unleashed-firmware/applications/nfc/scenes/nfc_scene_mfkey_complete.c

49 lines
1.5 KiB
C
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#include "../nfc_i.h"
void nfc_scene_mfkey_complete_callback(GuiButtonType result, InputType type, void* context) {
Nfc* nfc = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
}
void nfc_scene_mfkey_complete_on_enter(void* context) {
Nfc* nfc = context;
widget_add_string_element(nfc->widget, 64, 0, AlignCenter, AlignTop, FontPrimary, "Complete!");
widget_add_string_multiline_element(
nfc->widget,
64,
32,
AlignCenter,
AlignCenter,
FontSecondary,
"Now use mfkey32v2\nto extract keys");
widget_add_button_element(
nfc->widget, GuiButtonTypeCenter, "OK", nfc_scene_mfkey_complete_callback, nfc);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
}
bool nfc_scene_mfkey_complete_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeCenter) {
consumed = scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
}
} else if(event.event == SceneManagerEventTypeBack) {
consumed =
scene_manager_search_and_switch_to_previous_scene(nfc->scene_manager, NfcSceneStart);
}
return consumed;
}
void nfc_scene_mfkey_complete_on_exit(void* context) {
Nfc* nfc = context;
widget_reset(nfc->widget);
}