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video console: move 8x16 font data in named header
Consistent font data header names needed to add new fonts. Signed-off-by: Dzmitry Sankouski <dsankouski@gmail.com> Reviewed-by: Simon Glass <sjg@chromium.org>
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2 changed files with 3 additions and 4 deletions
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@ -10,7 +10,7 @@
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#ifdef CONFIG_VIDEO_FONT_4X6
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#include <video_font_4x6.h>
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#else
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#include <video_font_data.h>
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#include <video_font_8x16.h>
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#endif
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#endif /* _VIDEO_FONT_ */
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@ -6,8 +6,8 @@
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* This file contains an 8x16 bitmap font for code page 437.
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*/
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#ifndef _VIDEO_FONT_DATA_
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#define _VIDEO_FONT_DATA_
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#ifndef _VIDEO_FONT_8X16
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#define _VIDEO_FONT_8X16
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#define VIDEO_FONT_CHARS 256
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#define VIDEO_FONT_WIDTH 8
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@ -4623,7 +4623,6 @@ static unsigned char __maybe_unused video_fontdata[VIDEO_FONT_SIZE] = {
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0x00, /* 00000000 */
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0x00, /* 00000000 */
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0x00, /* 00000000 */
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};
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#endif
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