unleashed-firmware/firmware/targets/furi-hal-include/furi-hal-delay.h

26 lines
371 B
C
Raw Normal View History

#pragma once
#include "main.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Init DWT */
2021-08-08 18:03:25 +00:00
void furi_hal_delay_init(void);
/**
* Delay in milliseconds
* @warning Cannot be used from ISR
*/
void delay(float milliseconds);
/** Delay in microseconds */
void delay_us(float microseconds);
Skorp subghz signal archive (#667) * SubGhz: Add millis() furi, add subghz history struct * SubGhz: Fix subghz history * Gubghz: Fix code repeat history, add clean history * SubGhz: reading and adding keys to history * Gui: Renaming Sub 1-Ghz -> SubGhz * Archive: Renaming Sub 1-Ghz -> SubGhz * SubGhz: Add menu history, modified button for sending a signal, changed output of data about accepted protocol * Archive: Fix name subghz * SubGhz: Menu navigation * Assets: Add assets/SubGHz/icon.png * Assets: add new icons for subghz * SubGhz: Fix name Add manually scene * SubGhz: Fix load icon Read scene. rename encoder struct, rename protocol function load from file, add load raw data protocol, add info pleasant signals all protocol * SubGhz: fix memory leak * SubGhz: change of receiving frequency for read scene * SubGhz: Add save/load frequency and preset, add automatic configuration of transmit/receive to the desired frequency and modulation, add button "save" config scene * SubGhz: Fix frequency and preset, fix frequency add manualli scene, fix re-executing the parser * Furi-hal-subghz: add 2-FSK config, fix ook config 650KHz BW Tx filter * Fix formatting and release build * SubGhz: Delete read scene * SubGhz: Fix frequency add manualli scene, refactoring code * SubGhz: 2 profiles for OOK, fix broken build. * SubGhz: Add passing static codes from read scene, add notification read scene, refactoring code * SubGhz: fix assert on worker double stop. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-08-28 13:51:48 +00:00
/** Get current millisecond */
uint32_t millis(void);
#ifdef __cplusplus
}
#endif