This commit gets rid of a huge amount of silly white-space issues.
Especially, all sequences of SPACEs followed by TAB characters get
removed (unless they appear in print statements).
Also remove all embedded "vim:" and "vi:" statements which hide
indentation problems.
Signed-off-by: Wolfgang Denk <wd@denx.de>
MD5 supoprt is turned on by defining CONFIG_MD5, the digest can be then
calculated using the md5() function -- see include/md5.h for details.
Signed-off-by: Bartlomiej Sieka <tur@semihalf.com>
Introduce the LMB lib used on PPC in the kernel as a clean way to manage
the memory spaces used by various boot images and structures. This code
will allow us to simplify the code in bootm and its support functions.
Signed-off-by: Kumar Gala <galak@kernel.crashing.org>
This change is in preparation for condtitionial compile support in the
build system. By spliting them all into seperate lines now, subsequent
patches that change 'COBJS-y += ' into 'COBJS-$(CONFIG_<blah>) += ' will
be less invasive and easier to review
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Move the 64bit division from lib_avr32 to lib_generic. With this, all
boards can do_div/__div64_32 if needed, not only avr one. Code is put
to lib_generic, so no larger memory footprint if not used. No code
modifications. Thanks for proposal by Håvard Skinnemoen.
Signed-off-by: Dirk Behme <dirk.behme@gmail.com>
- Show on the Status LEDs, some States of the board.
- Get the MAC addresses from the EEProm
- use PREBOOT
- use the CF on the board.
- check the U-Boot image in the Flash with a SHA1
checksum.
- use dynamic TLB entries generation for the SDRAM
Signed-off-by: Heiko Schocher <hs@denx.de>
Modifications are based on the linux kernel approach and
support two use cases:
1) Add O= to the make command line
'make O=/tmp/build all'
2) Set environement variable BUILD_DIR to point to the desired location
'export BUILD_DIR=/tmp/build'
'make'
The second approach can also be used with a MAKEALL script
'export BUILD_DIR=/tmp/build'
'./MAKEALL'
Command line 'O=' setting overrides BUILD_DIR environent variable.
When none of the above methods is used the local build is performed and
the object files are placed in the source directory.