2021-12-22 13:01:20 +00:00
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#include "../subghz_i.h"
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enum SubmenuIndex {
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2022-08-28 01:46:59 +00:00
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SubmenuIndexDecode,
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2021-12-22 13:01:20 +00:00
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SubmenuIndexEdit,
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SubmenuIndexDelete,
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};
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void subghz_scene_more_raw_submenu_callback(void* context, uint32_t index) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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void subghz_scene_more_raw_on_enter(void* context) {
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SubGhz* subghz = context;
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2022-08-28 01:46:59 +00:00
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submenu_add_item(
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subghz->submenu,
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"Decode",
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SubmenuIndexDecode,
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subghz_scene_more_raw_submenu_callback,
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subghz);
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2021-12-22 13:01:20 +00:00
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submenu_add_item(
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subghz->submenu,
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2021-12-22 19:35:53 +00:00
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"Rename",
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2021-12-22 13:01:20 +00:00
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SubmenuIndexEdit,
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subghz_scene_more_raw_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu,
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"Delete",
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SubmenuIndexDelete,
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subghz_scene_more_raw_submenu_callback,
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subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneMoreRAW));
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2022-03-03 09:48:56 +00:00
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdMenu);
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2021-12-22 13:01:20 +00:00
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}
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bool subghz_scene_more_raw_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexDelete) {
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scene_manager_set_scene_state(
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2022-03-03 09:48:56 +00:00
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subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
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2021-12-22 13:01:20 +00:00
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneMoreRAW, SubmenuIndexDelete);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDeleteRAW);
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return true;
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} else if(event.event == SubmenuIndexEdit) {
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2022-06-01 13:07:53 +00:00
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string_reset(subghz->file_path_tmp);
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2021-12-22 13:01:20 +00:00
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneMoreRAW, SubmenuIndexEdit);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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return true;
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2022-08-28 01:46:59 +00:00
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} else if(event.event == SubmenuIndexDecode) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneMoreRAW, SubmenuIndexDecode);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDecodeRAW);
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return true;
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2021-12-22 13:01:20 +00:00
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}
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}
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return false;
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}
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void subghz_scene_more_raw_on_exit(void* context) {
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SubGhz* subghz = context;
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2022-01-21 17:32:03 +00:00
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submenu_reset(subghz->submenu);
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2021-12-22 13:01:20 +00:00
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}
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