Implement an API that can be used by drivers to allocate memory from a
pool that is mapped uncached. This is useful if drivers would otherwise
need to do extensive cache maintenance (or explicitly maintaining the
cache isn't safe).
The API is protected using the new CONFIG_SYS_NONCACHED_MEMORY setting.
Boards can set this to the size to be used for the non-cached area. The
area will typically be right below the malloc() area, but architectures
should take care of aligning the beginning and end of the area to honor
any mapping restrictions. Architectures must also ensure that mappings
established for this area do not overlap with the malloc() area (which
should remain cached for improved performance).
While the API is currently only implemented for ARM v7, it should be
generic enough to allow other architectures to implement it as well.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
size_t is the canonical type to represent variables that contain a size.
Use it instead of signed integer. Physical addresses can be larger than
32-bit, so use a more appropriate type for them as well. phys_addr_t is
a type that is 32-bit on systems that use 32-bit addresses and 64-bit if
the system is 64-bit or uses a form of physical address extension to use
a larger address space on 32-bit systems. Using these types the same API
can be implemented on a wider range of systems.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add configuration for the write-allocate mode of L1 D-Cache on ARM.
This is needed for D-Cache operation on Cortex-A9 on the SoCFPGA .
Signed-off-by: Marek Vasut <marex@denx.de>
Cc: Chin Liang See <clsee@altera.com>
Cc: Dinh Nguyen <dinguyen@altera.com>
Cc: Albert Aribaud <albert.u.boot@aribaud.net>
Cc: Tom Rini <trini@ti.com>
Cc: Wolfgang Denk <wd@denx.de>
Cc: Pavel Machek <pavel@denx.de>
Acked-by: Pavel Machek <pavel@denx.de>
Freescale LayerScape with Chassis Generation 3 is a set of SoCs with
ARMv8 cores and 3rd generation of Chassis. We use different MMU setup
to support memory map and cache attribute for these SoCs. MMU and cache
are enabled very early to bootst performance, especially for early
development on emulators. After u-boot relocates to DDR, a new MMU
table with QBMan cache access is created in DDR. SMMU pagesize is set
in SMMU_sACR register. Both DDR3 and DDR4 are supported.
Signed-off-by: York Sun <yorksun@freescale.com>
Signed-off-by: Varun Sethi <Varun.Sethi@freescale.com>
Signed-off-by: Arnab Basu <arnab.basu@freescale.com>
When SoC first boots up, we should invalidate the cache but not flush it.
We can use the same function for invalid and flush mostly, with a wrapper.
Invalidating large cache can ben slow on emulator, so we postpone doing
so until I-cache is enabled, and before enabling D-cache.
Signed-off-by: York Sun <yorksun@freescale.com>
CC: David Feng <fenghua@phytium.com.cn>
Relocation code based on a patch by Scott Wood, which is:
Signed-off-by: Scott Wood <scottwood@freescale.com>
Signed-off-by: David Feng <fenghua@phytium.com.cn>
The 'XN' execute never bit is set in the pagetables. This will
prevent speculative prefetches to non executable regions. But the
domain permissions are set as master in the DACR register.
So the pagetable attribute for 'XN' is not effective. Change the
permissions to client.
This fixes lot of speculative prefetch aborts seen on OMAP5
secure devices.
Signed-off-by: R Sricharan <r.sricharan@ti.com>
Tested-by: Vincent Stehle <v-stehle@ti.com>
Cc: Vincent Stehle <v-stehle@ti.com>
Cc: Tom Rini <trini@ti.com>
Cc: Albert ARIBAUD <albert.u.boot@aribaud.net>
Add support for adjusting the L1 cache behavior by updating the MMU
configuration. The mmu_set_region_dcache_behaviour() function allows
drivers to make these changes after the MMU is set up.
It is implemented only for ARMv7 at present.
This is needed for LCD support, where we want to make the LCD frame buffer
write-through (or off) rather than write-back.
Signed-off-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Tom Warren <twarren@nvidia.com>
This helps to clean up the include/ directory so that it only contains
non-architecture-specific headers and also matches Linux's directory
layout which many U-Boot developers are already familiar with.
Signed-off-by: Peter Tyser <ptyser@xes-inc.com>