unleashed-firmware/applications/subbrute/scene/subbrute_scene_save_name.h

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2022-09-08 02:00:53 +00:00
#include "../subbrute.h"
void subbrute_scene_save_name_on_enter(SubBruteState* context);
void subbrute_scene_save_name_on_exit(SubBruteState* context);
void subbrute_scene_save_name_on_event(SubBruteEvent event, SubBruteState* context);
void subbrute_scene_save_name_on_tick(SubBruteState* context);