rust-clippy/tests/ui/floating_point_arithmetic.stderr

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error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:9:13
|
LL | let _ = x.log(2f32);
| ^^^^^^^^^^^ help: consider using: `x.log2()`
|
= note: `-D clippy::floating-point-improvements` implied by `-D warnings`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:10:13
|
LL | let _ = x.log(10f32);
| ^^^^^^^^^^^^ help: consider using: `x.log10()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:11:13
|
LL | let _ = x.log(std::f32::consts::E);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.ln()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:12:13
|
LL | let _ = x.log(TWO);
| ^^^^^^^^^^ help: consider using: `x.log2()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:13:13
|
LL | let _ = x.log(E);
| ^^^^^^^^ help: consider using: `x.ln()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:16:13
|
LL | let _ = x.log(2f64);
| ^^^^^^^^^^^ help: consider using: `x.log2()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:17:13
|
LL | let _ = x.log(10f64);
| ^^^^^^^^^^^^ help: consider using: `x.log10()`
error: logarithm for bases 2, 10 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:18:13
|
LL | let _ = x.log(std::f64::consts::E);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.ln()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:23:13
|
LL | let _ = (1.0 + x).ln();
| ^^^^^^^^^^^^^^ help: consider using: `x.ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:24:13
|
LL | let _ = (1.0 + x * 2.0).ln();
| ^^^^^^^^^^^^^^^^^^^^ help: consider using: `(x * 2.0).ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:25:13
|
LL | let _ = (1.0 + x.powi(2)).ln();
| ^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.powi(2).ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:26:13
|
LL | let _ = (1.0 + x.powi(2) * 2.0).ln();
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `(x.powi(2) * 2.0).ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:27:13
|
LL | let _ = (1.0 + (std::f32::consts::E - 1.0)).ln();
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `((std::f32::consts::E - 1.0)).ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:34:13
|
LL | let _ = (1.0 + x).ln();
| ^^^^^^^^^^^^^^ help: consider using: `x.ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:35:13
|
LL | let _ = (1.0 + x * 2.0).ln();
| ^^^^^^^^^^^^^^^^^^^^ help: consider using: `(x * 2.0).ln_1p()`
error: ln(1 + x) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:36:13
|
LL | let _ = (1.0 + x.powi(2)).ln();
| ^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.powi(2).ln_1p()`
error: exponent for bases 2 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:45:13
|
LL | let _ = 2f32.powf(x);
| ^^^^^^^^^^^^ help: consider using: `x.exp2()`
error: exponent for bases 2 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:46:13
|
LL | let _ = std::f32::consts::E.powf(x);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.exp()`
error: square-root of a number can be computed more efficiently and accurately
--> $DIR/floating_point_arithmetic.rs:47:13
|
LL | let _ = x.powf(1.0 / 2.0);
| ^^^^^^^^^^^^^^^^^ help: consider using: `x.sqrt()`
error: cube-root of a number can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:48:13
|
LL | let _ = x.powf(1.0 / 3.0);
| ^^^^^^^^^^^^^^^^^ help: consider using: `x.cbrt()`
error: exponentiation with integer powers can be computed more efficiently
--> $DIR/floating_point_arithmetic.rs:49:13
|
LL | let _ = x.powf(2.0);
| ^^^^^^^^^^^ help: consider using: `x.powi(2)`
error: exponentiation with integer powers can be computed more efficiently
--> $DIR/floating_point_arithmetic.rs:50:13
|
LL | let _ = x.powf(-2.0);
| ^^^^^^^^^^^^ help: consider using: `x.powi(-2)`
error: exponent for bases 2 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:57:13
|
LL | let _ = 2f64.powf(x);
| ^^^^^^^^^^^^ help: consider using: `x.exp2()`
error: exponent for bases 2 and e can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:58:13
|
LL | let _ = std::f64::consts::E.powf(x);
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.exp()`
error: square-root of a number can be computed more efficiently and accurately
--> $DIR/floating_point_arithmetic.rs:59:13
|
LL | let _ = x.powf(1.0 / 2.0);
| ^^^^^^^^^^^^^^^^^ help: consider using: `x.sqrt()`
error: cube-root of a number can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:60:13
|
LL | let _ = x.powf(1.0 / 3.0);
| ^^^^^^^^^^^^^^^^^ help: consider using: `x.cbrt()`
error: exponentiation with integer powers can be computed more efficiently
--> $DIR/floating_point_arithmetic.rs:61:13
|
LL | let _ = x.powf(2.0);
| ^^^^^^^^^^^ help: consider using: `x.powi(2)`
error: exponentiation with integer powers can be computed more efficiently
--> $DIR/floating_point_arithmetic.rs:62:13
|
LL | let _ = x.powf(-2.0);
| ^^^^^^^^^^^^ help: consider using: `x.powi(-2)`
error: (e.pow(x) - 1) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:71:13
|
LL | let _ = x.exp() - 1.0;
| ^^^^^^^^^^^^^ help: consider using: `x.exp_m1()`
error: (e.pow(x) - 1) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:72:13
|
LL | let _ = x.exp() - 1.0 + 2.0;
| ^^^^^^^^^^^^^ help: consider using: `x.exp_m1()`
error: (e.pow(x) - 1) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:78:13
|
LL | let _ = x.exp() - 1.0;
| ^^^^^^^^^^^^^ help: consider using: `x.exp_m1()`
error: (e.pow(x) - 1) can be computed more accurately
--> $DIR/floating_point_arithmetic.rs:79:13
|
LL | let _ = x.exp() - 1.0 + 2.0;
| ^^^^^^^^^^^^^ help: consider using: `x.exp_m1()`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:90:13
|
LL | let _ = x.log2() / y.log2();
| ^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:91:13
|
LL | let _ = x.log10() / y.log10();
| ^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:92:13
|
LL | let _ = x.ln() / y.ln();
| ^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:93:13
|
LL | let _ = x.log(4.0) / y.log(4.0);
| ^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:94:13
|
LL | let _ = x.log(b) / y.log(b);
| ^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:96:13
|
LL | let _ = x.log(b) / 2f32.log(b);
| ^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log2()`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:102:13
|
LL | let _ = x.log2() / y.log2();
| ^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:103:13
|
LL | let _ = x.log10() / y.log10();
| ^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:104:13
|
LL | let _ = x.ln() / y.ln();
| ^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:105:13
|
LL | let _ = x.log(4.0) / y.log(4.0);
| ^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:106:13
|
LL | let _ = x.log(b) / y.log(b);
| ^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log(y)`
error: x.log(b) / y.log(b) can be reduced to x.log(y)
--> $DIR/floating_point_arithmetic.rs:108:13
|
LL | let _ = x.log(b) / 2f64.log(b);
| ^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.log2()`
error: aborting due to 44 previous errors