unleashed-firmware/applications/nfc/scenes/nfc_scene_set_sak.c

46 lines
1.3 KiB
C
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#include "../nfc_i.h"
#define SCENE_SET_SAK_CUSTOM_EVENT (0UL)
void nfc_scene_set_sak_byte_input_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SET_SAK_CUSTOM_EVENT);
}
const void nfc_scene_set_sak_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
ByteInput* byte_input = nfc->byte_input;
byte_input_set_header_text(byte_input, "Enter SAK in hex");
byte_input_set_result_callback(
byte_input,
nfc_scene_set_sak_byte_input_callback,
NULL,
nfc,
&nfc->dev.dev_data.nfc_data.sak,
1);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput);
}
const bool nfc_scene_set_sak_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SET_SAK_CUSTOM_EVENT) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetAtqua);
return true;
}
}
return false;
}
const void nfc_scene_set_sak_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(nfc->byte_input, "");
}