unleashed-firmware/applications/external/jetpack_joyride/includes/particle.c
2023-07-06 18:44:45 +03:00

57 lines
2.1 KiB
C

#include <stdlib.h>
#include "particle.h"
#include "scientist.h"
#include "barry.h"
void particle_tick(PARTICLE* const particles, SCIENTIST* const scientists) {
// Move particles
for(int i = 0; i < PARTICLES_MAX; i++) {
if(particles[i].point.y > 0) {
particles[i].point.y += PARTICLE_VELOCITY;
// Check collision with scientists
for(int j = 0; j < SCIENTISTS_MAX; j++) {
if(scientists[j].state == ScientistStateAlive && scientists[j].point.x > 0) {
// Check whether the particle lies within the scientist's bounding box
if(!(particles[i].point.x > scientists[j].point.x + SCIENTIST_WIDTH ||
particles[i].point.x < scientists[j].point.x ||
particles[i].point.y > scientists[j].point.y + SCIENTIST_HEIGHT ||
particles[i].point.y < scientists[j].point.y)) {
scientists[j].state = ScientistStateDead;
// (*points) += 2; // Increase the score by 2
}
}
}
if(particles[i].point.x < 0 || particles[i].point.x > SCREEN_WIDTH ||
particles[i].point.y < 0 || particles[i].point.y > SCREEN_HEIGHT) {
particles[i].point.y = 0;
}
}
}
}
void spawn_random_particles(PARTICLE* const particles, BARRY* const barry) {
for(int i = 0; i < PARTICLES_MAX; i++) {
if(particles[i].point.y <= 0) {
particles[i].point.x = barry->point.x + (rand() % 4);
particles[i].point.y = barry->point.y + 14;
break;
}
}
}
void draw_particles(const PARTICLE* particles, Canvas* const canvas) {
canvas_set_color(canvas, ColorBlack);
for(int i = 0; i < PARTICLES_MAX; i++) {
if(particles[i].point.y > 0) {
canvas_draw_line(
canvas,
particles[i].point.x,
particles[i].point.y,
particles[i].point.x,
particles[i].point.y + 3);
}
}
}