#pragma once #include #include #include #include "../../types/plugin_state.h" #include "../../types/plugin_event.h" void totp_scene_authenticate_init(PluginState* plugin_state); void totp_scene_authenticate_activate(PluginState* plugin_state); void totp_scene_authenticate_render(Canvas* const canvas, PluginState* plugin_state); bool totp_scene_authenticate_handle_event( const PluginEvent* const event, PluginState* plugin_state); void totp_scene_authenticate_deactivate(PluginState* plugin_state); void totp_scene_authenticate_free(const PluginState* plugin_state);