unleashed-firmware/applications/playlist/playlist.c

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#include <furi.h>
#include <gui/gui.h>
#include <input/input.h>
#include <dialogs/dialogs.h>
#include <storage/storage.h>
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#include <lib/toolbox/path.h>
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#include <assets_icons.h>
#include <flipper_format/flipper_format_i.h>
#include <applications/subghz/subghz_i.h>
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#include "flipper_format_stream.h"
#include "flipper_format_stream_i.h"
#include "playlist_file.h"
#define PLAYLIST_FOLDER "/ext/playlist"
#define PLAYLIST_EXT ".txt"
#define TAG "Playlist"
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#define STATE_OVERVIEW 2
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#define WIDTH 128
#define HEIGHT 64
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typedef struct {
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int current_count; // number of processed files
int total_count; // number of items in the playlist
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// last 3 files
string_t prev_0_path; // current file
string_t prev_1_path; // previous file
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string_t prev_2_path; // previous previous file
string_t prev_3_path; // you get the idea
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} DisplayMeta;
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typedef struct {
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FuriThread* thread;
Storage* storage;
FlipperFormat* format;
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DisplayMeta* meta;
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string_t file_path; // path to the playlist file
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bool running; // indicates if the worker is running
bool paused; // can be set to true to pause worker
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} PlaylistWorker;
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typedef struct {
FuriMutex* mutex;
FuriMessageQueue* input_queue;
ViewPort* view_port;
Gui* gui;
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DisplayMeta* meta;
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PlaylistWorker* worker;
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string_t file_path; // Path to the playlist file
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int state; // Current state for rendering
} Playlist;
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////////////////////////////////////////////////////////////////////////////////
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static int32_t playlist_worker_thread(void* ctx) {
PlaylistWorker* worker = ctx;
if(!flipper_format_file_open_existing(worker->format, string_get_cstr(worker->file_path))) {
worker->running = false;
return 0;
}
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// reset worker meta
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string_t data;
string_init(data);
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while(worker->running && flipper_format_read_string(worker->format, "sub", data)) {
// wait if paused
while(worker->paused) {
furi_delay_ms(100);
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}
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// send .sub files
++worker->meta->current_count;
const char* str = string_get_cstr(data);
FURI_LOG_I(TAG, "(worker) data #%d: %s", worker->meta->current_count, str);
// it's not fancy, but it works :)
string_reset(worker->meta->prev_3_path);
string_set_str(worker->meta->prev_3_path, string_get_cstr(worker->meta->prev_2_path));
string_reset(worker->meta->prev_2_path);
string_set_str(worker->meta->prev_2_path, string_get_cstr(worker->meta->prev_1_path));
string_reset(worker->meta->prev_1_path);
string_set_str(worker->meta->prev_1_path, string_get_cstr(worker->meta->prev_0_path));
string_reset(worker->meta->prev_0_path);
string_set_str(worker->meta->prev_0_path, str);
FURI_LOG_I(TAG, "");
FURI_LOG_I(TAG, "(worker) prev_3: %s", string_get_cstr(worker->meta->prev_3_path));
FURI_LOG_I(TAG, "(worker) prev_2: %s", string_get_cstr(worker->meta->prev_2_path));
FURI_LOG_I(TAG, "(worker) prev_1: %s", string_get_cstr(worker->meta->prev_1_path));
FURI_LOG_I(TAG, "(worker) prev_0: %s", string_get_cstr(worker->meta->prev_0_path));
FURI_LOG_I(TAG, "");
furi_delay_ms(1500); // TODO: remove this delay
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}
flipper_format_file_close(worker->format);
string_clear(data);
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FURI_LOG_I(TAG, "Done reading. Read %d data lines.", worker->meta->current_count);
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worker->running = false;
return 0;
}
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////////////////////////////////////////////////////////////////////////////////
void playlist_meta_reset(DisplayMeta* instance) {
instance->current_count = 0;
string_clear(instance->prev_0_path);
string_clear(instance->prev_1_path);
string_clear(instance->prev_2_path);
string_clear(instance->prev_3_path);
}
DisplayMeta* playlist_meta_alloc() {
DisplayMeta* instance = malloc(sizeof(DisplayMeta));
string_init(instance->prev_0_path);
string_init(instance->prev_1_path);
string_init(instance->prev_2_path);
string_init(instance->prev_3_path);
playlist_meta_reset(instance);
return instance;
}
void playlist_meta_free(DisplayMeta* instance) {
string_clear(instance->prev_0_path);
string_clear(instance->prev_1_path);
string_clear(instance->prev_2_path);
string_clear(instance->prev_3_path);
free(instance);
}
////////////////////////////////////////////////////////////////////////////////
PlaylistWorker* playlist_worker_alloc(DisplayMeta* meta) {
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PlaylistWorker* instance = malloc(sizeof(PlaylistWorker));
instance->thread = furi_thread_alloc();
furi_thread_set_name(instance->thread, "PlaylistWorker");
furi_thread_set_stack_size(instance->thread, 2048);
furi_thread_set_context(instance->thread, instance);
furi_thread_set_callback(instance->thread, playlist_worker_thread);
instance->storage = furi_record_open(RECORD_STORAGE);
instance->format = flipper_format_file_alloc(instance->storage);
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instance->meta = meta;
instance->paused = true; // require the user to manually start the worker
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string_init(instance->file_path);
return instance;
}
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void playlist_worker_free(PlaylistWorker* instance) {
furi_assert(instance);
furi_thread_free(instance->thread);
flipper_format_free(instance->format);
furi_record_close(RECORD_STORAGE);
string_clear(instance->file_path);
free(instance);
}
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void playlist_worker_stop(PlaylistWorker* worker) {
furi_assert(worker);
furi_assert(worker->running);
worker->running = false;
furi_thread_join(worker->thread);
}
bool playlist_worker_running(PlaylistWorker* worker) {
furi_assert(worker);
return worker->running;
}
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void playlist_worker_start(PlaylistWorker* instance, const char* file_path) {
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furi_assert(instance);
furi_assert(!instance->running);
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string_set_str(instance->file_path, file_path);
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instance->running = true;
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// reset meta (current/total)
playlist_meta_reset(instance->meta);
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furi_thread_start(instance->thread);
}
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////////////////////////////////////////////////////////////////////////////////
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static void render_callback(Canvas* canvas, void* ctx) {
Playlist* app = ctx;
furi_check(furi_mutex_acquire(app->mutex, FuriWaitForever) == FuriStatusOk);
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canvas_clear(canvas);
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switch(app->state) {
case STATE_OVERVIEW:
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// draw progress bar
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{
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double progress = (double)app->meta->current_count / (double)app->meta->total_count;
canvas_set_color(canvas, ColorBlack);
canvas_draw_rframe(canvas, 1, HEIGHT - 12, WIDTH - 2, 11, 2);
if(progress > 0) {
int progress_width = (int)(progress * (double)(WIDTH - 2));
canvas_draw_rbox(canvas, 1, HEIGHT - 12, progress_width, 11, 2);
}
// draw progress text
string_t progress_text;
string_init(progress_text);
string_printf(
progress_text, "%d/%d", app->meta->current_count, app->meta->total_count);
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if(progress >= (double).5) {
canvas_set_color(canvas, ColorWhite);
} else {
canvas_set_color(canvas, ColorBlack);
}
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canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(
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canvas,
WIDTH / 2,
HEIGHT - 3,
AlignCenter,
AlignBottom,
string_get_cstr(progress_text));
string_clear(progress_text);
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}
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// draw last and current file
{
canvas_set_color(canvas, ColorBlack);
string_t path;
string_init(path);
canvas_set_font(canvas, FontSecondary);
// current
if(!string_empty_p(app->meta->prev_0_path)) {
path_extract_filename(app->meta->prev_0_path, path, true);
int w = canvas_string_width(canvas, string_get_cstr(path));
canvas_set_color(canvas, ColorBlack);
canvas_draw_rbox(canvas, 1, 1, w + 4, 12, 2);
canvas_set_color(canvas, ColorWhite);
canvas_draw_str_aligned(canvas, 3, 3, AlignLeft, AlignTop, string_get_cstr(path));
string_reset(path);
}
// last 3
canvas_set_color(canvas, ColorBlack);
if(!string_empty_p(app->meta->prev_1_path)) {
path_extract_filename(app->meta->prev_1_path, path, true);
canvas_draw_str_aligned(canvas, 3, 15, AlignLeft, AlignTop, string_get_cstr(path));
string_reset(path);
}
if(!string_empty_p(app->meta->prev_2_path)) {
path_extract_filename(app->meta->prev_2_path, path, true);
canvas_draw_str_aligned(canvas, 6, 26, AlignLeft, AlignTop, string_get_cstr(path));
string_reset(path);
}
if(!string_empty_p(app->meta->prev_3_path)) {
path_extract_filename(app->meta->prev_3_path, path, true);
canvas_draw_str_aligned(canvas, 9, 37, AlignLeft, AlignTop, string_get_cstr(path));
string_reset(path);
}
string_clear(path);
}
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// draw controls
{
canvas_set_font(canvas, FontSecondary);
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const int ctl_w = 24;
const int ctl_h = 18;
// draw background
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canvas_set_color(canvas, ColorBlack);
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canvas_draw_rbox(canvas, WIDTH - ctl_w, HEIGHT / 2 - ctl_h / 2, ctl_w, ctl_h, 3);
canvas_draw_box(canvas, WIDTH - 3, HEIGHT / 2 - ctl_h / 2, 3, ctl_h); // right corner
// draw circle (OK)
canvas_set_color(canvas, ColorWhite);
const int disc_r = 3;
canvas_draw_disc(
canvas, WIDTH - ctl_w / 2, HEIGHT / 2 - ctl_h / 2 + disc_r + 1, disc_r);
// draw texts
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if(!app->worker->running) {
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canvas_draw_str_aligned(
canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "STA");
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} else if(app->worker->paused) {
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canvas_draw_str_aligned(
canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "RES");
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} else {
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canvas_draw_str_aligned(
canvas, WIDTH - ctl_w / 2, HEIGHT / 2 + 4, AlignCenter, AlignCenter, "PAU");
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}
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}
break;
}
furi_mutex_release(app->mutex);
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}
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static void input_callback(InputEvent* event, void* ctx) {
Playlist* app = ctx;
furi_message_queue_put(app->input_queue, event, 0);
}
////////////////////////////////////////////////////////////////////////////////
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Playlist* playlist_alloc(DisplayMeta* meta) {
Playlist* app = malloc(sizeof(Playlist));
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app->state = 0;
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string_init(app->file_path);
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string_set_str(app->file_path, PLAYLIST_FOLDER);
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app->meta = meta;
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app->worker = NULL;
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app->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
app->input_queue = furi_message_queue_alloc(32, sizeof(InputEvent));
// view port
app->view_port = view_port_alloc();
view_port_draw_callback_set(app->view_port, render_callback, app);
view_port_input_callback_set(app->view_port, input_callback, app);
// gui
app->gui = furi_record_open(RECORD_GUI);
gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
return app;
}
void playlist_free(Playlist* app) {
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string_clear(app->file_path);
gui_remove_view_port(app->gui, app->view_port);
furi_record_close(RECORD_GUI);
view_port_free(app->view_port);
furi_message_queue_free(app->input_queue);
furi_mutex_free(app->mutex);
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playlist_meta_free(app->meta);
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free(app);
}
int32_t playlist_app(void* p) {
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UNUSED(p);
// create playlist folder
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{
Storage* storage = furi_record_open(RECORD_STORAGE);
if(!storage_simply_mkdir(storage, PLAYLIST_FOLDER)) {
FURI_LOG_E(TAG, "Could not create folder %s", PLAYLIST_FOLDER);
}
furi_record_close(RECORD_STORAGE);
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}
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// create app
DisplayMeta* meta = playlist_meta_alloc();
Playlist* app = playlist_alloc(meta);
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// select playlist file
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{
DialogsApp* dialogs = furi_record_open(RECORD_DIALOGS);
const bool res = dialog_file_browser_show(
dialogs, app->file_path, app->file_path, PLAYLIST_EXT, true, &I_sub1_10px, true);
furi_record_close(RECORD_DIALOGS);
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// check if a file was selected
if(!res) {
FURI_LOG_E(TAG, "No file selected");
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goto exit_cleanup;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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FURI_LOG_I(TAG, "Starting thread ...");
app->worker = playlist_worker_alloc(meta);
// count playlist items
{
Storage* storage = furi_record_open(RECORD_STORAGE);
app->meta->total_count =
playlist_count_playlist_items(storage, string_get_cstr(app->file_path));
FURI_LOG_I(TAG, "Selected file contains %d playlist items.", app->meta->total_count);
furi_record_close(RECORD_STORAGE);
}
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// start thread
playlist_worker_start(app->worker, string_get_cstr(app->file_path));
app->state = STATE_OVERVIEW;
bool exit_loop = false;
InputEvent input;
while(1) { // close application if no file was selected
FURI_LOG_I(TAG, "Checking queue");
furi_check(
furi_message_queue_get(app->input_queue, &input, FuriWaitForever) == FuriStatusOk);
FURI_LOG_I(
TAG,
"Key: %s, Type: %s",
input_get_key_name(input.key),
input_get_type_name(input.type));
switch(input.key) {
case InputKeyOk:
// toggle pause state
if(!app->worker->running) {
FURI_LOG_I(TAG, "Worker is NOT running. Starting worker.");
playlist_worker_start(app->worker, string_get_cstr(app->file_path));
} else {
FURI_LOG_I(TAG, "Worker IS running. Toggled pause state.");
app->worker->paused = !app->worker->paused;
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}
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break;
case InputKeyBack:
FURI_LOG_I(TAG, "Pressed Back button. Application will exit");
exit_loop = true;
break;
default:
break;
}
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furi_mutex_release(app->mutex);
// exit application
if(exit_loop == true) {
break;
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}
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view_port_update(app->view_port);
}
exit_cleanup:
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if(app->worker != NULL) {
if(playlist_worker_running(app->worker)) {
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FURI_LOG_I(TAG, "Thread is still running. Requesting thread to finish ...");
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playlist_worker_stop(app->worker);
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}
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playlist_worker_free(app->worker);
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}
playlist_free(app);
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return 0;
}