unleashed-firmware/applications/gui/widget.h
coreglitch b2a12d091a
Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.

* Menu: new startup lib dependency definition

* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.

* GUI: rendering pipeline initial version.

* GUI: layered widget composing, FURI record. Menu: FURI record, api.

* GUI: input dispatching. Menu: switch to input from GUI.

* GUI, MENU: code style cleanup, fix type conversion warnings.

* GUI, Menu: syntax check.

* Makefile: check and reinit submodules, format.

* Menu: lock on event processing. Makefile: proper submodule initialization.

* Menu: fix stack corruption by queue.

* GUI: refactor.

* Makefile: format rule fix, st-util pid.

* GUI, Menu, FURI: format with clang-format.

* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.

* Makefile: clang format rule cleanup.

* GUI,MENU: migrate to new API.

* Applications: PRODUCTION_HW variable, skip drivers build on local target.

* refactor production build

* add git to dockerfile

* GUI: uncomment lock block

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 13:21:55 +03:00

22 lines
662 B
C

#pragma once
#include <input/input.h>
typedef struct GUI GUI;
typedef struct Canvas Canvas;
typedef struct Widget Widget;
typedef void (*WidgetDrawCallback)(Canvas* canvas, void* context);
typedef void (*WidgetInputCallback)(InputEvent* event, void* context);
Widget* widget_alloc();
void widget_free(Widget* widget);
void widget_enabled_set(Widget* widget, bool enabled);
bool widget_is_enabled(Widget* widget);
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context);
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context);
// emit update signal
void widget_update(Widget* widget);