unleashed-firmware/applications/external/jetpack_joyride/includes/game_sprites.h

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2023-07-06 15:44:45 +00:00
#ifndef GAME_SPRITES_H
#define GAME_SPRITES_H
#include "point.h"
#include <gui/icon_animation.h>
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define BARRY_WIDTH 11
#define BARRY_HEIGHT 15
#define MISSILE_WIDTH 26
#define MISSILE_HEIGHT 12
#define SCIENTIST_WIDTH 9
#define SCIENTIST_HEIGHT 14
#define COIN_WIDTH 7
typedef struct {
IconAnimation* barry;
const Icon* barry_infill;
const Icon* scientist_left;
const Icon* scientist_left_infill;
const Icon* scientist_right;
const Icon* scientist_right_infill;
const Icon* coin;
const Icon* coin_infill;
IconAnimation* missile;
IconAnimation* alert;
const Icon* missile_infill;
} GameSprites;
#endif // GAME_SPRITES_H