mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
01434265f6
* Disable USART in sleep * Restore UART state on suspend/resume * FuriHal: Enable stop mode and add insomnia to I2C and SPI * Remove IDLE interrupt * FuriHal: add FPU isr and disable all FPU interrupt, add core2 stop mode configuration on deep sleep * FuriHal: tie stop mode debug with debug rtc flag * FuriHal: adjust flash latency on clock switch, tie mcu debug with RTC debug flag * FuriHal: move resource init to early stage * Add EXTI pending check, enable debug traps with compile-time flag * Wrap sleep debug functions in conditional compilation * Remove erroneous changed * Do not use CSS, remove it from everywhere * Enable/disable USB on VBUS connect (prototype) * FuriHal: add LPMS and DEEPSLEEP magic, workaround state inconsistency between cores * FuriHal: honor c1 LMPS * USB mode switch fix * Applications: add flags and insomnia bypass system * Correct spelling * FuriHal: cleanup insomnia usage, reset sleep flags on wakeup, add shutdown api * FuriHal: extra check on reinit request * FuriHal: rename gpio_display_rst pin to gpio_display_rst_n * FuriHal: add debug HAL * FuriHal: add some magic to core2 reload procedure, fix issue with crash on ble keyboard exit * FuriHal: cleanup ble glue, add BLE_GLUE_DEBUG flag * FuriHal: ble reinit API, move os timer to LPTIM1 for deep sleep capability, shutdown that works * FuriHal: take insomnia while shutdown * Remove USB switch on/off on VBUS change * Better tick skew handling * Improve tick consistency under load * Add USB_HP dummy IRQ handler * Move interrupt check closer to sleep * Clean up includes * Re-enable Insomnia globally * FuriHal: enable CSS * FuriHal: remove questionable core2 clock shenanigans * FuriHal: use core1 RCC registers in idle timer config * FuriHal: return back CSS handlers, add lptim isr dispatching Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
389 lines
11 KiB
C
389 lines
11 KiB
C
#include "canvas_i.h"
|
|
#include "icon_i.h"
|
|
#include "icon_animation_i.h"
|
|
|
|
#include <furi.h>
|
|
#include <furi_hal.h>
|
|
#include <stdint.h>
|
|
#include <u8g2_glue.h>
|
|
|
|
const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
|
|
[FontPrimary] = {.leading_default = 12, .leading_min = 11, .height = 8, .descender = 2},
|
|
[FontSecondary] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
|
|
[FontKeyboard] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
|
|
[FontBigNumbers] = {.leading_default = 18, .leading_min = 16, .height = 15, .descender = 0},
|
|
};
|
|
|
|
Canvas* canvas_init() {
|
|
Canvas* canvas = malloc(sizeof(Canvas));
|
|
|
|
// Setup u8g2
|
|
u8g2_Setup_st756x_flipper(&canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
|
|
canvas->orientation = CanvasOrientationHorizontal;
|
|
// Initialize display
|
|
u8g2_InitDisplay(&canvas->fb);
|
|
// Wake up display
|
|
u8g2_SetPowerSave(&canvas->fb, 0);
|
|
|
|
// Clear buffer and send to device
|
|
canvas_clear(canvas);
|
|
canvas_commit(canvas);
|
|
|
|
return canvas;
|
|
}
|
|
|
|
void canvas_free(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
free(canvas);
|
|
}
|
|
|
|
void canvas_reset(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
|
|
canvas_clear(canvas);
|
|
|
|
canvas_set_color(canvas, ColorBlack);
|
|
canvas_set_font(canvas, FontSecondary);
|
|
canvas_set_font_direction(canvas, CanvasDirectionLeftToRight);
|
|
}
|
|
|
|
void canvas_commit(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
u8g2_SendBuffer(&canvas->fb);
|
|
}
|
|
|
|
uint8_t* canvas_get_buffer(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
return u8g2_GetBufferPtr(&canvas->fb);
|
|
}
|
|
|
|
size_t canvas_get_buffer_size(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
return u8g2_GetBufferTileWidth(&canvas->fb) * u8g2_GetBufferTileHeight(&canvas->fb) * 8;
|
|
}
|
|
|
|
void canvas_frame_set(
|
|
Canvas* canvas,
|
|
uint8_t offset_x,
|
|
uint8_t offset_y,
|
|
uint8_t width,
|
|
uint8_t height) {
|
|
furi_assert(canvas);
|
|
canvas->offset_x = offset_x;
|
|
canvas->offset_y = offset_y;
|
|
canvas->width = width;
|
|
canvas->height = height;
|
|
}
|
|
|
|
uint8_t canvas_width(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
return canvas->width;
|
|
}
|
|
|
|
uint8_t canvas_height(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
return canvas->height;
|
|
}
|
|
|
|
uint8_t canvas_current_font_height(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
uint8_t font_height = u8g2_GetMaxCharHeight(&canvas->fb);
|
|
|
|
if(canvas->fb.font == u8g2_font_haxrcorp4089_tr) {
|
|
font_height += 1;
|
|
}
|
|
|
|
return font_height;
|
|
}
|
|
|
|
CanvasFontParameters* canvas_get_font_params(Canvas* canvas, Font font) {
|
|
furi_assert(canvas);
|
|
furi_assert(font < FontTotalNumber);
|
|
return (CanvasFontParameters*)&canvas_font_params[font];
|
|
}
|
|
|
|
void canvas_clear(Canvas* canvas) {
|
|
furi_assert(canvas);
|
|
u8g2_ClearBuffer(&canvas->fb);
|
|
}
|
|
|
|
void canvas_set_color(Canvas* canvas, Color color) {
|
|
furi_assert(canvas);
|
|
u8g2_SetDrawColor(&canvas->fb, color);
|
|
}
|
|
|
|
void canvas_set_font_direction(Canvas* canvas, CanvasDirection dir) {
|
|
furi_assert(canvas);
|
|
u8g2_SetFontDirection(&canvas->fb, dir);
|
|
}
|
|
|
|
void canvas_invert_color(Canvas* canvas) {
|
|
canvas->fb.draw_color = !canvas->fb.draw_color;
|
|
}
|
|
|
|
void canvas_set_font(Canvas* canvas, Font font) {
|
|
furi_assert(canvas);
|
|
u8g2_SetFontMode(&canvas->fb, 1);
|
|
if(font == FontPrimary) {
|
|
u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tr);
|
|
} else if(font == FontSecondary) {
|
|
u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
|
|
} else if(font == FontKeyboard) {
|
|
u8g2_SetFont(&canvas->fb, u8g2_font_profont11_mr);
|
|
} else if(font == FontBigNumbers) {
|
|
u8g2_SetFont(&canvas->fb, u8g2_font_profont22_tn);
|
|
} else {
|
|
furi_crash(NULL);
|
|
}
|
|
}
|
|
|
|
void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
|
|
furi_assert(canvas);
|
|
if(!str) return;
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawStr(&canvas->fb, x, y, str);
|
|
}
|
|
|
|
void canvas_draw_str_aligned(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
Align horizontal,
|
|
Align vertical,
|
|
const char* str) {
|
|
furi_assert(canvas);
|
|
if(!str) return;
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
|
|
switch(horizontal) {
|
|
case AlignLeft:
|
|
break;
|
|
case AlignRight:
|
|
x -= u8g2_GetStrWidth(&canvas->fb, str);
|
|
break;
|
|
case AlignCenter:
|
|
x -= (u8g2_GetStrWidth(&canvas->fb, str) / 2);
|
|
break;
|
|
default:
|
|
furi_crash(NULL);
|
|
break;
|
|
}
|
|
|
|
switch(vertical) {
|
|
case AlignTop:
|
|
y += u8g2_GetAscent(&canvas->fb);
|
|
break;
|
|
case AlignBottom:
|
|
break;
|
|
case AlignCenter:
|
|
y += (u8g2_GetAscent(&canvas->fb) / 2);
|
|
break;
|
|
default:
|
|
furi_crash(NULL);
|
|
break;
|
|
}
|
|
|
|
u8g2_DrawStr(&canvas->fb, x, y, str);
|
|
}
|
|
|
|
uint16_t canvas_string_width(Canvas* canvas, const char* str) {
|
|
furi_assert(canvas);
|
|
if(!str) return 0;
|
|
return u8g2_GetStrWidth(&canvas->fb, str);
|
|
}
|
|
|
|
uint8_t canvas_glyph_width(Canvas* canvas, char symbol) {
|
|
furi_assert(canvas);
|
|
return u8g2_GetGlyphWidth(&canvas->fb, symbol);
|
|
}
|
|
|
|
void canvas_draw_bitmap(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t width,
|
|
uint8_t height,
|
|
const uint8_t* compressed_bitmap_data) {
|
|
furi_assert(canvas);
|
|
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
uint8_t* bitmap_data = NULL;
|
|
furi_hal_compress_icon_decode(compressed_bitmap_data, &bitmap_data);
|
|
u8g2_DrawXBM(&canvas->fb, x, y, width, height, bitmap_data);
|
|
}
|
|
|
|
void canvas_draw_icon_animation(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
IconAnimation* icon_animation) {
|
|
furi_assert(canvas);
|
|
furi_assert(icon_animation);
|
|
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
uint8_t* icon_data = NULL;
|
|
furi_hal_compress_icon_decode(icon_animation_get_data(icon_animation), &icon_data);
|
|
u8g2_DrawXBM(
|
|
&canvas->fb,
|
|
x,
|
|
y,
|
|
icon_animation_get_width(icon_animation),
|
|
icon_animation_get_height(icon_animation),
|
|
icon_data);
|
|
}
|
|
|
|
void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon) {
|
|
furi_assert(canvas);
|
|
furi_assert(icon);
|
|
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
uint8_t* icon_data = NULL;
|
|
furi_hal_compress_icon_decode(icon_get_data(icon), &icon_data);
|
|
u8g2_DrawXBM(&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data);
|
|
}
|
|
|
|
void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawPixel(&canvas->fb, x, y);
|
|
}
|
|
|
|
void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawBox(&canvas->fb, x, y, width, height);
|
|
}
|
|
|
|
void canvas_draw_rbox(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t width,
|
|
uint8_t height,
|
|
uint8_t radius) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawRBox(&canvas->fb, x, y, width, height, radius);
|
|
}
|
|
|
|
void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawFrame(&canvas->fb, x, y, width, height);
|
|
}
|
|
|
|
void canvas_draw_rframe(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t width,
|
|
uint8_t height,
|
|
uint8_t radius) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawRFrame(&canvas->fb, x, y, width, height, radius);
|
|
}
|
|
|
|
void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
|
|
furi_assert(canvas);
|
|
x1 += canvas->offset_x;
|
|
y1 += canvas->offset_y;
|
|
x2 += canvas->offset_x;
|
|
y2 += canvas->offset_y;
|
|
u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
|
|
}
|
|
|
|
void canvas_draw_circle(Canvas* canvas, uint8_t x, uint8_t y, uint8_t radius) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawCircle(&canvas->fb, x, y, radius, U8G2_DRAW_ALL);
|
|
}
|
|
|
|
void canvas_draw_disc(Canvas* canvas, uint8_t x, uint8_t y, uint8_t radius) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawDisc(&canvas->fb, x, y, radius, U8G2_DRAW_ALL);
|
|
}
|
|
|
|
void canvas_draw_triangle(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t base,
|
|
uint8_t height,
|
|
CanvasDirection dir) {
|
|
furi_assert(canvas);
|
|
if(dir == CanvasDirectionBottomToTop) {
|
|
canvas_draw_line(canvas, x - base / 2, y, x + base / 2, y);
|
|
canvas_draw_line(canvas, x - base / 2, y, x, y - height + 1);
|
|
canvas_draw_line(canvas, x, y - height + 1, x + base / 2, y);
|
|
} else if(dir == CanvasDirectionTopToBottom) {
|
|
canvas_draw_line(canvas, x - base / 2, y, x + base / 2, y);
|
|
canvas_draw_line(canvas, x - base / 2, y, x, y + height - 1);
|
|
canvas_draw_line(canvas, x, y + height - 1, x + base / 2, y);
|
|
} else if(dir == CanvasDirectionRightToLeft) {
|
|
canvas_draw_line(canvas, x, y - base / 2, x, y + base / 2);
|
|
canvas_draw_line(canvas, x, y - base / 2, x - height + 1, y);
|
|
canvas_draw_line(canvas, x - height + 1, y, x, y + base / 2);
|
|
} else if(dir == CanvasDirectionLeftToRight) {
|
|
canvas_draw_line(canvas, x, y - base / 2, x, y + base / 2);
|
|
canvas_draw_line(canvas, x, y - base / 2, x + height - 1, y);
|
|
canvas_draw_line(canvas, x + height - 1, y, x, y + base / 2);
|
|
}
|
|
}
|
|
|
|
void canvas_draw_xbm(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t w,
|
|
uint8_t h,
|
|
const uint8_t* bitmap) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
|
|
}
|
|
|
|
void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
|
|
furi_assert(canvas);
|
|
x += canvas->offset_x;
|
|
y += canvas->offset_y;
|
|
u8g2_DrawGlyph(&canvas->fb, x, y, ch);
|
|
}
|
|
|
|
void canvas_set_bitmap_mode(Canvas* canvas, bool alpha) {
|
|
u8g2_SetBitmapMode(&canvas->fb, alpha ? 1 : 0);
|
|
}
|
|
|
|
void canvas_set_orientation(Canvas* canvas, CanvasOrientation orientation) {
|
|
furi_assert(canvas);
|
|
if(canvas->orientation != orientation) {
|
|
canvas->orientation = orientation;
|
|
if(canvas->orientation == CanvasOrientationHorizontal) {
|
|
FURI_SWAP(canvas->width, canvas->height);
|
|
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R0);
|
|
} else if(canvas->orientation == CanvasOrientationVertical) {
|
|
FURI_SWAP(canvas->width, canvas->height);
|
|
u8g2_SetDisplayRotation(&canvas->fb, U8G2_R3);
|
|
} else {
|
|
furi_assert(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
CanvasOrientation canvas_get_orientation(const Canvas* canvas) {
|
|
return canvas->orientation;
|
|
}
|