mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-20 09:43:23 +00:00
66 lines
2.2 KiB
C
66 lines
2.2 KiB
C
#include "../ibutton_i.h"
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#include <dolphin/dolphin.h>
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void ibutton_scene_read_success_on_enter(void* context) {
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iButton* ibutton = context;
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iButtonKey* key = ibutton->key;
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Widget* widget = ibutton->widget;
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FuriString* tmp = furi_string_alloc();
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const iButtonProtocolId protocol_id = ibutton_key_get_protocol_id(key);
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widget_add_button_element(
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widget, GuiButtonTypeLeft, "Retry", ibutton_widget_callback, context);
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widget_add_button_element(
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widget, GuiButtonTypeRight, "More", ibutton_widget_callback, context);
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furi_string_printf(
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tmp,
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"%s %s",
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ibutton_protocols_get_manufacturer(ibutton->protocols, protocol_id),
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ibutton_protocols_get_name(ibutton->protocols, protocol_id));
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widget_add_string_element(
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widget, 0, 2, AlignLeft, AlignTop, FontPrimary, furi_string_get_cstr(tmp));
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furi_string_reset(tmp);
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ibutton_protocols_render_brief_data(ibutton->protocols, key, tmp);
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widget_add_string_multiline_element(
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widget, 0, 16, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(tmp));
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOn);
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furi_string_free(tmp);
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}
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bool ibutton_scene_read_success_on_event(void* context, SceneManagerEvent event) {
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iButton* ibutton = context;
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SceneManager* scene_manager = ibutton->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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consumed = true;
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scene_manager_next_scene(scene_manager, iButtonSceneExitConfirm);
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} else if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeRight) {
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scene_manager_next_scene(scene_manager, iButtonSceneReadKeyMenu);
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} else if(event.event == GuiButtonTypeLeft) {
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scene_manager_next_scene(scene_manager, iButtonSceneRetryConfirm);
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}
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}
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return consumed;
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}
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void ibutton_scene_read_success_on_exit(void* context) {
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iButton* ibutton = context;
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widget_reset(ibutton->widget);
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ibutton_notification_message(ibutton, iButtonNotificationMessageGreenOff);
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}
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