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https://github.com/DarkFlippers/unleashed-firmware
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23 lines
662 B
C
23 lines
662 B
C
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#pragma once
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#include <input/input.h>
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typedef struct GUI GUI;
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typedef struct Canvas Canvas;
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typedef struct Widget Widget;
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typedef void (*WidgetDrawCallback)(Canvas* canvas, void* context);
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typedef void (*WidgetInputCallback)(InputEvent* event, void* context);
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Widget* widget_alloc();
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void widget_free(Widget* widget);
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void widget_enabled_set(Widget* widget, bool enabled);
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bool widget_is_enabled(Widget* widget);
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void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context);
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void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context);
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// emit update signal
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void widget_update(Widget* widget);
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