mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 09:13:11 +00:00
127 lines
4.8 KiB
C
127 lines
4.8 KiB
C
#include "../fuzzer_i.h"
|
|
#include "../helpers/fuzzer_custom_event.h"
|
|
|
|
// TODO simlify callbacks and attack state
|
|
|
|
void fuzzer_scene_attack_worker_tick_callback(void* context) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
view_dispatcher_send_custom_event(app->view_dispatcher, FuzzerCustomEventViewAttackTick);
|
|
}
|
|
|
|
void fuzzer_scene_attack_worker_end_callback(void* context) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
view_dispatcher_send_custom_event(app->view_dispatcher, FuzzerCustomEventViewAttackEnd);
|
|
}
|
|
|
|
void fuzzer_scene_attack_callback(FuzzerCustomEvent event, void* context) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
view_dispatcher_send_custom_event(app->view_dispatcher, event);
|
|
}
|
|
|
|
static void fuzzer_scene_attack_update_uid(PacsFuzzerApp* app) {
|
|
furi_assert(app);
|
|
furi_assert(app->worker);
|
|
furi_assert(app->attack_view);
|
|
|
|
FuzzerPayload uid;
|
|
fuzzer_worker_get_current_key(app->worker, &uid);
|
|
|
|
fuzzer_view_attack_set_uid(app->attack_view, uid);
|
|
|
|
free(uid.data);
|
|
}
|
|
|
|
void fuzzer_scene_attack_on_enter(void* context) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
|
|
fuzzer_view_attack_set_callback(app->attack_view, fuzzer_scene_attack_callback, app);
|
|
|
|
fuzzer_worker_set_uid_chaged_callback(
|
|
app->worker, fuzzer_scene_attack_worker_tick_callback, app);
|
|
|
|
fuzzer_worker_set_end_callback(app->worker, fuzzer_scene_attack_worker_end_callback, app);
|
|
|
|
fuzzer_view_attack_reset_data(
|
|
app->attack_view,
|
|
fuzzer_proto_get_menu_label(app->fuzzer_state.menu_index),
|
|
fuzzer_proto_get_name(app->fuzzer_state.proto_index));
|
|
|
|
fuzzer_scene_attack_update_uid(app);
|
|
|
|
scene_manager_set_scene_state(app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateIdle);
|
|
|
|
view_dispatcher_switch_to_view(app->view_dispatcher, FuzzerViewIDAttack);
|
|
}
|
|
|
|
bool fuzzer_scene_attack_on_event(void* context, SceneManagerEvent event) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
if(event.event == FuzzerCustomEventViewAttackBack) {
|
|
if(scene_manager_get_scene_state(app->scene_manager, FuzzerSceneAttack) ==
|
|
FuzzerAttackStateRunning) {
|
|
// Pause if attack running
|
|
fuzzer_worker_pause(app->worker);
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateIdle);
|
|
fuzzer_view_attack_pause(app->attack_view);
|
|
} else {
|
|
// Exit
|
|
fuzzer_worker_stop(app->worker);
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateOff);
|
|
fuzzer_view_attack_stop(app->attack_view);
|
|
if(!scene_manager_previous_scene(app->scene_manager)) {
|
|
scene_manager_stop(app->scene_manager);
|
|
view_dispatcher_stop(app->view_dispatcher);
|
|
}
|
|
}
|
|
consumed = true;
|
|
} else if(event.event == FuzzerCustomEventViewAttackOk) {
|
|
if(scene_manager_get_scene_state(app->scene_manager, FuzzerSceneAttack) ==
|
|
FuzzerAttackStateIdle) {
|
|
// Start or Continue Attack
|
|
if(fuzzer_worker_start(
|
|
app->worker, fuzzer_view_attack_get_time_delay(app->attack_view))) {
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateRunning);
|
|
fuzzer_view_attack_start(app->attack_view);
|
|
} else {
|
|
// Error?
|
|
}
|
|
} else if(
|
|
scene_manager_get_scene_state(app->scene_manager, FuzzerSceneAttack) ==
|
|
FuzzerAttackStateRunning) {
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateIdle);
|
|
fuzzer_view_attack_pause(app->attack_view);
|
|
fuzzer_worker_pause(app->worker); // XXX
|
|
}
|
|
consumed = true;
|
|
} else if(event.event == FuzzerCustomEventViewAttackTick) {
|
|
fuzzer_scene_attack_update_uid(app);
|
|
consumed = true;
|
|
} else if(event.event == FuzzerCustomEventViewAttackEnd) {
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, FuzzerSceneAttack, FuzzerAttackStateEnd);
|
|
fuzzer_view_attack_end(app->attack_view);
|
|
consumed = true;
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void fuzzer_scene_attack_on_exit(void* context) {
|
|
furi_assert(context);
|
|
PacsFuzzerApp* app = context;
|
|
|
|
fuzzer_worker_set_uid_chaged_callback(app->worker, NULL, NULL);
|
|
fuzzer_worker_set_end_callback(app->worker, NULL, NULL);
|
|
}
|