unleashed-firmware/applications/main/archive/scenes/archive_scene_browser.c

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#include "../archive_i.h"
#include "../helpers/archive_files.h"
#include "../helpers/archive_apps.h"
#include "../helpers/archive_favorites.h"
#include "../helpers/archive_browser.h"
#include "../views/archive_browser_view.h"
#include "archive/scenes/archive_scene.h"
#define TAG "ArchiveSceneBrowser"
#define SCENE_STATE_DEFAULT (0)
#define SCENE_STATE_NEED_REFRESH (1)
static const char* flipper_app_name[] = {
[ArchiveFileTypeIButton] = "iButton",
[ArchiveFileTypeNFC] = "NFC",
[ArchiveFileTypeSubGhz] = "Sub-GHz",
[ArchiveFileTypeLFRFID] = "125 kHz RFID",
[ArchiveFileTypeInfrared] = "Infrared",
[ArchiveFileTypeBadUsb] = "Bad USB",
[ArchiveFileTypeU2f] = "U2F",
[FL-2263] Flasher service & RAM exec (#1006) * WIP on stripping fw * Compact FW build - use RAM_EXEC=1 COMPACT=1 DEBUG=0 * Fixed uninitialized storage struct; small fixes to compact fw * Flasher srv w/mocked flash ops * Fixed typos & accomodated FFF changes * Alternative fw startup branch * Working load & jmp to RAM fw * +manifest processing for stage loader; + crc verification for stage payload * Fixed questionable code & potential leaks * Lowered screen update rate; added radio stack update stubs; working dfu write * Console EP with manifest & stage validation * Added microtar lib; minor ui fixes for updater * Removed microtar * Removed mtar #2 * Added a better version of microtar * TAR archive api; LFS backup & restore core * Recursive backup/restore * LFS worker thread * Added system apps to loader - not visible in UI; full update process with restarts * Typo fix * Dropped BL & f6; tooling for updater WIP * Minor py fixes * Minor fixes to make it build after merge * Ported flash workaround from BL + fixed visuals * Minor cleanup * Chmod + loader app search fix * Python linter fix * Removed usb stuff & float read support for staged loader == -10% of binary size * Added backup/restore & update pb requests * Added stub impl to RPC for backup/restore/update commands * Reworked TAR to use borrowed Storage api; slightly reduced build size by removing `static string`; hidden update-related RPC behind defines * Moved backup&restore to storage * Fixed new message types * Backup/restore/update RPC impl * Moved furi_hal_crc to LL; minor fixes * CRC HAL rework to LL * Purging STM HAL * Brought back minimal DFU boot mode (no gui); additional crc state checks * Added splash screen, BROKEN usb function * Clock init rework WIP * Stripped graphics from DFU mode * Temp fix for unused static fun * WIP update picker - broken! * Fixed UI * Bumping version * Fixed RTC setup * Backup to update folder instead of ext root * Removed unused scenes & more usb remnants from staged loader * CI updates * Fixed update bundle name * Temporary restored USB handler * Attempt to prevent .text corruption * Comments on how I spent this Saturday * Added update file icon * Documentation updates * Moved common code to lib folder * Storage: more unit tests * Storage: blocking dir open, differentiate file and dir when freed. * Major refactoring; added input processing to updater to allow retrying on failures (not very useful prob). Added API for extraction of thread return value * Removed re-init check for manifest * Changed low-level path manipulation to toolbox/path.h; makefile cleanup; tiny fix in lint.py * Increased update worker stack size * Text fixes in backup CLI * Displaying number of update stages to run; removed timeout in handling errors * Bumping version * Added thread cleanup for spawner thread * Updated build targets to exclude firmware bundle from 'ALL' * Fixed makefile for update_package; skipping VCP init for update mode (ugly) * Switched github build from ALL to update_package * Added +x for dist_update.sh * Cli: add total heap size to "free" command * Moved (RAM) suffix to build version instead of git commit no. * DFU comment * Some fixes suggested by clang-tidy * Fixed recursive PREFIX macro * Makefile: gather all new rules in updater namespace. FuriHal: rename bootloader to boot, isr safe delays * Github: correct build target name in firmware build * FuriHal: move target switch to boot * Makefile: fix firmware flash * Furi, FuriHal: move kernel start to furi, early init * Drop bootloader related stuff * Drop cube. Drop bootloader linker script. * Renamed update_hl, moved constants to #defines * Moved update-related boot mode to separate bitfield * Reworked updater cli to single entry point; fixed crash on tar cleanup * Added Python replacement for dist shell scripts * Linter fixes for dist.py +x * Fixes for environment suffix * Dropped bash scripts * Added dirty build flag to version structure & interfaces * Version string escapes * Fixed flag logic in dist.py; added support for App instances being imported and not terminating the whole program * Fixed fw address in ReadMe.md * Rpc: fix crash on double screen start * Return back original boot behavior and fix jump to system bootloader * Cleanup code, add error sequence for RTC * Update firmware readme * FuriHal: drop boot, restructure RTC registers usage and add header register check * Furi goes first * Toolchain: add ccache support * Renamed update bundle dir Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
2022-04-13 20:50:25 +00:00
[ArchiveFileTypeUpdateManifest] = "UpdaterApp",
};
static void archive_loader_callback(const void* message, void* context) {
furi_assert(message);
furi_assert(context);
const LoaderEvent* event = message;
ArchiveApp* archive = (ArchiveApp*)context;
if(event->type == LoaderEventTypeApplicationStopped) {
view_dispatcher_send_custom_event(
archive->view_dispatcher, ArchiveBrowserEventListRefresh);
}
}
static void archive_run_in_app(ArchiveBrowserView* browser, ArchiveFile_t* selected) {
UNUSED(browser);
Loader* loader = furi_record_open(RECORD_LOADER);
LoaderStatus status;
if(selected->is_app) {
char* param = strrchr(string_get_cstr(selected->path), '/');
if(param != NULL) {
param++;
}
status = loader_start(loader, flipper_app_name[selected->type], param);
} else {
status = loader_start(
loader, flipper_app_name[selected->type], string_get_cstr(selected->path));
}
if(status != LoaderStatusOk) {
FURI_LOG_E(TAG, "loader_start failed: %d", status);
}
furi_record_close(RECORD_LOADER);
}
void archive_scene_browser_callback(ArchiveBrowserEvent event, void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
view_dispatcher_send_custom_event(archive->view_dispatcher, event);
}
void archive_scene_browser_on_enter(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
ArchiveBrowserView* browser = archive->browser;
browser->is_root = true;
archive_browser_set_callback(browser, archive_scene_browser_callback, archive);
archive_update_focus(browser, archive->text_store);
view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewBrowser);
Loader* loader = furi_record_open(RECORD_LOADER);
archive->loader_stop_subscription =
furi_pubsub_subscribe(loader_get_pubsub(loader), archive_loader_callback, archive);
furi_record_close(RECORD_LOADER);
uint32_t state = scene_manager_get_scene_state(archive->scene_manager, ArchiveAppSceneBrowser);
if(state == SCENE_STATE_NEED_REFRESH) {
view_dispatcher_send_custom_event(
archive->view_dispatcher, ArchiveBrowserEventListRefresh);
}
scene_manager_set_scene_state(
archive->scene_manager, ArchiveAppSceneBrowser, SCENE_STATE_DEFAULT);
}
bool archive_scene_browser_on_event(void* context, SceneManagerEvent event) {
ArchiveApp* archive = (ArchiveApp*)context;
ArchiveBrowserView* browser = archive->browser;
ArchiveFile_t* selected = archive_get_current_file(browser);
bool favorites = archive_get_tab(browser) == ArchiveTabFavorites;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case ArchiveBrowserEventFileMenuOpen:
archive_show_file_menu(browser, true);
consumed = true;
break;
case ArchiveBrowserEventFileMenuClose:
archive_show_file_menu(browser, false);
consumed = true;
break;
case ArchiveBrowserEventFileMenuRun:
if(archive_is_known_app(selected->type)) {
archive_run_in_app(browser, selected);
archive_show_file_menu(browser, false);
}
consumed = true;
break;
case ArchiveBrowserEventFileMenuPin: {
const char* name = archive_get_name(browser);
if(favorites) {
archive_favorites_delete(name);
archive_file_array_rm_selected(browser);
archive_show_file_menu(browser, false);
} else if(archive_is_known_app(selected->type)) {
if(archive_is_favorite("%s", name)) {
archive_favorites_delete("%s", name);
} else {
archive_file_append(ARCHIVE_FAV_PATH, "%s\n", name);
}
archive_show_file_menu(browser, false);
}
consumed = true;
} break;
case ArchiveBrowserEventFileMenuRename:
if(favorites) {
browser->callback(ArchiveBrowserEventEnterFavMove, browser->context);
//} else if((archive_is_known_app(selected->type)) && (selected->is_app == false)) {
} else {
// Added ability to rename files and folders
archive_show_file_menu(browser, false);
scene_manager_set_scene_state(
archive->scene_manager, ArchiveAppSceneBrowser, SCENE_STATE_NEED_REFRESH);
scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneRename);
}
consumed = true;
break;
case ArchiveBrowserEventFileMenuInfo:
scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneInfo);
consumed = true;
break;
case ArchiveBrowserEventFileMenuDelete:
if(archive_get_tab(browser) != ArchiveTabFavorites) {
scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneDelete);
}
consumed = true;
break;
case ArchiveBrowserEventEnterDir:
archive_enter_dir(browser, selected->path);
consumed = true;
break;
case ArchiveBrowserEventFavMoveUp:
archive_file_array_swap(browser, 1);
consumed = true;
break;
case ArchiveBrowserEventFavMoveDown:
archive_file_array_swap(browser, -1);
consumed = true;
break;
case ArchiveBrowserEventEnterFavMove:
string_set(archive->fav_move_str, selected->path);
archive_show_file_menu(browser, false);
archive_favorites_move_mode(archive->browser, true);
consumed = true;
break;
case ArchiveBrowserEventExitFavMove:
archive_update_focus(browser, string_get_cstr(archive->fav_move_str));
archive_favorites_move_mode(archive->browser, false);
consumed = true;
break;
case ArchiveBrowserEventSaveFavMove:
archive_favorites_move_mode(archive->browser, false);
archive_favorites_save(archive->browser);
consumed = true;
break;
case ArchiveBrowserEventLoadPrevItems:
archive_file_array_load(archive->browser, -1);
consumed = true;
break;
case ArchiveBrowserEventLoadNextItems:
archive_file_array_load(archive->browser, 1);
consumed = true;
break;
case ArchiveBrowserEventListRefresh:
if(!favorites) {
archive_refresh_dir(browser);
} else {
archive_favorites_read(browser);
}
consumed = true;
break;
case ArchiveBrowserEventExit:
if(!archive_is_home(browser)) {
archive_leave_dir(browser);
} else {
Loader* loader = furi_record_open(RECORD_LOADER);
furi_pubsub_unsubscribe(
loader_get_pubsub(loader), archive->loader_stop_subscription);
furi_record_close(RECORD_LOADER);
view_dispatcher_stop(archive->view_dispatcher);
}
consumed = true;
break;
default:
break;
}
}
return consumed;
}
void archive_scene_browser_on_exit(void* context) {
ArchiveApp* archive = (ArchiveApp*)context;
Loader* loader = furi_record_open(RECORD_LOADER);
furi_pubsub_unsubscribe(loader_get_pubsub(loader), archive->loader_stop_subscription);
furi_record_close(RECORD_LOADER);
}