This needed for unit testing different fonts.
Configured fonts are placed in an array of fonts.
First font is selected by default upon console probe.
Signed-off-by: Dzmitry Sankouski <dsankouski@gmail.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
[agust: fixed build error when bmp logo disabled]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
Consistent font data header names needed to add new
fonts.
Signed-off-by: Dzmitry Sankouski <dsankouski@gmail.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
This file contains characters which are not valid in utf-8. This confuses
dtoc which wants to parse it. They don't really serve any purpose anyway,
so drop them.
To: U-Boot Mailing List <u-boot@lists.denx.de>
Cc: Tom Rini <trini@konsulko.com>
Signed-off-by: Simon Glass <sjg@chromium.org>
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
This patch moves all the font configuration values into video_font_data.h
so they are all in the right place with the font. The video_font.h now only
includes video_font_data.h and will allow us to select and include different
font once more fonts are added.
Signed-off-by: Marek Vasut <marex@denx.de>
Cc: Anatolij Gustschin <agust@denx.de>
[agust: fixed build warning for mcc200]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
While video_font.h is useful even without referencing the font data, it
is not possible to be included multiple times because it defines font
data array right in the header.
This patch splits the font data array into video_font_data.h and so now
video_font.h can be included multiple times. This at least solves the
code duplication in board/mcc200/lcd.c.
Signed-off-by: Che-Liang Chiou <clchiou@chromium.org>
Acked-by: Mike Frysinger <vapier@gentoo.org>