mirror of
https://github.com/AsahiLinux/u-boot
synced 2024-12-02 09:30:10 +00:00
5e2607aedb
A scene is a single screen within an expo. It is possible to move between scenes but only one can be displayed at once. Add a basic implementation. Signed-off-by: Simon Glass <sjg@chromium.org>
414 lines
8.2 KiB
C
414 lines
8.2 KiB
C
// SPDX-License-Identifier: GPL-2.0+
|
|
/*
|
|
* Implementation of a scene, a collection of text/image/menu items in an expo
|
|
*
|
|
* Copyright 2022 Google LLC
|
|
* Written by Simon Glass <sjg@chromium.org>
|
|
*/
|
|
|
|
#include <common.h>
|
|
#include <dm.h>
|
|
#include <expo.h>
|
|
#include <malloc.h>
|
|
#include <mapmem.h>
|
|
#include <video.h>
|
|
#include <video_console.h>
|
|
#include <linux/input.h>
|
|
#include "scene_internal.h"
|
|
|
|
uint resolve_id(struct expo *exp, uint id)
|
|
{
|
|
if (!id)
|
|
id = exp->next_id++;
|
|
else if (id >= exp->next_id)
|
|
exp->next_id = id + 1;
|
|
|
|
return id;
|
|
}
|
|
|
|
int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
|
|
{
|
|
struct scene *scn;
|
|
|
|
scn = calloc(1, sizeof(struct scene));
|
|
if (!scn)
|
|
return log_msg_ret("expo", -ENOMEM);
|
|
scn->name = strdup(name);
|
|
if (!scn->name) {
|
|
free(scn);
|
|
return log_msg_ret("name", -ENOMEM);
|
|
}
|
|
|
|
INIT_LIST_HEAD(&scn->obj_head);
|
|
scn->id = resolve_id(exp, id);
|
|
scn->expo = exp;
|
|
list_add_tail(&scn->sibling, &exp->scene_head);
|
|
|
|
*scnp = scn;
|
|
|
|
return scn->id;
|
|
}
|
|
|
|
void scene_obj_destroy(struct scene_obj *obj)
|
|
{
|
|
if (obj->type == SCENEOBJT_MENU)
|
|
scene_menu_destroy((struct scene_obj_menu *)obj);
|
|
free(obj->name);
|
|
free(obj);
|
|
}
|
|
|
|
void scene_destroy(struct scene *scn)
|
|
{
|
|
struct scene_obj *obj, *next;
|
|
|
|
list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
|
|
scene_obj_destroy(obj);
|
|
|
|
free(scn->name);
|
|
free(scn->title);
|
|
free(scn);
|
|
}
|
|
|
|
int scene_title_set(struct scene *scn, const char *title)
|
|
{
|
|
free(scn->title);
|
|
scn->title = strdup(title);
|
|
if (!scn->title)
|
|
return log_msg_ret("tit", -ENOMEM);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_obj_count(struct scene *scn)
|
|
{
|
|
struct scene_obj *obj;
|
|
int count = 0;
|
|
|
|
list_for_each_entry(obj, &scn->obj_head, sibling)
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
void *scene_obj_find(struct scene *scn, uint id, enum scene_obj_t type)
|
|
{
|
|
struct scene_obj *obj;
|
|
|
|
list_for_each_entry(obj, &scn->obj_head, sibling) {
|
|
if (obj->id == id &&
|
|
(type == SCENEOBJT_NONE || obj->type == type))
|
|
return obj;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int scene_obj_add(struct scene *scn, const char *name, uint id,
|
|
enum scene_obj_t type, uint size, struct scene_obj **objp)
|
|
{
|
|
struct scene_obj *obj;
|
|
|
|
obj = calloc(1, size);
|
|
if (!obj)
|
|
return log_msg_ret("obj", -ENOMEM);
|
|
obj->name = strdup(name);
|
|
if (!obj->name) {
|
|
free(obj);
|
|
return log_msg_ret("name", -ENOMEM);
|
|
}
|
|
|
|
obj->id = resolve_id(scn->expo, id);
|
|
obj->scene = scn;
|
|
obj->type = type;
|
|
list_add_tail(&obj->sibling, &scn->obj_head);
|
|
*objp = obj;
|
|
|
|
return obj->id;
|
|
}
|
|
|
|
int scene_img(struct scene *scn, const char *name, uint id, char *data,
|
|
struct scene_obj_img **imgp)
|
|
{
|
|
struct scene_obj_img *img;
|
|
int ret;
|
|
|
|
ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
|
|
sizeof(struct scene_obj_img),
|
|
(struct scene_obj **)&img);
|
|
if (ret < 0)
|
|
return log_msg_ret("obj", -ENOMEM);
|
|
|
|
img->data = data;
|
|
|
|
if (imgp)
|
|
*imgp = img;
|
|
|
|
return img->obj.id;
|
|
}
|
|
|
|
int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
|
|
struct scene_obj_txt **txtp)
|
|
{
|
|
struct scene_obj_txt *txt;
|
|
int ret;
|
|
|
|
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
|
|
sizeof(struct scene_obj_txt),
|
|
(struct scene_obj **)&txt);
|
|
if (ret < 0)
|
|
return log_msg_ret("obj", -ENOMEM);
|
|
|
|
txt->str_id = str_id;
|
|
|
|
if (txtp)
|
|
*txtp = txt;
|
|
|
|
return txt->obj.id;
|
|
}
|
|
|
|
int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
|
|
const char *str, struct scene_obj_txt **txtp)
|
|
{
|
|
struct scene_obj_txt *txt;
|
|
int ret;
|
|
|
|
ret = expo_str(scn->expo, name, str_id, str);
|
|
if (ret < 0)
|
|
return log_msg_ret("str", ret);
|
|
else if (ret != str_id)
|
|
return log_msg_ret("id", -EEXIST);
|
|
|
|
ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
|
|
sizeof(struct scene_obj_txt),
|
|
(struct scene_obj **)&txt);
|
|
if (ret < 0)
|
|
return log_msg_ret("obj", -ENOMEM);
|
|
|
|
txt->str_id = str_id;
|
|
|
|
if (txtp)
|
|
*txtp = txt;
|
|
|
|
return txt->obj.id;
|
|
}
|
|
|
|
int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
|
|
uint font_size)
|
|
{
|
|
struct scene_obj_txt *txt;
|
|
|
|
txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
|
|
if (!txt)
|
|
return log_msg_ret("find", -ENOENT);
|
|
txt->font_name = font_name;
|
|
txt->font_size = font_size;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
|
|
{
|
|
struct scene_obj *obj;
|
|
|
|
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
|
|
if (!obj)
|
|
return log_msg_ret("find", -ENOENT);
|
|
obj->x = x;
|
|
obj->y = y;
|
|
if (obj->type == SCENEOBJT_MENU)
|
|
scene_menu_arrange(scn, (struct scene_obj_menu *)obj);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
|
|
{
|
|
struct scene_obj *obj;
|
|
|
|
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
|
|
if (!obj)
|
|
return log_msg_ret("find", -ENOENT);
|
|
obj->hide = hide;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
|
|
{
|
|
struct scene_obj *obj;
|
|
|
|
obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
|
|
if (!obj)
|
|
return log_msg_ret("find", -ENOENT);
|
|
|
|
switch (obj->type) {
|
|
case SCENEOBJT_NONE:
|
|
case SCENEOBJT_MENU:
|
|
break;
|
|
case SCENEOBJT_IMAGE: {
|
|
struct scene_obj_img *img = (struct scene_obj_img *)obj;
|
|
ulong width, height;
|
|
uint bpix;
|
|
|
|
video_bmp_get_info(img->data, &width, &height, &bpix);
|
|
if (widthp)
|
|
*widthp = width;
|
|
return height;
|
|
}
|
|
case SCENEOBJT_TEXT: {
|
|
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
|
|
struct expo *exp = scn->expo;
|
|
|
|
if (widthp)
|
|
*widthp = 16; /* fake value for now */
|
|
if (txt->font_size)
|
|
return txt->font_size;
|
|
if (exp->display)
|
|
return video_default_font_height(exp->display);
|
|
|
|
/* use a sensible default */
|
|
return 16;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* scene_obj_render() - Render an object
|
|
*
|
|
*/
|
|
static int scene_obj_render(struct scene_obj *obj, bool text_mode)
|
|
{
|
|
struct scene *scn = obj->scene;
|
|
struct expo *exp = scn->expo;
|
|
struct udevice *cons, *dev = exp->display;
|
|
int x, y, ret;
|
|
|
|
cons = NULL;
|
|
if (!text_mode) {
|
|
ret = device_find_first_child_by_uclass(dev,
|
|
UCLASS_VIDEO_CONSOLE,
|
|
&cons);
|
|
}
|
|
|
|
x = obj->x;
|
|
y = obj->y;
|
|
|
|
switch (obj->type) {
|
|
case SCENEOBJT_NONE:
|
|
break;
|
|
case SCENEOBJT_IMAGE: {
|
|
struct scene_obj_img *img = (struct scene_obj_img *)obj;
|
|
|
|
if (!cons)
|
|
return -ENOTSUPP;
|
|
ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
|
|
true);
|
|
if (ret < 0)
|
|
return log_msg_ret("img", ret);
|
|
break;
|
|
}
|
|
case SCENEOBJT_TEXT: {
|
|
struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
|
|
const char *str;
|
|
|
|
if (!cons)
|
|
return -ENOTSUPP;
|
|
|
|
if (txt->font_name || txt->font_size) {
|
|
ret = vidconsole_select_font(cons,
|
|
txt->font_name,
|
|
txt->font_size);
|
|
} else {
|
|
ret = vidconsole_select_font(cons, NULL, 0);
|
|
}
|
|
if (ret && ret != -ENOSYS)
|
|
return log_msg_ret("font", ret);
|
|
vidconsole_set_cursor_pos(cons, x, y);
|
|
str = expo_get_str(exp, txt->str_id);
|
|
if (str)
|
|
vidconsole_put_string(cons, str);
|
|
break;
|
|
}
|
|
case SCENEOBJT_MENU: {
|
|
struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
|
|
/*
|
|
* With a vidconsole, the text and item pointer are rendered as
|
|
* normal objects so we don't need to do anything here. The menu
|
|
* simply controls where they are positioned.
|
|
*/
|
|
if (cons)
|
|
return -ENOTSUPP;
|
|
|
|
ret = scene_menu_display(menu);
|
|
if (ret < 0)
|
|
return log_msg_ret("img", ret);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_arrange(struct scene *scn)
|
|
{
|
|
struct scene_obj *obj;
|
|
int ret;
|
|
|
|
list_for_each_entry(obj, &scn->obj_head, sibling) {
|
|
if (obj->type == SCENEOBJT_MENU) {
|
|
struct scene_obj_menu *menu;
|
|
|
|
menu = (struct scene_obj_menu *)obj,
|
|
ret = scene_menu_arrange(scn, menu);
|
|
if (ret)
|
|
return log_msg_ret("arr", ret);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_render(struct scene *scn)
|
|
{
|
|
struct expo *exp = scn->expo;
|
|
struct scene_obj *obj;
|
|
int ret;
|
|
|
|
list_for_each_entry(obj, &scn->obj_head, sibling) {
|
|
if (!obj->hide) {
|
|
ret = scene_obj_render(obj, exp->text_mode);
|
|
if (ret && ret != -ENOTSUPP)
|
|
return log_msg_ret("ren", ret);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int scene_send_key(struct scene *scn, int key, struct expo_action *event)
|
|
{
|
|
struct scene_obj *obj;
|
|
int ret;
|
|
|
|
list_for_each_entry(obj, &scn->obj_head, sibling) {
|
|
if (obj->type == SCENEOBJT_MENU) {
|
|
struct scene_obj_menu *menu;
|
|
|
|
menu = (struct scene_obj_menu *)obj,
|
|
ret = scene_menu_send_key(scn, menu, key, event);
|
|
if (ret)
|
|
return log_msg_ret("key", ret);
|
|
|
|
/* only allow one menu */
|
|
ret = scene_menu_arrange(scn, menu);
|
|
if (ret)
|
|
return log_msg_ret("arr", ret);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|