The default value for maxBuffer is 1 MiB[1]. If the discover project
command returns stdout or stderr that is greater than 1 MiB, the
extension would error with "RangeError: stderr maxBuffer length
exceeded".
Set the default value for maxBuffer to 10 MiB for project discovery.
[1] https://nodejs.org/api/child_process.html#child_processexeccommand-options-callback
Use the warning color when rust-analyzer is stopped
If the rust-analyzer server isn't running, we can't do much. Treat this state as a warning color, so it's more obvious.
Previously, clicking 'rust-analyzer' would stop the server
entirely. This was easy to do accidentally, and then the user has to
wait for the server to start up again.
Add Cargo-style project discovery for Buck and Bazel Users
This feature requires the user to add a command that generates a `rust-project.json` from a set of files. Project discovery can be invoked in two ways:
1. At extension activation time, which includes the generated `rust-project.json` as part of the linkedProjects argument in `InitializeParams`.
2. Through a new command titled "rust-analyzer: Add current file to workspace", which makes use of a new, rust-analyzer-specific LSP request that adds the workspace without erasing any existing workspaces. Note that there is no mechanism to _remove_ workspaces other than "quit the rust-analyzer server".
Few notes:
- I think that the command-running functionality _could_ merit being placed into its own extension (and expose it via extension contribution points) to provide build-system idiomatic progress reporting and status handling, but I haven't (yet) made an extension that does this nor does Buck expose this sort of functionality.
- This approach would _just work_ for Bazel. I'll try and get the tool that's responsible for Buck integration open-sourced soon.
- On the testing side of things, I've used this in around my employer's Buck-powered monorepo and it's a nice experience. That being said, I can't think of an open-source repository where this can be tested in public, so you might need to trust me on this one.
I'd love to get feedback on:
- Naming of LSP extensions/new commands. I'm not too pleased with how "rust-analyzer: Add current file to workspace" is named, in that it's creating a _new_ workspace. I think that this command being added should be gated on `rust-analyzer.discoverProjectCommand` on being set, so I can add this in sequent commits.
- My Typescript. It's not particularly good.
- Suggestions on handling folders with _both_ Cargo and non-Cargo build systems and if I make activation a bit better.
(I previously tried to add this functionality entirely within rust-analyzer-the-LSP server itself, but matklad was right—an extension side approach is much, much easier.)
This feature requires the user to add a command that generates a
`rust-project.json` from a set of files. Project discovery can be invoked
in two ways:
1. At extension activation time, which includes the generated
`rust-project.json` as part of the linkedProjects argument in
InitializeParams
2. Through a new command titled "Add current file to workspace", which
makes use of a new, rust-analyzer specific LSP request that adds
the workspace without erasing any existing workspaces.
I think that the command-running functionality _could_ merit being
placed into its own extension (and expose it via extension contribution
points), if only provide build-system idiomatic progress reporting and
status handling, but I haven't (yet) made an extension that does this.
fix: Suppress extra indent after the end of field and function chains
(spurred on by <https://github.com/rust-lang/rust-analyzer/issues/4182#issuecomment-671275652>)
Caveat that this doesn't work for after tail expressions, although there shouldn't be anything after those anyways.
This also complicates when to reload the language configuration by nature of now always having a language configuration applicable.
Examples of indentation fixes:
```rs
fn main() {
println!("Hello!"); // < enter here!
// ... indents down here
fs::read_to_string("soup") // < enter here!
// ... still indents down here :(
.map(|_| ())
.map(|_| ()) // < enter here!
// ... still indents down here :D
.map_err(|_| ())
.unwrap(); // < enter here!
// ... indents down here :D
// ... and subsequent enters stay at the same indent
0.0f64
.to_radians()
.to_radians()
.to_radians() // force semi on a new line
; // < enter here!
// ... indents down here :D
}
fn tail_end() -> i32 {
0i32.wrapping_abs()
.wrapping_abs()
.wrapping_abs()
.wrapping_abs() // < enter here!
// ... still indents here 🤷
}
```
Use ANSI control characters to display text decorations matching the
VScode terminal theme, and strip them out when providing text content
for rustc diagnostics.
This adds the small `anser` library to parse the control codes, and it
also supports HTML output so it should be fairly easy to switch to a
rendered HTML/webview implementation if desired.
VS Code problem matcher are restricted to be static "regexes". You can't
create a problem matcher dynamically, and you can't use custom code in
lieu of problem matcher.
This creates a problem for rust/cargo compiler errors. They use paths
relative to the root of the Cargo workspace, but VS Code doesn't
necessary know where that root is.
Luckily, there's a way out: our current problem matcher is defined like
this:
"fileLocation": [ "autoDetect", "${workspaceRoot}" ],
That means that relative pahts would be resoleved relative to workspace
root. VS Code allows to specify a command inside `${}`. So we can plug
custom logic there to fetch Cargo's workspace root!
And that's exactly what this PR is doing!
Inlay hints are no longer something specifc to r-a as it has been
upstreamed into the LSP, we don't have a reason to give the config
for this feature special treatment in regards to toggling. There are
plenty of other options out there in the VSCode marketplace to create
toggle commands/hotkeys for configurations in general which I believe
we should nudge people towards instead.
Move empty diagnostics workaround back into the server
This only touches on the diagnostics in one place instead of multiple as was previously done, since all published diagnostics will go through this code path anyways.
Closes https://github.com/rust-lang/rust-analyzer/issues/13130
Remove auto-config patching from the VSCode client
This was introduced 4 months ago when we drastically changed the config keys. I'd like to remove this given I always felt uneasy doing edits to a users config from within r-a, and by now most if not all users should've swapped to a new enough version of r-a that should've updated their configs.
The extension will continue to work fine even with the outdated keys afterwards since we still do patching server side as well, and that one we'll have to support for quite some more time (if not until a proper 1.0 release where I assume we can allow ourselves some more user facing breakage)
(There also might've been a small bug in here that prevented users with certain outdated keys to prevent them from enabling certain keys for some reason)
chore: remove unused `currentExtensionIsNightly()` in `config.ts`
I was debugging an unrelated issue in rust-analyzer, but came across this unused code and figured that it's fine to send a fully red PR :)
This PR will fix some typos detected by [typos].
There are also some other typos in the function names, variable names, and file
names, which I leave as they are. I'm more certain that typos in comments
should be fixed.
[typos]: https://github.com/crate-ci/typos