernando Sahmkow
1e474fb9d1
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
Fernando Sahmkow
0902119302
Texture Cache: Always copy on NVIDIA.
2021-11-22 00:06:56 +01:00
Fernando Sahmkow
8532849439
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
2021-11-22 00:00:01 +01:00
Fernando Sahmkow
d7f4434bd5
VulkanTexturECache: Use reinterpret on D32_S8 formats.
2021-11-21 21:09:49 +01:00
Fernando Sahmkow
b96caf200d
HostShaders: Fix D24S8 convertion shaders.
2021-11-21 21:04:04 +01:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
bunnei
d20f91da11
Merge pull request #7395 from Morph1984/resolve-comments
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general: Resolve comments in PR #7368
2021-11-21 02:42:24 -08:00
bunnei
5082712b4e
Merge pull request #7389 from ameerj/screenshot-1x
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Fix screenshot dimensions when at 1x scale
2021-11-21 02:31:32 -08:00
bunnei
ba5210675a
Merge pull request #7359 from heinermann/kthread_crash
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Fix crash on exit due to static scoped dummy threads
2021-11-20 23:59:58 -08:00
bunnei
fc34749778
Merge pull request #7393 from Morph1984/pm-ams-get-pid
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service: pm: Implement AtmosphereGetProcessId
2021-11-20 22:08:25 -08:00
Fernando Sahmkow
779f4ac72d
TextureCache: Eliminate format deduction as full depth conversion has been supported.
2021-11-21 05:37:01 +01:00
Morph
5cf93c1346
kernel: svc: Move all IsValid functions to an anonymous namespace
2021-11-20 22:49:13 -05:00
Morph
2726d705f8
kernel: svc: Implement SetProcessMemoryPermission
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- Used by Skyline modding framework
2021-11-20 22:18:56 -05:00
Morph
281437c811
kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermission
2021-11-20 22:18:56 -05:00
Morph
a41c6dafea
vk_texture_cache: Mark VkBufferUsageFlags as static constexpr
2021-11-20 21:49:37 -05:00
Morph
095bc88428
vk_blit_image: Consolidate CreatePipelineTargetEx functions
2021-11-20 21:18:37 -05:00
Morph
9173f07a51
service: pm: Implement AtmosphereGetProcessId
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- Used by Skyline modding framework
2021-11-20 20:56:29 -05:00
Morph
3dc38d185b
service: pm: Add all relevant result codes
2021-11-20 20:56:28 -05:00
bunnei
ea6fa044f3
Merge pull request #7368 from FernandoS27/vulkan-conv
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20 16:51:13 -08:00
Morph
40cd0bb97b
service: pm: Rename title id to program id
2021-11-20 19:39:26 -05:00
ameerj
fe1f06c856
Fix screenshot dimensions when at 1x scale
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This was regressed by ART.
Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size.
This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20 17:50:24 -05:00
Fernando Sahmkow
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
4ca6e9a9e2
TextureCache: Assure full conversions on depth/stencil write shaders.
2021-11-20 06:17:01 +01:00
Fernando Sahmkow
0857f82913
TextureCache: Implement buffer copies on Vulkan.
2021-11-20 06:15:29 +01:00
bunnei
c3e1ffc44b
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
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Fix image update/download error when width too small
2021-11-19 15:56:27 -08:00
Fernando Sahmkow
e02cff2f69
TextureCache: Add R16G16 to D24S8 converter.
2021-11-20 00:02:12 +01:00
Fernando Sahmkow
1d5e6a51d7
TextureCache: Add B10G11R11 to D24S8 converter.
2021-11-19 23:22:44 +01:00
Fernando Sahmkow
6f896d1fae
TextureCache: Further fixes on resolve algorithm.
2021-11-19 23:02:04 +01:00
Feng Chen
4dd85f86a8
Implement convert legacy to generic
2021-11-19 22:53:58 +08:00
bunnei
b44fbf6cdd
Merge pull request #7369 from Morph1984/amd-fsr-statusbar
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main: Shorten AMD FSR status bar text
2021-11-19 01:20:27 -08:00
bunnei
a69813948f
Merge pull request #7342 from goldenx86/patch-3
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Replace keys error pop up
2021-11-19 01:17:18 -08:00
bunnei
c45af76ea0
Merge pull request #7357 from Morph1984/s8_uint
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video_core: Implement S8_UINT format
2021-11-19 01:16:49 -08:00
Fernando Sahmkow
b805c7bf05
TextureCache: Implement additional D24S8 convertions.
2021-11-19 06:27:44 +01:00
Fernando Sahmkow
0ff228405f
TextureCache: force same image format when resolving an image.
2021-11-19 05:46:57 +01:00
Morph
bc5ed1aa1b
main: Fix default AA name
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By default, no AA is applied, not FXAA
2021-11-18 23:22:32 -05:00
Morph
a237fb5f75
configure_graphics_ui: AMD's -> AMD
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AMD officially markets FSR as AMD FidelityFX™️ Super Resolution
2021-11-18 23:17:16 -05:00
Morph
c76163b611
main: Shorten AMD FSR status bar text
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AMD'S FIDELITYFX SR -> FSR
2021-11-18 23:17:16 -05:00
Fernando Sahmkow
b130f648d7
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
2021-11-19 03:17:54 +01:00
Fernando Sahmkow
2ec7fcecb7
Vulkan: implement D24S8 <-> RGBA8 convertions.
2021-11-19 03:17:02 +01:00
bunnei
0bc46fedd6
Merge pull request #7349 from ameerj/ogl-convert-image
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gl_texture_cache: Implement pixel format conversions for copies
2021-11-18 11:30:47 -08:00
bunnei
a100f5d5d4
Merge pull request #7353 from v1993/no-more-epilepsy
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Prevent window flickering when holding Esc
2021-11-18 11:26:28 -08:00
Morph
dc61b7045b
renderer_vulkan: Implement S8_UINT stencil format
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It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
2021-11-18 00:05:51 -05:00
ameerj
f7e155d8b9
gl_texture_cache: Round format conversion PBO to next power of 2
2021-11-17 23:49:44 -05:00
bunnei
2054013edb
Merge pull request #7355 from german77/hotkey_spam
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hotkeys: Don't allow hotkeys to spam
2021-11-17 18:16:17 -08:00
Adam Heinermann
d8a783a368
Fix crash on exit due to static scoped dummy threads
2021-11-17 15:29:25 -08:00
Morph
6dd6dc046c
renderer_opengl: Implement S8_UINT stencil format
2021-11-17 15:05:07 -05:00
Morph
2348eb41f3
video_core: Add S8_UINT stencil format
2021-11-17 15:04:38 -05:00
german77
311324e231
hotkeys: Don't allow hotkeys to spam
2021-11-17 10:42:20 -06:00
Valeri
f7e0a37753
Prevent window flickering when holding Esc
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Reported on discord by Levlight. Don't try to exit fullscreen if it's already off.
2021-11-17 18:07:47 +03:00
Feng Chen
894cc9d876
Fix image update/download error when width too small
2021-11-17 12:21:17 +08:00
ameerj
20ed7ba441
texture_cache: Use pixel format conversion when supported by the runtime
2021-11-16 22:32:46 -05:00
ameerj
50c3d53076
gl_texture_cache: Make FormatConversionPass more generic
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This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
2021-11-16 22:32:11 -05:00
ameerj
35ca6274f4
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
2021-11-16 22:31:58 -05:00
Fernando Sahmkow
1c8a3d8d29
TextureCache: Fix Automatic Anisotropic.
2021-11-17 03:15:08 +01:00
FernandoS27
1128cc35b9
TextureCache: OGL query device memory if possible.
2021-11-17 01:45:50 +01:00
Fernando Sahmkow
978f598ff6
TextureCache: Fix OGL cleaning
2021-11-17 00:59:46 +01:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
5230378709
TextureCache: Make a better Anisotropic setter.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
6c97ab571a
Texture Cache: revert Image changes.
2021-11-16 22:11:33 +01:00
Fernando Sahmkow
6f98690963
ShaderCache: Better fix for Shuffling gl_FragCoord
2021-11-16 22:11:33 +01:00
FernandoS27
d46a71e786
HostShader: fix Gaussian filter.
2021-11-16 22:11:33 +01:00
FernandoS27
de1c8c5c2c
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
2021-11-16 22:11:33 +01:00
ameerj
917b2466ad
texture_cache: Refactor Render Target scaling function
2021-11-16 22:11:33 +01:00
ameerj
9fc1fa1b0d
gl_resource_manager: Ensure non EXT_framebuffer objects are created
2021-11-16 22:11:33 +01:00
FernandoS27
099b0b3167
Texture Cache: Fix memory usage on ScaleDown.
2021-11-16 22:11:33 +01:00
FernandoS27
9189aacfe2
OpenGL: Fix viewport/Scissor scaling on downscaling.
2021-11-16 22:11:33 +01:00
FernandoS27
c97c46747d
Vulkan: fix regression.
2021-11-16 22:11:33 +01:00
ameerj
87abab71ff
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
ameerj
864f2e0b81
configure_graphics.ui: Cleanup scaling options and fix duplicate name warning
2021-11-16 22:11:33 +01:00
ameerj
99124b7261
FSR: Fix GCC build errors
2021-11-16 22:11:33 +01:00
Marshall Mohror
bb03675485
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
2021-11-16 22:11:33 +01:00
ameerj
47369faaab
vk_blit_screen: Fix AA destruction order
2021-11-16 22:11:32 +01:00
Marshall Mohror
dcc5b4f6b0
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
ameerj
a39e867c73
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
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Fixes Bayonetta 2 on AMD
2021-11-16 22:11:32 +01:00
ameerj
282a4501d9
vk_texture_cache: Refactor 3D scaling helpers
2021-11-16 22:11:32 +01:00
ameerj
93c9eb196f
gl_rasterizer: Fix ScissorTest and Clear when scaling
2021-11-16 22:11:32 +01:00
ameerj
172d4f1e3b
gl_texture_cache: Simplify scaling procedures
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
5c6fa88935
OpenGlTextureCache: Fix state invalidation on rescaling.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
c5dbd93adb
VulkanBufferCache: Avoid adding barriers between multiple copies.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
99547d2656
HostShader: Fix gaussian and add attribution.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
a96c9c803b
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
21a8ba0437
Vulkan: Fix FXAA in AMD.
2021-11-16 22:11:32 +01:00
Fernando Sahmkow
6cdfaee7b4
Texture Cache: Fix blitting.
2021-11-16 22:11:32 +01:00
FernandoS27
e6f1ed08fb
Vulkan: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
056894f07a
OpenGL: fix FXAA with scaling
2021-11-16 22:11:32 +01:00
Marshall Mohror
48cf376462
OpenGL: Implement FXAA
2021-11-16 22:11:32 +01:00
Marshall Mohror
74e39ed6ee
Frontend: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
bf01b7993d
TextureCache: Improve Reaper.
2021-11-16 22:11:32 +01:00
FernandoS27
bb3e95133d
Vulkan: fix waiting on semaphore.
2021-11-16 22:11:32 +01:00
Marshall Mohror
916b882ea8
Update scaleforce to use FP16
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
FernandoS27
d37d10e7a7
TextureCache: fix rescaling in aliases and overlap joins.
2021-11-16 22:11:31 +01:00
Marshall Mohror
7506ac4118
Presentation: Fix turning FSR on and off in settings
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
FernandoS27
826a350e2b
Vulkan Rasterizer: Fix clears on integer textures.
2021-11-16 22:11:31 +01:00
FernandoS27
150bc45401
Texture cache: fix Intel with rescaler.
2021-11-16 22:11:31 +01:00
FernandoS27
f3ff8bdc0e
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor calculation when downscaling.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
3b61de74e6
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
c2ca55c9d5
Texture Cache: ease the requirements of textures being blacklisted.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
50b4c774cb
Vulkan: Fix Blit Depth Stencil
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
425ab9ef4b
Texture Cache: Fix downscaling and correct memory comsumption.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
FernandoS27
d4f5193bd3
Texture Cache: Rescale conversions between depth and color
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
ef1dc42635
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
2021-11-16 22:11:31 +01:00
ameerj
618de4e787
vulkan: Fix rescaling push constant usage
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
0f14c9379e
texture_cache_base: Remove unused function declarations
2021-11-16 22:11:31 +01:00
ameerj
ca1db63116
yuzu: Fix build errors
2021-11-16 22:11:31 +01:00
ameerj
ebf36f23dd
vk_texture_cache: Use 3D to scale images when blit is unsupported
2021-11-16 22:11:31 +01:00
ameerj
4de584005f
texture_cache: Fix infinitely recursive ImageCanRescale check
2021-11-16 22:11:31 +01:00
ameerj
b1ae935f11
vk_texture_cache: Fix BlitScale of non-2D images
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
b14f2c7c82
texture_cache: Fix image resolves when src/dst are not both scaled
2021-11-16 22:11:30 +01:00
lat9nq
49c0c7efd2
yuzu_cmd: Read resolution_setup and scaling_filter from config
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Also adds descriptions and the settings to the default config.
2021-11-16 22:11:30 +01:00
lat9nq
1c93476a80
video_core,yuzu: Move UpdateRescalingInfo call to video_core
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This only needs to happen once per game boot, so we can just call it
during CreateGPU and be done with it, avoiding the need to call it in
the frontends.
2021-11-16 22:11:30 +01:00
ameerj
3233fa5dc8
gl_texture_cache: Disable scissor test when scaling textures
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Fixes a bug on BOTW where some objects were no longer being rendered after blitting
2021-11-16 22:11:30 +01:00
ameerj
89a7e566c7
vk_texture_cache: Fix unsupported blit format error checking
2021-11-16 22:11:30 +01:00
ameerj
f8339cd703
vk_texture_cache: Fix early returns on unsupported scales
2021-11-16 22:11:30 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
ameerj
88ef04dbaf
texture_cache: Refactor scaled image size calculation
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
237a43004f
Texture Cache: Fix calculations when scaling.
2021-11-16 22:11:30 +01:00
ameerj
e0a3830855
gl_texture_cache: Fix BGR pbo size for scaled textures
2021-11-16 22:11:30 +01:00
ameerj
581ea90062
rescaling_pass: Fix IR errors when unscalable texture types are encountered
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
ea82bd4b7e
Texture Cache: Fix Rescaling on Multisample
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
19ca0c9ab5
TextureCache: Base fixes on rescaling.
2021-11-16 22:11:30 +01:00
ameerj
99eec162da
rescaling_pass: Logic simplification and minor style cleanup
2021-11-16 22:11:30 +01:00
ameerj
276565973f
rescaling_pass: Scale ImageFetch offset if it exists
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Plus some code deduplication
2021-11-16 22:11:30 +01:00
ameerj
dd66384451
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
2021-11-16 22:11:30 +01:00
ameerj
36f261edef
vk_texture_cache: Simplify scaled image management
2021-11-16 22:11:30 +01:00
ameerj
8183142cd4
gl_texture_cache: Fix scaling backup logic
2021-11-16 22:11:30 +01:00
ameerj
122ddeb7ff
vk_rasterizer: Fix scaling on Y_NEGATE
2021-11-16 22:11:30 +01:00
ameerj
16017ac450
vk_texture_cache: Use nearest neighbor scaling when available
2021-11-16 22:11:30 +01:00
ameerj
27af298e78
gl_texture_cache: Fix depth and integer format scaling blits
2021-11-16 22:11:30 +01:00
ameerj
b027fac794
gl_texture_cache/rescaling_pass: minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
c8a971be91
vk_texture_cache: Minor cleanup
2021-11-16 22:11:30 +01:00
ameerj
edb5844240
rescaling_pass: Fix and simplify shuffle/fragcoord pass
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
b3a9c8f108
Shader: Don't rescale FragCoord if used by Shuffle
2021-11-16 22:11:30 +01:00
ameerj
6000fe69a4
image_info: Mark MSAA textures as non-rescalable
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Blitting or resolving multisampled images requires the dimensions of the src and dst to be equal for valid usage, making them difficult for resolution scaling using the current implementation.
2021-11-16 22:11:30 +01:00
ameerj
80f8d4989e
bootmanager: Fix screenshot resolution factor usage
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Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
ameerj
fcf2b2c78a
gl_texture_cache: Simplify scaling
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We don't need to reconstruct new textures every time we ScaleUp/ScaleDown. We can scale up once, and revert to the original texture whenever scaling down.
Fixes memory leaks due to glDeleteTextures being deferred for later handling on some drivers
2021-11-16 22:11:29 +01:00
ameerj
ae8d19d17e
Renderers: Unify post processing filter shaders
2021-11-16 22:11:29 +01:00
ameerj
29710f3250
gl_texture_cache: fix scaling on upload
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
c5bbbf3902
Texture Cache: fix scaling on upload and stop scaling on base resolution.
2021-11-16 22:11:29 +01:00
ameerj
68e038404c
shader, video_core: Fix GCC build errors
2021-11-16 22:11:29 +01:00
ameerj
65781f88f8
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
d7c9792169
TextureCache: Fix Buffer Views Scaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
dfa8291526
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
4b1393a691
Texture Cache: Correctly fix Blits Rescaling.
2021-11-16 22:11:29 +01:00
Fernando Sahmkow
8f78444de3
shader: Fix TextureSize check on rescaling.
2021-11-16 22:11:29 +01:00
ameerj
ed675cfd8c
texture_cache: Disable dst_image scaling in BlitImage
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Fixes scaling in Super Mario Party
2021-11-16 22:11:29 +01:00
ameerj
dc28284437
emit_spirv: Fix RescalingLayout alignment
2021-11-16 22:11:29 +01:00
ReinUsesLisp
e66d5b88a6
shader: Properly scale image reads and add GL SPIR-V support
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Thanks for everything!
2021-11-16 22:11:29 +01:00
ReinUsesLisp
fc9bb3c3fe
shader: Properly blacklist and scale image loads
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c7a1cbad44
texture_cache: Add getter to query if image view is rescaled
2021-11-16 22:11:29 +01:00
ReinUsesLisp
526e47f148
vk_rasterizer: Minor style change
2021-11-16 22:11:29 +01:00
ReinUsesLisp
c9238555f7
gl_texture_cache: Fix scaling blits
2021-11-16 22:11:29 +01:00
ReinUsesLisp
cfeb161c7e
glsl/glasm: Pass and use scaling parameters in shaders
2021-11-16 22:11:29 +01:00
ReinUsesLisp
4a512d6827
gl_rasterizer: Properly scale viewports and scissors
2021-11-16 22:11:29 +01:00
ameerj
05d98d9bbf
gl_texture_cache: Fix multi layered texture Scale
2021-11-16 22:11:29 +01:00
ameerj
b6060873ce
gl_compute_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:29 +01:00
ameerj
9bc7b04ca5
gl_rasterizer: Fix rescale dirty state checking
2021-11-16 22:11:29 +01:00
ameerj
f086c82e1f
gl_graphics_pipeline: Add downscale factor to shader uniforms
2021-11-16 22:11:28 +01:00
ReinUsesLisp
2182d25750
texture_cache: Fix blacklists on compute
2021-11-16 22:11:28 +01:00
ReinUsesLisp
56ccda1d99
texture_cache: Simplify image view queries and blacklisting
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
48d81506a3
Vulkan: Fix downscaling Blit.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
07c564f38b
Texture Cache: Implement Rating System.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
cee7eba64e
OpenGL: set linear mag filter when blitting a downscaled image.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
117f8ee7a4
Vulkan: Fix AA when rescaling.
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
0e8cf38f39
Texture Cache: Implement Blacklisting.
2021-11-16 22:11:28 +01:00
Morph
138d9d7eff
main: Add resolution scale label in the status bar
...
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
2021-11-16 22:11:28 +01:00
ReinUsesLisp
d2388dd0d0
vulkan: Implement rescaling shader patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
dc72d4d4f5
vk_texture_cache: Properly scale blit source images
2021-11-16 22:11:28 +01:00
ReinUsesLisp
baf0993d5c
vk_graphics_pipeline: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
6f3a41abe2
opengl: Use Shader::NumDescriptors when possible
2021-11-16 22:11:28 +01:00
ReinUsesLisp
656adee630
spirv: Implement rescaling patching
2021-11-16 22:11:28 +01:00
ReinUsesLisp
01379c5e3c
shader/rescaling_pass: Patch more instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c15332c44f
shader: Add IsTextureScaled opcode
2021-11-16 22:11:28 +01:00
ReinUsesLisp
74efa57c1b
texture_cache: Add image getters
2021-11-16 22:11:28 +01:00
ReinUsesLisp
c892359d1b
shader: Add copy constructor to instructions
2021-11-16 22:11:28 +01:00
ReinUsesLisp
95761cc6a7
shader: Add integer division opcodes
2021-11-16 22:11:28 +01:00
ReinUsesLisp
43aa695a04
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
ReinUsesLisp
e580299467
shader: Fix rescaling pass
2021-11-16 22:11:28 +01:00
ameerj
fad2c92a39
gl_texture_cache: Simplify rescaling
2021-11-16 22:11:28 +01:00
ameerj
d5143c83a9
texture_cache: Fix typo in aliased image rescaling
2021-11-16 22:11:28 +01:00
ReinUsesLisp
0fb4b84383
vk_texture_cache: Simplify and optimize scaling blits
2021-11-16 22:11:28 +01:00
ReinUsesLisp
520c4a44f6
vk_texture_cache: Fix scaling blit validation errors
2021-11-16 22:11:28 +01:00
ReinUsesLisp
1672e9ba09
shader: Fix resolution scaling pass
2021-11-16 22:11:27 +01:00
ReinUsesLisp
fb924ea85c
shader: Add resolution down factor opcode
2021-11-16 22:11:27 +01:00
ameerj
fddf372c68
gl_texture_cache: Implement ScaleDown
2021-11-16 22:11:27 +01:00
ameerj
0a6c895af7
gl_texture_cache: Rescale fixes for multi-layered textures
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
dfc65cd0a3
Texture Cache: Implement Rescaling on Aliases and Blits.
2021-11-16 22:11:27 +01:00
ReinUsesLisp
d464b122d5
Fix blits with mips
2021-11-16 22:11:27 +01:00
ReinUsesLisp
973f8f1d08
Fix blits
2021-11-16 22:11:27 +01:00
ameerj
de66a69ed4
renderer_gl: Resolution scaling fixes
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
8704c93913
TextureCache: Fix rescaling of ImageCopies
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
778700ff9d
TextureCache: Modify Viewports/Scissors according to Rescale.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
84f2aea896
Texture Cache: More rescaling fixes.
2021-11-16 22:11:27 +01:00
ameerj
10e5065a5c
gl_texture_cache: WIP texture rescale
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
ba18047e8d
Texture Cache: Implement Vulkan UpScaling & DownScaling
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
360e897ccd
ShaderDecompiler: Add initial support for rescaling.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
Matías Locatti
ffb79afd29
Replace keys error pop up
...
Fight me.
2021-11-16 03:53:28 -03:00
Fernando S
720970c4c1
Merge pull request #7326 from ameerj/vp8
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codecs: Implement VP8 video decoding support
2021-11-14 23:03:56 +01:00
Romain Failliot
2e5866147e
Replace "Light" theme by "Default"
...
This reflects the current behavior: Light = System default. If your
system is set to dark theme, then Light = Dark, which is a bit confusing
for the end user.
In this PR, I propose to change "Light" with "Default". This way, the
user has "Default" and "Default Colorful", which will apply the system
theme. Now that the Flatpak respects the system theme, I think this
makes much more sense.
I also simplified the theme update. Before the code was branching
between the default theme and the others, but I think we can have
something simpler by forcing the default theme if no theme is defined in
the settings, or if the selected theme doesn't exist. And if there's an
error, tell the theme name in the error message.
2021-11-14 08:52:55 -05:00
bunnei
30442d8a89
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
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shader: Spirv support legacy attribute v2
2021-11-14 02:07:45 -08:00
bunnei
0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
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Logging: Impl refactor
2021-11-13 00:03:54 -08:00
ameerj
c50f170597
codes: Rename ComposeFrameHeader to ComposeFrame
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These functions were composing the entire frame, not just the headers. Rename to more accurately describe them.
2021-11-12 23:52:19 -05:00
ameerj
d35391b9f4
vp8: Implement header composition
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Enables frame decoding with FFmpeg
2021-11-12 23:52:18 -05:00
ameerj
b39b33b1fe
codecs: Add VP8 codec class
2021-11-12 19:49:45 -05:00
OatmealDome
50acc0da20
program_metadata: Add default ThreadInfo kernel capability
2021-11-10 22:01:05 -05:00
Morph
3af2117c88
applets/swkbd: Fix text check message encoding
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The text check message can be encoded in UTF-8.
2021-11-08 14:57:53 -05:00
Morph
1af499c15b
applets/swkbd: Skip text checking if the text has been confirmed
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Confirm means that the text has already been checked by the application to be correct, but is asking the user for confirmation.
The confirmation text itself seems to be corrupted though, this needs to be investigated.
Fixes the software keyboard in Famicom Detective Club: The Missing Heir
2021-11-08 13:05:50 -05:00
Narr the Reg
ced1302975
service/pctl: Stub EndFreeCommunication
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- Used by Just Dance 2022
2021-11-05 12:16:19 -04:00
Feng Chen
70d51f72ec
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
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- Used by Dragon Quest Builders
2021-11-05 10:31:40 -04:00
Morph
3a71ff44f8
Merge pull request #7279 from Morph1984/system-get-program-id
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general: Get the current process program id directly from the system
2021-11-04 20:34:20 -04:00
Morph
2ceb514a39
Merge pull request #7289 from ameerj/perf-stat-shutdown
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core: Reorder perf_stats destruction order on Shutdown
2021-11-04 20:34:09 -04:00
ameerj
0cf78a34ba
core: Reorder perf_stats destruction order on Shutdown
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Avoids the gpu_core using perf_stats after it's been freed.
2021-11-04 20:19:58 -04:00
Fernando S
3ceefc64f1
Merge pull request #7287 from Morph1984/stub-aoc
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service: aoc: Stub more 13.x functions used by Animal Crossing
2021-11-05 00:26:10 +01:00
Morph
a6e6a5ac38
general: Get the current process program id directly from the system
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This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4
general: Rename GetTitleID to GetProgramID
2021-11-04 16:57:16 -04:00
bunnei
f178a8ef0c
Merge pull request #7282 from ameerj/core-includes
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core: Reduce unused header includes
2021-11-04 13:56:10 -07:00
Morph
21c1316503
service: aoc: Stub NotifyUnmountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:50:08 -04:00
Morph
ef427e4cb0
service: aoc: Stub NotifyMountAddOnContent and NotifyMountAddOnContent
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Used by Animal Crossing: New Horizons v2.0.0 DLC
2021-11-04 16:48:47 -04:00
german77
bee6b71553
service/acc: Rename Unknown160 to InitializeApplicationInfoV2
2021-11-04 10:10:58 -06:00
Morph
f2988ecabc
service: acc: Stub acc:u0 '160'
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- Used by Animal Crossing: New Horizons v2.0.0
Since the name is currently unknown, '160' is used as a placeholder.
2021-11-04 02:57:13 -04:00
ameerj
b275f2e475
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Feng Chen
f2a4204245
Simply legacy attribute implement
2021-11-04 09:26:16 +08:00
Morph
b871388a31
svc: Correct WaitSynchronization num_handles param type
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num_handles is a s32
2021-11-02 22:31:04 -04:00
bunnei
7ce29ea74e
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
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ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02 16:34:03 -07:00
Mai M
43ba9db890
Merge pull request #7265 from Morph1984/gl-rasterizer-unused-include
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gl_rasterizer: Remove unused includes
2021-11-02 18:43:31 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
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This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
98b351758c
hle/result: Amend ResultVal documentation
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This amends the documentation slightly to reflect the updated interface.
2021-11-02 15:20:36 -04:00
Morph
52e52924bb
hle/result: Reimplement ResultVal using Common::Expected
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Common::Expected effectively provides the same functions as ResultVal, so we can implement it with this.
This can be replaced with std::expected with minimal effort should it be standardized in the C++ Standard Template Library.
2021-11-02 15:20:35 -04:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
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This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
bunnei
b118fa8698
Merge pull request #7227 from vonchenplus/fix_memory_leak_v2
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Fix memory leak v2
2021-11-01 20:11:30 -07:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
Fernando Sahmkow
2d4bbd83e6
Shader Cahe: Fix Phi Nodes on GLASM.
2021-11-02 00:59:25 +01:00
Fernando Sahmkow
194579bc4f
ShaderCache: Fix Phi Nodes Type on OGL.
2021-11-01 22:26:17 +01:00
Morph
d607ceacf4
gl_rasterizer: Remove unused includes
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This removes unused includes, especially the core includes which were causing this file to be recompiled every time files included by those headers are modified.
2021-10-31 23:57:51 -04:00
Fernando Sahmkow
c50ad56bf5
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
vonchenplus
49f9a44235
Support gl_FogFragCoord attribute
2021-10-31 23:34:17 +08:00
bunnei
99ba26460d
Merge pull request #7246 from german77/userimage
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profile_manager: Resize any image bigger than 256p
2021-10-31 04:07:34 -07:00
Fernando S
7aa0d97eed
Merge pull request #7201 from ameerj/spirv-depth-sampling
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
2021-10-30 16:45:58 +02:00
bunnei
a3a353edf2
Merge pull request #6702 from lat9nq/disable-screensaver
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yuzu_cmd, yuzu qt: Use SDL to disable the screen saver
2021-10-30 00:29:05 -07:00
bunnei
7c2c72a6d6
Merge pull request #7244 from Morph1984/application-lang-pt-br
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file_sys/ns: Add Brazilian Portuguese to the list of ApplicationLanguage
2021-10-29 22:32:38 -07:00
lat9nq
604b6d1210
yuzu qt: Disable the screensaver with SDL2
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Disables the screen saver when a game boots using SDL2 so that it works
on any supported platform.
2021-10-30 01:23:52 -04:00
bunnei
92159b210e
Merge pull request #7240 from Morph1984/resultval-remove-cv
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hle/result: Remove cv-qualifiers from Arg in MakeResult
2021-10-29 21:35:32 -07:00
german77
f503dbf071
profile_manager: Resize any image bigger than 256p
2021-10-29 17:56:51 -05:00
bunnei
c1b199bd21
Merge pull request #7241 from Morph1984/resultval-move-assignment
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hle/result: Add move assignment operator in ResultVal
2021-10-29 09:14:32 -07:00
bunnei
60e79d50f8
Merge pull request #7243 from lat9nq/nvdrv-warn
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gl_device: Force GLASM on NVIDIA drivers 495-496
2021-10-28 17:57:53 -07:00
Morph
3f8d74dec1
CMakeLists: Document the /GT compile option
2021-10-28 20:43:46 -04:00
Morph
cd49907248
Merge pull request #7007 from FernandoS27/intel-options
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Build System: Build with JCC Erratum Mitigation
2021-10-28 20:40:13 -04:00
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
Morph
e4052a1dab
ns: language: Add BrazilianPortuguese to ApplicationLanguage
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It seems that Nintendo finally filled that last empty spot in ApplicationLanguage for a total of 16 supported languages.
2021-10-28 20:05:05 -04:00
Ameer J
fac2e073a1
Merge pull request #7223 from Moonlacer/geometry_property_removal
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per_game_ui: Geometry Property Removal and Minor Rewording to the Per Game UI
2021-10-28 19:39:00 -04:00
lat9nq
61121d1b22
gl_device: Force GLASM on NVIDIA drivers 495-496
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GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
2021-10-28 19:38:49 -04:00
Morph
1b5c37fa29
hle/result: Declare copy/move constructor/assignment as noexcept
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While we're at it, we can also declare these copy/move constructor/assignment as noexcept.
2021-10-28 04:00:21 -04:00
Morph
189927c237
hle/result: Add move assignment operator in ResultVal
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ResultVal was missing a move assignment operator, add it.
2021-10-28 03:52:21 -04:00
Morph
1ff9ad4e7c
hle/result: Remove cv-qualifiers from Arg in MakeResult
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This removes the const qualification for types when MakeResult(arg) is used in a const member function, allowing for automatic deduction and removing the need to manually specify the non-const type as the template argument.
2021-10-28 03:07:18 -04:00
Ameer J
40c8a8c627
Merge pull request #7186 from MightyCreak/fix-crash-configure-window
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ui: fix crash when closing configure window
2021-10-26 22:15:45 -04:00
Feng Chen
dd29285e35
Fix dangling kernel objects when exiting
2021-10-27 09:06:30 +08:00
Feng Chen
052017e189
Revert PR7009
2021-10-27 09:06:30 +08:00
Feng Chen
a8b0104923
Fix memory leak
2021-10-27 09:06:22 +08:00
vonchenplus
36c21ff6cb
Support gl_BackSecondaryColor attribute
2021-10-26 23:14:40 +08:00
vonchenplus
92bebecf46
Support gl_FrontSecondaryColor attribute
2021-10-26 23:09:44 +08:00
vonchenplus
b04c7b6343
Support gl_BackColor attribute
2021-10-26 23:01:57 +08:00
Moonlacer
1665e2d2a6
Geometry property removal and rewording
2021-10-25 17:39:36 -05:00