mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
477 lines
No EOL
15 KiB
C
477 lines
No EOL
15 KiB
C
#include <furi.h>
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#include <gui/gui.h>
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#include <input/input.h>
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#include <dialogs/dialogs.h>
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#include <storage/storage.h>
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#include <lib/toolbox/path.h>
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#include <assets_icons.h>
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#include <flipper_format/flipper_format_i.h>
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#include <applications/subghz/subghz_i.h>
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#include "flipper_format_stream.h"
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#include "flipper_format_stream_i.h"
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#include "playlist_file.h"
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#define PLAYLIST_FOLDER "/ext/playlist"
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#define PLAYLIST_EXT ".txt"
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#define TAG "Playlist"
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#define STATE_OVERVIEW 2
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#define WIDTH 128
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#define HEIGHT 64
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typedef struct {
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int current_count; // number of processed files
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int total_count; // number of items in the playlist
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// last 3 files
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string_t prev_0_path; // current file
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string_t prev_1_path; // previous file
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string_t prev_2_path; // previous previous file
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string_t prev_3_path; // you get the idea
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} DisplayMeta;
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typedef struct {
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FuriThread* thread;
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Storage* storage;
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FlipperFormat* format;
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DisplayMeta* meta;
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string_t file_path; // path to the playlist file
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bool running; // indicates if the worker is running
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bool paused; // can be set to true to pause worker
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} PlaylistWorker;
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typedef struct {
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FuriMutex* mutex;
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FuriMessageQueue* input_queue;
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ViewPort* view_port;
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Gui* gui;
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DisplayMeta* meta;
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PlaylistWorker* worker;
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string_t file_path; // Path to the playlist file
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int state; // Current state for rendering
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} Playlist;
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////////////////////////////////////////////////////////////////////////////////
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static int32_t playlist_worker_thread(void* ctx) {
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PlaylistWorker* worker = ctx;
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if(!flipper_format_file_open_existing(worker->format, string_get_cstr(worker->file_path))) {
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worker->running = false;
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return 0;
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}
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// reset worker meta
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string_t data;
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string_init(data);
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while(worker->running && flipper_format_read_string(worker->format, "sub", data)) {
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// wait if paused
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while(worker->paused) {
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furi_delay_ms(100);
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}
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// send .sub files
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++worker->meta->current_count;
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const char* str = string_get_cstr(data);
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FURI_LOG_I(TAG, "(worker) data #%d: %s", worker->meta->current_count, str);
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// it's not fancy, but it works :)
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string_reset(worker->meta->prev_3_path);
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string_set_str(worker->meta->prev_3_path, string_get_cstr(worker->meta->prev_2_path));
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string_reset(worker->meta->prev_2_path);
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string_set_str(worker->meta->prev_2_path, string_get_cstr(worker->meta->prev_1_path));
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string_reset(worker->meta->prev_1_path);
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string_set_str(worker->meta->prev_1_path, string_get_cstr(worker->meta->prev_0_path));
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string_reset(worker->meta->prev_0_path);
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string_set_str(worker->meta->prev_0_path, str);
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FURI_LOG_I(TAG, "");
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FURI_LOG_I(TAG, "(worker) prev_3: %s", string_get_cstr(worker->meta->prev_3_path));
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FURI_LOG_I(TAG, "(worker) prev_2: %s", string_get_cstr(worker->meta->prev_2_path));
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FURI_LOG_I(TAG, "(worker) prev_1: %s", string_get_cstr(worker->meta->prev_1_path));
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FURI_LOG_I(TAG, "(worker) prev_0: %s", string_get_cstr(worker->meta->prev_0_path));
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FURI_LOG_I(TAG, "");
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furi_delay_ms(1500); // TODO: remove this delay
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}
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flipper_format_file_close(worker->format);
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string_clear(data);
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FURI_LOG_I(TAG, "Done reading. Read %d data lines.", worker->meta->current_count);
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worker->running = false;
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return 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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void playlist_meta_reset(DisplayMeta* instance) {
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instance->current_count = 0;
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string_clear(instance->prev_0_path);
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string_clear(instance->prev_1_path);
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string_clear(instance->prev_2_path);
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string_clear(instance->prev_3_path);
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}
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DisplayMeta* playlist_meta_alloc() {
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DisplayMeta* instance = malloc(sizeof(DisplayMeta));
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string_init(instance->prev_0_path);
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string_init(instance->prev_1_path);
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string_init(instance->prev_2_path);
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string_init(instance->prev_3_path);
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playlist_meta_reset(instance);
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return instance;
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}
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void playlist_meta_free(DisplayMeta* instance) {
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string_clear(instance->prev_0_path);
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string_clear(instance->prev_1_path);
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string_clear(instance->prev_2_path);
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string_clear(instance->prev_3_path);
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free(instance);
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}
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////////////////////////////////////////////////////////////////////////////////
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PlaylistWorker* playlist_worker_alloc(DisplayMeta* meta) {
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PlaylistWorker* instance = malloc(sizeof(PlaylistWorker));
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instance->thread = furi_thread_alloc();
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furi_thread_set_name(instance->thread, "PlaylistWorker");
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furi_thread_set_stack_size(instance->thread, 2048);
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furi_thread_set_context(instance->thread, instance);
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furi_thread_set_callback(instance->thread, playlist_worker_thread);
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instance->storage = furi_record_open(RECORD_STORAGE);
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instance->format = flipper_format_file_alloc(instance->storage);
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instance->meta = meta;
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instance->paused = true; // require the user to manually start the worker
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string_init(instance->file_path);
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return instance;
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}
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void playlist_worker_free(PlaylistWorker* instance) {
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furi_assert(instance);
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furi_thread_free(instance->thread);
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flipper_format_free(instance->format);
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furi_record_close(RECORD_STORAGE);
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string_clear(instance->file_path);
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free(instance);
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}
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void playlist_worker_stop(PlaylistWorker* worker) {
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furi_assert(worker);
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furi_assert(worker->running);
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worker->running = false;
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furi_thread_join(worker->thread);
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}
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bool playlist_worker_running(PlaylistWorker* worker) {
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furi_assert(worker);
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return worker->running;
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}
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void playlist_worker_start(PlaylistWorker* instance, const char* file_path) {
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furi_assert(instance);
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furi_assert(!instance->running);
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string_set_str(instance->file_path, file_path);
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instance->running = true;
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// reset meta (current/total)
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playlist_meta_reset(instance->meta);
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furi_thread_start(instance->thread);
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}
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////////////////////////////////////////////////////////////////////////////////
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static void render_callback(Canvas* canvas, void* ctx) {
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Playlist* app = ctx;
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furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
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canvas_clear(canvas);
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switch(app->state) {
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case STATE_OVERVIEW:
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// draw progress bar
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{
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double progress = (double)app->meta->current_count / (double)app->meta->total_count;
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rframe(canvas, 1, HEIGHT - 12, WIDTH - 2, 11, 2);
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if(progress > 0) {
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int progress_width = (int)(progress * (double)(WIDTH - 2));
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canvas_draw_rbox(canvas, 1, HEIGHT - 12, progress_width, 11, 2);
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}
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// draw progress text
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string_t progress_text;
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string_init(progress_text);
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string_printf(
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progress_text, "%d/%d", app->meta->current_count, app->meta->total_count);
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if(progress >= (double).5) {
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canvas_set_color(canvas, ColorWhite);
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} else {
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canvas_set_color(canvas, ColorBlack);
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}
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(
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canvas,
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WIDTH / 2,
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HEIGHT - 3,
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AlignCenter,
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AlignBottom,
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string_get_cstr(progress_text));
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string_clear(progress_text);
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}
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// draw last and current file
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{
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canvas_set_color(canvas, ColorBlack);
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string_t path;
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string_init(path);
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canvas_set_font(canvas, FontSecondary);
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// current
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if(!string_empty_p(app->meta->prev_0_path)) {
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path_extract_filename(app->meta->prev_0_path, path, true);
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int w = canvas_string_width(canvas, string_get_cstr(path));
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rbox(canvas, 1, 1, w + 4, 12, 2);
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_str_aligned(canvas, 3, 3, AlignLeft, AlignTop, string_get_cstr(path));
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string_reset(path);
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}
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// last 3
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canvas_set_color(canvas, ColorBlack);
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if(!string_empty_p(app->meta->prev_1_path)) {
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path_extract_filename(app->meta->prev_1_path, path, true);
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canvas_draw_str_aligned(canvas, 3, 15, AlignLeft, AlignTop, string_get_cstr(path));
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string_reset(path);
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}
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if(!string_empty_p(app->meta->prev_2_path)) {
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path_extract_filename(app->meta->prev_2_path, path, true);
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canvas_draw_str_aligned(canvas, 6, 26, AlignLeft, AlignTop, string_get_cstr(path));
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string_reset(path);
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}
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if(!string_empty_p(app->meta->prev_3_path)) {
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path_extract_filename(app->meta->prev_3_path, path, true);
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canvas_draw_str_aligned(canvas, 9, 37, AlignLeft, AlignTop, string_get_cstr(path));
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string_reset(path);
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}
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string_clear(path);
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}
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// draw controls
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{
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canvas_set_font(canvas, FontSecondary);
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const int ctl_w = 24;
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const int ctl_h = 18;
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// draw background
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rbox(canvas, WIDTH - ctl_w, HEIGHT / 2 - ctl_h / 2, ctl_w, ctl_h, 3);
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canvas_draw_box(canvas, WIDTH - 3, HEIGHT / 2 - ctl_h / 2, 3, ctl_h); // right corner
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// draw circle (OK)
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canvas_set_color(canvas, ColorWhite);
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const int disc_r = 3;
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canvas_draw_disc(
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canvas, WIDTH - ctl_w / 2, HEIGHT / 2 - ctl_h / 2 + disc_r + 1, disc_r);
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// draw texts
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if(!app->worker->running) {
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canvas_draw_str_aligned(
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canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "STA");
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} else if(app->worker->paused) {
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canvas_draw_str_aligned(
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canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "RES");
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} else {
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canvas_draw_str_aligned(
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canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "PAU");
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}
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}
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break;
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}
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furi_mutex_release(app->mutex);
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}
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static void input_callback(InputEvent* event, void* ctx) {
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Playlist* app = ctx;
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furi_message_queue_put(app->input_queue, event, 0);
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}
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////////////////////////////////////////////////////////////////////////////////
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Playlist* playlist_alloc(DisplayMeta* meta) {
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Playlist* app = malloc(sizeof(Playlist));
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app->state = 0;
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string_init(app->file_path);
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string_set_str(app->file_path, PLAYLIST_FOLDER);
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app->meta = meta;
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app->worker = NULL;
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app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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app->input_queue = furi_message_queue_alloc(32, sizeof(InputEvent));
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// view port
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app->view_port = view_port_alloc();
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view_port_draw_callback_set(app->view_port, render_callback, app);
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view_port_input_callback_set(app->view_port, input_callback, app);
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// gui
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app->gui = furi_record_open(RECORD_GUI);
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gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
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return app;
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}
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void playlist_free(Playlist* app) {
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string_clear(app->file_path);
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gui_remove_view_port(app->gui, app->view_port);
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furi_record_close(RECORD_GUI);
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view_port_free(app->view_port);
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furi_message_queue_free(app->input_queue);
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furi_mutex_free(app->mutex);
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playlist_meta_free(app->meta);
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free(app);
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}
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int32_t playlist_app(void* p) {
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UNUSED(p);
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// create playlist folder
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{
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Storage* storage = furi_record_open(RECORD_STORAGE);
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if(!storage_simply_mkdir(storage, PLAYLIST_FOLDER)) {
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FURI_LOG_E(TAG, "Could not create folder %s", PLAYLIST_FOLDER);
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}
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furi_record_close(RECORD_STORAGE);
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}
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// create app
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DisplayMeta* meta = playlist_meta_alloc();
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Playlist* app = playlist_alloc(meta);
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// select playlist file
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{
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DialogsApp* dialogs = furi_record_open(RECORD_DIALOGS);
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const bool res = dialog_file_browser_show(
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dialogs, app->file_path, app->file_path, PLAYLIST_EXT, true, &I_sub1_10px, true);
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furi_record_close(RECORD_DIALOGS);
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// check if a file was selected
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if(!res) {
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FURI_LOG_E(TAG, "No file selected");
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goto exit_cleanup;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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FURI_LOG_I(TAG, "Starting thread ...");
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app->worker = playlist_worker_alloc(meta);
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// count playlist items
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{
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Storage* storage = furi_record_open(RECORD_STORAGE);
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app->meta->total_count =
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playlist_count_playlist_items(storage, string_get_cstr(app->file_path));
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FURI_LOG_I(TAG, "Selected file contains %d playlist items.", app->meta->total_count);
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furi_record_close(RECORD_STORAGE);
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}
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// start thread
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playlist_worker_start(app->worker, string_get_cstr(app->file_path));
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app->state = STATE_OVERVIEW;
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bool exit_loop = false;
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InputEvent input;
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while(1) { // close application if no file was selected
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FURI_LOG_I(TAG, "Checking queue");
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furi_check(
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furi_message_queue_get(app->input_queue, &input, FuriWaitForever) == FuriStatusOk);
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FURI_LOG_I(
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TAG,
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"Key: %s, Type: %s",
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input_get_key_name(input.key),
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input_get_type_name(input.type));
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switch(input.key) {
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case InputKeyOk:
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// toggle pause state
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if(!app->worker->running) {
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FURI_LOG_I(TAG, "Worker is NOT running. Starting worker.");
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playlist_worker_start(app->worker, string_get_cstr(app->file_path));
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} else {
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FURI_LOG_I(TAG, "Worker IS running. Toggled pause state.");
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app->worker->paused = !app->worker->paused;
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}
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break;
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case InputKeyBack:
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FURI_LOG_I(TAG, "Pressed Back button. Application will exit");
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exit_loop = true;
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break;
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default:
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break;
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}
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furi_mutex_release(app->mutex);
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// exit application
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if(exit_loop == true) {
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break;
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}
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view_port_update(app->view_port);
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}
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exit_cleanup:
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if(app->worker != NULL) {
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if(playlist_worker_running(app->worker)) {
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FURI_LOG_I(TAG, "Thread is still running. Requesting thread to finish ...");
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playlist_worker_stop(app->worker);
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}
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playlist_worker_free(app->worker);
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}
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playlist_free(app);
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return 0;
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} |