mirror of
https://github.com/rust-lang/rust-analyzer
synced 2024-12-27 21:43:37 +00:00
505 lines
6.6 KiB
Markdown
505 lines
6.6 KiB
Markdown
# Assists
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Cursor position or selection is signified by `┃` character.
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## `add_derive`
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Adds a new `#[derive()]` clause to a struct or enum.
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```rust
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// BEFORE
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struct Point {
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x: u32,
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y: u32,┃
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}
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// AFTER
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#[derive()]
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struct Point {
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x: u32,
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y: u32,
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}
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```
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## `add_explicit_type`
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Specify type for a let binding.
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```rust
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// BEFORE
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fn main() {
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let x┃ = 92;
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}
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// AFTER
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fn main() {
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let x: i32 = 92;
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}
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```
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## `add_hash`
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Adds a hash to a raw string literal.
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```rust
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// BEFORE
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fn main() {
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r#"Hello,┃ World!"#;
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}
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// AFTER
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fn main() {
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r##"Hello, World!"##;
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}
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```
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## `add_impl`
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Adds a new inherent impl for a type.
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```rust
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// BEFORE
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struct Ctx<T: Clone> {
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data: T,┃
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}
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// AFTER
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struct Ctx<T: Clone> {
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data: T,
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}
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impl<T: Clone> Ctx<T> {
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}
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```
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## `add_impl_default_members`
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Adds scaffold for overriding default impl members.
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```rust
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// BEFORE
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trait T {
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Type X;
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fn foo(&self);
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fn bar(&self) {}
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}
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impl T for () {
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Type X = ();
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fn foo(&self) {}┃
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}
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// AFTER
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trait T {
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Type X;
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fn foo(&self);
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fn bar(&self) {}
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}
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impl T for () {
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Type X = ();
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fn foo(&self) {}
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fn bar(&self) {}
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}
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```
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## `add_impl_missing_members`
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Adds scaffold for required impl members.
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```rust
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// BEFORE
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trait T {
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Type X;
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fn foo(&self);
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fn bar(&self) {}
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}
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impl T for () {┃
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}
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// AFTER
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trait T {
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Type X;
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fn foo(&self);
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fn bar(&self) {}
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}
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impl T for () {
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fn foo(&self) { unimplemented!() }
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}
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```
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## `add_import`
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Adds a use statement for a given fully-qualified path.
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```rust
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// BEFORE
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fn process(map: std::collections::┃HashMap<String, String>) {}
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// AFTER
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use std::collections::HashMap;
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fn process(map: HashMap<String, String>) {}
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```
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## `apply_demorgan`
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Apply [De Morgan's law](https://en.wikipedia.org/wiki/De_Morgan%27s_laws).
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This transforms expressions of the form `!l || !r` into `!(l && r)`.
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This also works with `&&`. This assist can only be applied with the cursor
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on either `||` or `&&`, with both operands being a negation of some kind.
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This means something of the form `!x` or `x != y`.
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```rust
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// BEFORE
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fn main() {
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if x != 4 ||┃ !y {}
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}
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// AFTER
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fn main() {
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if !(x == 4 && y) {}
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}
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```
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## `change_visibility`
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Adds or changes existing visibility specifier.
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```rust
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// BEFORE
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┃fn frobnicate() {}
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// AFTER
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pub(crate) fn frobnicate() {}
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```
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## `convert_to_guarded_return`
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Replace a large conditional with a guarded return.
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```rust
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// BEFORE
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fn main() {
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┃if cond {
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foo();
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bar();
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}
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}
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// AFTER
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fn main() {
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if !cond {
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return;
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}
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foo();
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bar();
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}
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```
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## `fill_match_arms`
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Adds missing clauses to a `match` expression.
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```rust
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// BEFORE
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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┃
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}
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}
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// AFTER
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } => (),
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Action::Stop => (),
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}
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}
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```
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## `flip_binexpr`
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Flips operands of a binary expression.
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```rust
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// BEFORE
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fn main() {
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let _ = 90 +┃ 2;
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}
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// AFTER
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fn main() {
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let _ = 2 + 90;
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}
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```
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## `flip_comma`
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Flips two comma-separated items.
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```rust
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// BEFORE
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fn main() {
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((1, 2),┃ (3, 4));
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}
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// AFTER
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fn main() {
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((3, 4), (1, 2));
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}
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```
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## `flip_trait_bound`
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Flips two trait bounds.
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```rust
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// BEFORE
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fn foo<T: Clone +┃ Copy>() { }
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// AFTER
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fn foo<T: Copy + Clone>() { }
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```
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## `inline_local_variable`
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Inlines local variable.
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```rust
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// BEFORE
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fn main() {
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let x┃ = 1 + 2;
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x * 4;
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}
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// AFTER
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fn main() {
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(1 + 2) * 4;
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}
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```
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## `introduce_variable`
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Extracts subexpression into a variable.
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```rust
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// BEFORE
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fn main() {
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┃(1 + 2)┃ * 4;
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}
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// AFTER
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fn main() {
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let var_name = (1 + 2);
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var_name * 4;
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}
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```
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## `make_raw_string`
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Adds `r#` to a plain string literal.
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```rust
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// BEFORE
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fn main() {
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"Hello,┃ World!";
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}
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// AFTER
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fn main() {
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r#"Hello, World!"#;
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}
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```
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## `make_usual_string`
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Turns a raw string into a plain string.
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```rust
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// BEFORE
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fn main() {
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r#"Hello,┃ "World!""#;
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}
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// AFTER
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fn main() {
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"Hello, \"World!\"";
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}
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```
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## `merge_match_arms`
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Merges identical match arms.
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```rust
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// BEFORE
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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┃Action::Move(..) => foo(),
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Action::Stop => foo(),
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}
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}
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// AFTER
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move(..) | Action::Stop => foo(),
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}
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}
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```
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## `move_arm_cond_to_match_guard`
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Moves if expression from match arm body into a guard.
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```rust
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// BEFORE
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } => ┃if distance > 10 { foo() },
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_ => (),
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}
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}
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// AFTER
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } if distance > 10 => foo(),
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_ => (),
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}
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}
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```
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## `move_bounds_to_where_clause`
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Moves inline type bounds to a where clause.
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```rust
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// BEFORE
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fn apply<T, U, ┃F: FnOnce(T) -> U>(f: F, x: T) -> U {
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f(x)
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}
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// AFTER
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fn apply<T, U, F>(f: F, x: T) -> U where F: FnOnce(T) -> U {
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f(x)
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}
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```
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## `move_guard_to_arm_body`
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Moves match guard into match arm body.
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```rust
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// BEFORE
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } ┃if distance > 10 => foo(),
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_ => (),
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}
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}
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// AFTER
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } => if distance > 10 { foo() },
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_ => (),
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}
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}
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```
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## `remove_dbg`
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Removes `dbg!()` macro call.
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```rust
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// BEFORE
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fn main() {
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┃dbg!(92);
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}
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// AFTER
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fn main() {
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92;
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}
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```
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## `remove_hash`
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Removes a hash from a raw string literal.
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```rust
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// BEFORE
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fn main() {
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r#"Hello,┃ World!"#;
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}
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// AFTER
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fn main() {
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r"Hello, World!";
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}
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```
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## `replace_if_let_with_match`
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Replaces `if let` with an else branch with a `match` expression.
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```rust
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// BEFORE
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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┃if let Action::Move { distance } = action {
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foo(distance)
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} else {
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bar()
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}
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}
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// AFTER
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enum Action { Move { distance: u32 }, Stop }
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fn handle(action: Action) {
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match action {
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Action::Move { distance } => foo(distance),
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_ => bar(),
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}
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}
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```
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## `split_import`
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Wraps the tail of import into braces.
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```rust
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// BEFORE
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use std::┃collections::HashMap;
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// AFTER
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use std::{collections::HashMap};
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```
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