2022-10-12 02:01:37 +00:00
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#pragma once
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#include <gui/gui.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include "../../types/plugin_state.h"
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#include "../../types/plugin_event.h"
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void totp_scene_authenticate_init(PluginState* plugin_state);
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void totp_scene_authenticate_activate(PluginState* plugin_state);
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void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state);
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2022-11-10 05:32:21 +00:00
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bool totp_scene_authenticate_handle_event(
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const PluginEvent* const event,
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PluginState* plugin_state);
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2022-10-12 02:01:37 +00:00
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void totp_scene_authenticate_deactivate(PluginState* plugin_state);
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2022-11-10 05:32:21 +00:00
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void totp_scene_authenticate_free(const PluginState* plugin_state);
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