mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-26 20:53:07 +00:00
23 lines
426 B
C
23 lines
426 B
C
|
#ifndef BARRY_H
|
||
|
#define BARRY_H
|
||
|
|
||
|
#include <stdbool.h>
|
||
|
|
||
|
#include <gui/gui.h>
|
||
|
#include "point.h"
|
||
|
#include "game_sprites.h"
|
||
|
|
||
|
#define GRAVITY_TICK 0.2
|
||
|
#define GRAVITY_BOOST -0.4
|
||
|
#define GRAVITY_FALL 0.3
|
||
|
|
||
|
typedef struct {
|
||
|
float gravity;
|
||
|
POINT point;
|
||
|
bool isBoosting;
|
||
|
} BARRY;
|
||
|
|
||
|
void barry_tick(BARRY* const barry);
|
||
|
void draw_barry(const BARRY* barry, Canvas* const canvas, const GameSprites* sprites);
|
||
|
|
||
|
#endif // BARRY_H
|