unleashed-firmware/applications/input/input.h

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#pragma once
2021-08-08 18:03:25 +00:00
#include <furi-hal-resources.h>
/* Input Types
* Some of them are physical events and some logical
*/
typedef enum {
InputTypePress, /* Press event, emitted after debounce */
InputTypeRelease, /* Release event, emitted after debounce */
InputTypeShort, /* Short event, emitted after InputTypeRelease done withing INPUT_LONG_PRESS interval */
InputTypeLong, /* Long event, emmited after INPUT_LONG_PRESS interval, asynchronouse to InputTypeRelease */
InputTypeRepeat, /* Repeat event, emmited with INPUT_REPEATE_PRESS period after InputTypeLong event */
} InputType;
/* Input Event, dispatches with PubSub */
typedef struct {
uint32_t sequence;
InputKey key;
InputType type;
} InputEvent;
/** Get human readable input key name
* @param key - InputKey
* @return string
*/
const char* input_get_key_name(InputKey key);
/** Get human readable input type name
* @param type - InputType
* @return string
*/
const char* input_get_type_name(InputType type);