redundant_locals: fix FPs on mutated shadows
Fixes#11290.
When a mutable binding is shadowed by
a mutable binding of the same name in a different scope, mutations in that scope have different meaning.
This PR fixes spurious `redundant_locals` emissions on such locals.
cc `@Centri3,` `@flip1995`
changelog: [`redundant_locals`]: fix false positives on mutated shadows
Rustup
r? `@ghost`
cc `@max-niederman` With the latest sync, I'm getting a lot of FP in the `redundant_locals` lint you recently added. Any ideas where this could come from?
changelog: none
When a mutable binding is shadowed by
a mutable binding of the same name in a different scope,
mutations in that scope have different meaning.
This commit fixes spurious `redundant_locals` emissions
on such locals.
[`redundant_guards`]: don't lint on float literals
Fixes#11304
changelog: [`redundant_guards`]: don't lint on float literals
r? `@Centri3` i figured you are probably a good reviewer for this since you implemented the lint ^^
redundant_type_annotations: only pass certain def kinds to type_of
Fixes#11190Fixesrust-lang/rust#113516
Also adds an `is_lint_allowed` check to skip the lint when it's not needed
changelog: none
Add `internal_features` lint
Implements https://github.com/rust-lang/compiler-team/issues/596
Also requires some more test blessing for codegen tests etc
`@jyn514` had the idea of just `allow`ing the lint by default in the test suite. I'm not sure whether this is a good idea, but it's definitely one worth considering. Additional input encouraged.
Fix `suspicious_xor_used_as_pow.rs` performance
The original `suspicious_xor_used_as_pow` lint had poor performance, so I fixed that + a little refactor so that module is readable.
**107 millis. -> 106 millis.** Using `SPEEDTEST` on Rust's VMs
fix#11060
changelog: [`suspicious_xor_used_as_pow`]: Improve performance by 0.934%
It lints against features that are inteded to be internal to the
compiler and standard library. Implements MCP #596.
We allow `internal_features` in the standard library and compiler as those
use many features and this _is_ the standard library from the "internal to the compiler and
standard library" after all.
Marking some features as internal wasn't exactly the most scientific approach, I just marked some
mostly obvious features. While there is a categorization in the macro,
it's not very well upheld (should probably be fixed in another PR).
We always pass `-Ainternal_features` in the testsuite
About 400 UI tests and several other tests use internal features.
Instead of throwing the attribute on each one, just always allow them.
There's nothing wrong with testing internal features^^
New lint `ignored_unit_patterns`
This idea comes from #11238. I've put the lint in `pedantic` as it might trigger numerous positives (three in Clippy itself).
changelog: [`ignored_unit_patterns`]: new lint
Suppress `question_mark` warning if `question_mark_used` is not allowed
Closes#11283
changelog: [`question_mark`]: Don't lint if `question_mark_used` is not allowed
Rename and allow `cast_ref_to_mut` lint
This PR is a small subset of https://github.com/rust-lang/rust/pull/112431, that is the renaming of the lint (`cast_ref_to_mut` -> `invalid_reference_casting`).
BUT also temporarily change the default level of the lint from deny-by-default to allow-by-default until https://github.com/rust-lang/rust/pull/112431 is merged.
r? `@Nilstrieb`
new lint: [`readonly_write_lock`]
Closes#8555
A new lint that catches `RwLock::write` calls to acquire a write lock only to read from it and not actually do any writes (mutations).
changelog: new lint: [`readonly_write_lock`]
Now `option_env_unwrap` warns even if a variable isn't set at compiletime
Fixes#10742
changelog: Fix false negative where `option_env_unwrap` wouldn't warn if the env variable isn't set at compile-time.