unleashed-firmware/applications/nfc/dispatcher.c

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#include "dispatcher.h"
#include <flipper.h>
#include <flipper_v2.h>
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struct Dispatcher {
void* message;
size_t message_size;
osMessageQueueId_t mqueue;
osMutexId_t lock_mutex;
};
Dispatcher* dispatcher_alloc(size_t queue_size, size_t message_size) {
Dispatcher* dispatcher = furi_alloc(sizeof(Dispatcher));
dispatcher->message = furi_alloc(message_size);
dispatcher->message_size = message_size;
dispatcher->mqueue = osMessageQueueNew(queue_size, message_size, NULL);
furi_check(dispatcher->mqueue);
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dispatcher->lock_mutex = osMutexNew(NULL);
furi_check(dispatcher->lock_mutex);
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dispatcher_lock(dispatcher);
return dispatcher;
}
void dispatcher_free(Dispatcher* dispatcher) {
furi_assert(dispatcher);
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free(dispatcher);
}
void dispatcher_send(Dispatcher* dispatcher, Message* message) {
furi_assert(dispatcher);
furi_assert(message);
furi_check(osMessageQueuePut(dispatcher->mqueue, message, 0, osWaitForever) == osOK);
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}
// TODO: bad side-effect
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void dispatcher_recieve(Dispatcher* dispatcher, Message* message) {
furi_assert(dispatcher);
furi_assert(message);
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dispatcher_unlock(dispatcher);
furi_check(osMessageQueueGet(dispatcher->mqueue, message, NULL, osWaitForever) == osOK);
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dispatcher_lock(dispatcher);
}
void dispatcher_lock(Dispatcher* dispatcher) {
furi_assert(dispatcher);
furi_check(osMutexAcquire(dispatcher->lock_mutex, osWaitForever) == osOK);
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}
void dispatcher_unlock(Dispatcher* dispatcher) {
furi_assert(dispatcher);
furi_check(osMutexRelease(dispatcher->lock_mutex) == osOK);
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}