#include "../subbrute.h" void subbrute_scene_save_name_on_enter(SubBruteState* context); void subbrute_scene_save_name_on_exit(SubBruteState* context); void subbrute_scene_save_name_on_event(SubBruteEvent event, SubBruteState* context); void subbrute_scene_save_name_on_tick(SubBruteState* context);