unleashed-firmware/applications/plugins/totp/scenes/authenticate/totp_scene_authenticate.h

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#pragma once
#include <gui/gui.h>
#include <furi.h>
#include <furi_hal.h>
#include "../../types/plugin_state.h"
#include "../../types/plugin_event.h"
void totp_scene_authenticate_init(PluginState* plugin_state);
void totp_scene_authenticate_activate(PluginState* plugin_state);
void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state);
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bool totp_scene_authenticate_handle_event(
const PluginEvent* const event,
PluginState* plugin_state);
void totp_scene_authenticate_deactivate(PluginState* plugin_state);
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void totp_scene_authenticate_free(const PluginState* plugin_state);