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560 lines
15 KiB
Markdown
560 lines
15 KiB
Markdown
<!---
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lsp_ext.rs hash: 286f8bbac885531a
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If you need to change the above hash to make the test pass, please check if you
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need to adjust this doc as well and ping this issue:
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https://github.com/rust-analyzer/rust-analyzer/issues/4604
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--->
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# LSP Extensions
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This document describes LSP extensions used by rust-analyzer.
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It's a best effort document, when in doubt, consult the source (and send a PR with clarification ;-) ).
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We aim to upstream all non Rust-specific extensions to the protocol, but this is not a top priority.
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All capabilities are enabled via `experimental` field of `ClientCapabilities` or `ServerCapabilities`.
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Requests which we hope to upstream live under `experimental/` namespace.
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Requests, which are likely to always remain specific to `rust-analyzer` are under `rust-analyzer/` namespace.
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If you want to be notified about the changes to this document, subscribe to [#4604](https://github.com/rust-analyzer/rust-analyzer/issues/4604).
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## `initializationOptions`
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For `initializationOptions`, `rust-analyzer` expects `"rust-analyzer"` section of the configuration.
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That is, `rust-analyzer` usually sends `"workspace/configuration"` request with `{ "items": ["rust-analyzer"] }` payload.
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`initializationOptions` should contain the same data that would be in the first item of the result.
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If a language client does not know about `rust-analyzer`'s configuration options it can get sensible defaults by doing any of the following:
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* Not sending `initializationOptions`
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* Send `"initializationOptions": null`
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* Send `"initializationOptions": {}`
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## Snippet `TextEdit`
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/724
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**Client Capability:** `{ "snippetTextEdit": boolean }`
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If this capability is set, `WorkspaceEdit`s returned from `codeAction` requests might contain `SnippetTextEdit`s instead of usual `TextEdit`s:
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```typescript
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interface SnippetTextEdit extends TextEdit {
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insertTextFormat?: InsertTextFormat;
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}
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```
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```typescript
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export interface TextDocumentEdit {
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textDocument: VersionedTextDocumentIdentifier;
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edits: (TextEdit | SnippetTextEdit)[];
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}
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```
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When applying such code action, the editor should insert snippet, with tab stops and placeholder.
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At the moment, rust-analyzer guarantees that only a single edit will have `InsertTextFormat.Snippet`.
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### Example
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"Add `derive`" code action transforms `struct S;` into `#[derive($0)] struct S;`
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### Unresolved Questions
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* Where exactly are `SnippetTextEdit`s allowed (only in code actions at the moment)?
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* Can snippets span multiple files (so far, no)?
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## `CodeAction` Groups
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/994
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**Client Capability:** `{ "codeActionGroup": boolean }`
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If this capability is set, `CodeAction` returned from the server contain an additional field, `group`:
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```typescript
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interface CodeAction {
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title: string;
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group?: string;
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...
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}
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```
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All code-actions with the same `group` should be grouped under single (extendable) entry in lightbulb menu.
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The set of actions `[ { title: "foo" }, { group: "frobnicate", title: "bar" }, { group: "frobnicate", title: "baz" }]` should be rendered as
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```
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💡
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+-------------+
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| foo |
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+-------------+-----+
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| frobnicate >| bar |
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+-------------+-----+
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| baz |
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+-----+
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```
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Alternatively, selecting `frobnicate` could present a user with an additional menu to choose between `bar` and `baz`.
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### Example
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```rust
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fn main() {
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let x: Entry/*cursor here*/ = todo!();
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}
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```
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Invoking code action at this position will yield two code actions for importing `Entry` from either `collections::HashMap` or `collection::BTreeMap`, grouped under a single "import" group.
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### Unresolved Questions
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* Is a fixed two-level structure enough?
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* Should we devise a general way to encode custom interaction protocols for GUI refactorings?
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## Lazy assists with `ResolveCodeAction`
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/787
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**Client Capability** `{ "resolveCodeAction": boolean }`
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If this capability is set, the assists will be computed lazily. Thus `CodeAction` returned from the server will only contain `id` but not `edit` or `command` fields. The only exclusion from the rule is the diagnostic edits.
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After the client got the id, it should then call `experimental/resolveCodeAction` command on the server and provide the following payload:
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```typescript
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interface ResolveCodeActionParams {
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id: string;
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codeActionParams: lc.CodeActionParams;
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}
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```
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As a result of the command call the client will get the respective workspace edit (`lc.WorkspaceEdit`).
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### Unresolved Questions
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* Apply smarter filtering for ids?
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* Upon `resolveCodeAction` command only call the assits which should be resolved and not all of them?
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## Parent Module
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/1002
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**Server Capability:** `{ "parentModule": boolean }`
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This request is sent from client to server to handle "Goto Parent Module" editor action.
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**Method:** `experimental/parentModule`
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**Request:** `TextDocumentPositionParams`
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**Response:** `Location | Location[] | LocationLink[] | null`
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### Example
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```rust
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// src/main.rs
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mod foo;
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// src/foo.rs
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/* cursor here*/
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```
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`experimental/parentModule` returns a single `Link` to the `mod foo;` declaration.
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### Unresolved Question
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* An alternative would be to use a more general "gotoSuper" request, which would work for super methods, super classes and super modules.
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This is the approach IntelliJ Rust is takeing.
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However, experience shows that super module (which generally has a feeling of navigation between files) should be separate.
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If you want super module, but the cursor happens to be inside an overriden function, the behavior with single "gotoSuper" request is surprising.
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## Join Lines
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/992
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**Server Capability:** `{ "joinLines": boolean }`
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This request is sent from client to server to handle "Join Lines" editor action.
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**Method:** `experimental/joinLines`
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**Request:**
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```typescript
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interface JoinLinesParams {
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textDocument: TextDocumentIdentifier,
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/// Currently active selections/cursor offsets.
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/// This is an array to support multiple cursors.
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ranges: Range[],
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}
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```
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**Response:** `TextEdit[]`
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### Example
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```rust
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fn main() {
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/*cursor here*/let x = {
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92
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};
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}
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```
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`experimental/joinLines` yields (curly braces are automagically removed)
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```rust
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fn main() {
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let x = 92;
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}
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```
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### Unresolved Question
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* What is the position of the cursor after `joinLines`?
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Currently this is left to editor's discretion, but it might be useful to specify on the server via snippets.
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However, it then becomes unclear how it works with multi cursor.
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## On Enter
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/1001
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**Server Capability:** `{ "onEnter": boolean }`
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This request is sent from client to server to handle <kbd>Enter</kbd> keypress.
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**Method:** `experimental/onEnter`
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**Request:**: `TextDocumentPositionParams`
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**Response:**
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```typescript
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SnippetTextEdit[]
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```
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### Example
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```rust
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fn main() {
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// Some /*cursor here*/ docs
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let x = 92;
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}
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```
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`experimental/onEnter` returns the following snippet
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```rust
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fn main() {
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// Some
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// $0 docs
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let x = 92;
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}
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```
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The primary goal of `onEnter` is to handle automatic indentation when opening a new line.
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This is not yet implemented.
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The secondary goal is to handle fixing up syntax, like continuing doc strings and comments, and escaping `\n` in string literals.
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As proper cursor positioning is raison-d'etat for `onEnter`, it uses `SnippetTextEdit`.
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### Unresolved Question
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* How to deal with synchronicity of the request?
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One option is to require the client to block until the server returns the response.
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Another option is to do a OT-style merging of edits from client and server.
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A third option is to do a record-replay: client applies heuristic on enter immediatelly, then applies all user's keypresses.
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When the server is ready with the response, the client rollbacks all the changes and applies the recorded actions on top of the correct response.
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* How to deal with multiple carets?
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* Should we extend this to arbitrary typed events and not just `onEnter`?
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## Structural Search Replace (SSR)
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**Server Capability:** `{ "ssr": boolean }`
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This request is sent from client to server to handle structural search replace -- automated syntax tree based transformation of the source.
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**Method:** `experimental/ssr`
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**Request:**
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```typescript
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interface SsrParams {
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/// Search query.
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/// The specific syntax is specified outside of the protocol.
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query: string,
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/// If true, only check the syntax of the query and don't compute the actual edit.
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parseOnly: bool,
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/// The current text document. This and `position` will be used to determine in what scope
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/// paths in `query` should be resolved.
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textDocument: lc.TextDocumentIdentifier;
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/// Position where SSR was invoked.
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position: lc.Position;
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}
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```
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**Response:**
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```typescript
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WorkspaceEdit
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```
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### Example
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SSR with query `foo($a, $b) ==>> ($a).foo($b)` will transform, eg `foo(y + 5, z)` into `(y + 5).foo(z)`.
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### Unresolved Question
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* Probably needs search without replace mode
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* Needs a way to limit the scope to certain files.
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## Matching Brace
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/999
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**Server Capability:** `{ "matchingBrace": boolean }`
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This request is sent from client to server to handle "Matching Brace" editor action.
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**Method:** `experimental/matchingBrace`
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**Request:**
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```typescript
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interface MatchingBraceParams {
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textDocument: TextDocumentIdentifier,
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/// Position for each cursor
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positions: Position[],
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}
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```
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**Response:**
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```typescript
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Position[]
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```
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### Example
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```rust
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fn main() {
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let x: Vec<()>/*cursor here*/ = vec![]
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}
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```
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`experimental/matchingBrace` yields the position of `<`.
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In many cases, matching braces can be handled by the editor.
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However, some cases (like disambiguating between generics and comparison operations) need a real parser.
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Moreover, it would be cool if editors didn't need to implement even basic language parsing
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### Unresolved Question
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* Should we return a a nested brace structure, to allow paredit-like actions of jump *out* of the current brace pair?
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This is how `SelectionRange` request works.
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* Alternatively, should we perhaps flag certain `SelectionRange`s as being brace pairs?
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## Runnables
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**Issue:** https://github.com/microsoft/language-server-protocol/issues/944
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**Server Capability:** `{ "runnables": { "kinds": string[] } }`
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This request is sent from client to server to get the list of things that can be run (tests, binaries, `cargo check -p`).
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**Method:** `experimental/runnables`
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**Request:**
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```typescript
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interface RunnablesParams {
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textDocument: TextDocumentIdentifier;
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/// If null, compute runnables for the whole file.
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position?: Position;
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}
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```
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**Response:** `Runnable[]`
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```typescript
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interface Runnable {
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label: string;
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/// If this Runnable is associated with a specific function/module, etc, the location of this item
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location?: LocationLink;
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/// Running things is necessary technology specific, `kind` needs to be advertised via server capabilities,
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// the type of `args` is specific to `kind`. The actual running is handled by the client.
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kind: string;
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args: any;
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}
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```
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rust-analyzer supports only one `kind`, `"cargo"`. The `args` for `"cargo"` look like this:
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```typescript
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{
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workspaceRoot?: string;
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cargoArgs: string[];
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executableArgs: string[];
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}
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```
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## Open External Documentation
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This request is sent from client to server to get a URL to documentation for the symbol under the cursor, if available.
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**Method** `experimental/externalDocs`
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**Request:**: `TextDocumentPositionParams`
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**Response** `string | null`
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## Analyzer Status
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**Method:** `rust-analyzer/analyzerStatus`
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**Request:**
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```typescript
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interface AnalyzerStatusParams {
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/// If specified, show dependencies of the current file.
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textDocument?: TextDocumentIdentifier;
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}
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```
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**Response:** `string`
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Returns internal status message, mostly for debugging purposes.
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## Reload Workspace
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**Method:** `rust-analyzer/reloadWorkspace`
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**Request:** `null`
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**Response:** `null`
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Reloads project information (that is, re-executes `cargo metadata`).
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## Status Notification
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**Client Capability:** `{ "statusNotification": boolean }`
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**Method:** `rust-analyzer/status`
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**Notification:**
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```typescript
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interface StatusParams {
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status: "loading" | "ready" | "invalid" | "needsReload",
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}
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```
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This notification is sent from server to client.
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The client can use it to display persistent status to the user (in modline).
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For `needsReload` state, the client can provide a context-menu action to run `rust-analyzer/reloadWorkspace` request.
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## Syntax Tree
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**Method:** `rust-analyzer/syntaxTree`
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**Request:**
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```typescript
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interface SyntaxTeeParams {
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textDocument: TextDocumentIdentifier,
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range?: Range,
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}
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```
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**Response:** `string`
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Returns textual representation of a parse tree for the file/selected region.
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Primarily for debugging, but very useful for all people working on rust-analyzer itself.
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## Expand Macro
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**Method:** `rust-analyzer/expandMacro`
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**Request:**
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```typescript
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interface ExpandMacroParams {
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textDocument: TextDocumentIdentifier,
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position: Position,
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}
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```
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**Response:**
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```typescript
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interface ExpandedMacro {
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name: string,
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expansion: string,
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}
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```
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Expands macro call at a given position.
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## Inlay Hints
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**Method:** `rust-analyzer/inlayHints`
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This request is sent from client to server to render "inlay hints" -- virtual text inserted into editor to show things like inferred types.
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Generally, the client should re-query inlay hints after every modification.
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Note that we plan to move this request to `experimental/inlayHints`, as it is not really Rust-specific, but the current API is not necessary the right one.
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Upstream issue: https://github.com/microsoft/language-server-protocol/issues/956
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**Request:**
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```typescript
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interface InlayHintsParams {
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textDocument: TextDocumentIdentifier,
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}
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```
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**Response:** `InlayHint[]`
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```typescript
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interface InlayHint {
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kind: "TypeHint" | "ParameterHint" | "ChainingHint",
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range: Range,
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label: string,
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}
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```
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## Hover Actions
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**Client Capability:** `{ "hoverActions": boolean }`
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If this capability is set, `Hover` request returned from the server might contain an additional field, `actions`:
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```typescript
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interface Hover {
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...
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actions?: CommandLinkGroup[];
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}
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interface CommandLink extends Command {
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/**
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* A tooltip for the command, when represented in the UI.
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*/
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tooltip?: string;
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}
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interface CommandLinkGroup {
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title?: string;
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commands: CommandLink[];
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}
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```
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Such actions on the client side are appended to a hover bottom as command links:
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```
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+-----------------------------+
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| Hover content |
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+-----------------------------+
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| _Action1_ | _Action2_ | <- first group, no TITLE
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+-----------------------------+
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| TITLE _Action1_ | _Action2_ | <- second group
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+-----------------------------+
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...
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```
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