Some more small salsa memory improvements
This does limit our lru limits to 2^16 but if you want to set them higher than that you might as well not set them at all. Also makes `LRU` opt-in per query now, allowing us to drop all the unnecessary LRU stuff for most queries
feature: teach rust-analyzer to discover `linked_projects`
This PR's been a long-time coming, but like the title says, it introduces server-side project discovery and removes the extension hooks I previously introduced. I don't think this PR is ready to land, but here are the things I'm feeling squishy about:
- I don't think I like the idea of introducing the `cargo-metadata` command-but-for-everything-else in the `flycheck` module, but the progress reporting infrastructure was too convenient to pass up. Happy to move it elsewhere.
Here are the things I _know_ I need to change:
- For progress reporting, I'm extracting from a `serde_json::Value` that corresponds to `tracing_subsciber::fmt::Layer`'s JSON output. I'd like to make this a bit more structured/documented than the current nonsense I wrote.
- The progress reporting currently hardcodes "Buck"; it should be deriving that from the previously mentioned more-structured-output.
- This doesn't handle *reloading* when a corresponding buildfile is changed. It should be doing that.
<details>
<summary>Anyway, here's a video of rust-analyzer discovering a Buck target.</summary>
https://github.com/rust-lang/rust-analyzer/assets/2067774/be6cd9b9-2c9a-402d-847f-05f860a91df1
</details>
When the user applies the "Extract Variable" assist, the cursor is
positioned at the newly inserted variable. This commit adds a command
to the assist that triggers the rename action in VSCode. This way, the
user can quickly rename the variable after applying the assist.
Fixes part of: #17579
Add an option to use "::" for the external crate prefix.
Fixes#11823 .
Hi I'm very new to rust-analyzer and not sure how the review process are. Can somebody take a look at this PR? thanks!
fix: Fix runnables being incorrectly constructed
I've misunderstood parts of the code here which caused runnables to arbitrarily break :) (I have yet to understand the conditions that made them break though, there is some odd caching involved I feel like ...)
Fixes https://github.com/rust-lang/rust-analyzer/issues/17402
internal: Clean up runnable lsp extension
This feels like a natural addition to me, and also allows us to drop the expect-test hardcoding from the extension. Additionally, `cargoExtraArgs` is pointless, all the client will do is merge it with `cargoArgs` so the server can do that instead of delegating that to the client.
fix: Improve hover text in unlinked file diagnostics
Use full sentences, and mention how to disable the diagnostic if users are intentionally working on unowned files.
![Screenshot 2024-06-12 at 5 55 48 PM](https://github.com/rust-lang/rust-analyzer/assets/70800/c91ee1ed-1c72-495a-9ee3-9e360a5c6977)
(Full disclosure: I've tested a rust-analyzer build in VS Code, but the pop-up logic is currently disabled due to #17062, so I haven't tested that.)
feat: add `toggleLSPLogs` command
Implement client-side command to toggle LSP logs in VSCode.
The command replaces the need to add/remove the `"rust-analyzer.trace.server": "verbose"` setting each time one wants to display logs. I've also updated the docs/ instances that reference the now outdated manual method.
The command labeled `rust-analyzer: Toggle LSP Logs` enables the setting project-wide and opens the relevant trace output channel.
Closes#8233
Allow rust-project.json to include arbitrary shell commands for runnables
This is a follow-up on #16135, resolving the feedback raised :)
Allow rust-project.json to include shell runnables, of the form:
```
{
"build_info": {
"label": "//project/foo:my-crate",
"target_kind": "bin",
"shell_runnables": [
{
"kind": "run",
"program": "buck2",
"args": ["run", "//project/foo:my-crate"]
},
{
"kind": "test_one",
"program": "test_runner",
"args": ["--name=$$TEST_NAME$$"]
}
]
}
}
```
If these runnable configs are present for the current crate in rust-project.json, offer them as runnables in VS Code.
This PR required some boring changes to APIs that previously only handled cargo situations. I've split out these changes as commits labelled 'refactor', so it's easy to see the interesting changes.