2020-10-18 22:09:48 +00:00
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#include "dispatcher.h"
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#include <flipper.h>
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struct Dispatcher {
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void* message;
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size_t message_size;
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osMessageQueueId_t mqueue;
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osMutexId_t lock_mutex;
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};
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Dispatcher* dispatcher_alloc(size_t queue_size, size_t message_size) {
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Dispatcher* dispatcher = furi_alloc(sizeof(Dispatcher));
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dispatcher->message = furi_alloc(message_size);
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dispatcher->message_size = message_size;
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dispatcher->mqueue = osMessageQueueNew(queue_size, message_size, NULL);
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assert(dispatcher->mqueue);
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dispatcher->lock_mutex = osMutexNew(NULL);
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assert(dispatcher->lock_mutex);
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dispatcher_lock(dispatcher);
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return dispatcher;
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}
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void dispatcher_free(Dispatcher* dispatcher) {
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assert(dispatcher);
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free(dispatcher);
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}
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void dispatcher_send(Dispatcher* dispatcher, Message* message) {
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assert(dispatcher);
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assert(message);
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assert(osMessageQueuePut(dispatcher->mqueue, message, 0, osWaitForever) == osOK);
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}
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2020-10-21 12:19:43 +00:00
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// TODO: bad side-effect
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2020-10-18 22:09:48 +00:00
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void dispatcher_recieve(Dispatcher* dispatcher, Message* message) {
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assert(dispatcher);
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assert(message);
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dispatcher_unlock(dispatcher);
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assert(osMessageQueueGet(dispatcher->mqueue, message, NULL, osWaitForever) == osOK);
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dispatcher_lock(dispatcher);
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}
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void dispatcher_lock(Dispatcher* dispatcher) {
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assert(dispatcher);
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assert(osMutexAcquire(dispatcher->lock_mutex, osWaitForever) == osOK);
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}
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void dispatcher_unlock(Dispatcher* dispatcher) {
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assert(dispatcher);
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assert(osMutexRelease(dispatcher->lock_mutex) == osOK);
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}
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