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https://github.com/ratatui-org/ratatui
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ed51c4b342
These are simple opinionated methods for creating a terminal that is useful to use in most apps. The new init method creates a crossterm backend writing to stdout, enables raw mode, enters the alternate screen, and sets a panic handler that restores the terminal on panic. A minimal hello world now looks a bit like: ```rust use ratatui::{ crossterm::event::{self, Event}, text::Text, Frame, }; fn main() { let mut terminal = ratatui::init(); loop { terminal .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area())) .expect("Failed to draw"); if matches!(event::read().expect("failed to read event"), Event::Key(_)) { break; } } ratatui::restore(); } ``` A type alias `DefaultTerminal` is added to represent this terminal type and to simplify any cases where applications need to pass this terminal around. It is equivalent to: `Terminal<CrosstermBackend<Stdout>>` We also added `ratatui::try_init()` and `try_restore()`, for situations where you might want to handle initialization errors yourself instead of letting the panic handler fire and cleanup. Simple Apps should prefer the `init` and `restore` functions over these functions. Corresponding functions to allow passing a `TerminalOptions` with a `Viewport` (e.g. inline, fixed) are also available (`init_with_options`, and `try_init_with_options`). The existing code to create a backend and terminal will remain and is not deprecated by this approach. This just provides a simple one line initialization using the common options. --------- Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
127 lines
4 KiB
Rust
127 lines
4 KiB
Rust
//! # [Ratatui] Docs.rs example
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//!
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//! The latest version of this example is available in the [examples] folder in the repository.
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//!
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//! Please note that the examples are designed to be run against the `main` branch of the Github
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//! repository. This means that you may not be able to compile with the latest release version on
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//! crates.io, or the one that you have installed locally.
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//!
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//! See the [examples readme] for more information on finding examples that match the version of the
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//! library you are using.
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//!
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//! [Ratatui]: https://github.com/ratatui/ratatui
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//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
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//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
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use color_eyre::Result;
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use ratatui::{
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crossterm::event::{self, Event, KeyCode},
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layout::{Constraint, Layout},
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style::{Color, Modifier, Style, Stylize},
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text::{Line, Span, Text},
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widgets::{Block, Borders, Paragraph},
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DefaultTerminal, Frame,
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};
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/// Example code for lib.rs
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///
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/// When cargo-rdme supports doc comments that import from code, this will be imported
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/// rather than copied to the lib.rs file.
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fn main() -> Result<()> {
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color_eyre::install()?;
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let first_arg = std::env::args().nth(1).unwrap_or_default();
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let terminal = ratatui::init();
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let app_result = run(terminal, &first_arg);
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ratatui::restore();
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app_result
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}
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fn run(mut terminal: DefaultTerminal, first_arg: &str) -> Result<()> {
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let mut should_quit = false;
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while !should_quit {
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terminal.draw(match first_arg {
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"layout" => layout,
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"styling" => styling,
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_ => hello_world,
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})?;
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should_quit = handle_events()?;
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}
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Ok(())
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}
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fn handle_events() -> std::io::Result<bool> {
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if let Event::Key(key) = event::read()? {
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if key.kind == event::KeyEventKind::Press && key.code == KeyCode::Char('q') {
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return Ok(true);
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}
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}
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Ok(false)
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}
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fn hello_world(frame: &mut Frame) {
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frame.render_widget(
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Paragraph::new("Hello World!").block(Block::bordered().title("Greeting")),
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frame.area(),
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);
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}
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fn layout(frame: &mut Frame) {
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let vertical = Layout::vertical([
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Constraint::Length(1),
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Constraint::Min(0),
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Constraint::Length(1),
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]);
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let horizontal = Layout::horizontal([Constraint::Ratio(1, 2); 2]);
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let [title_bar, main_area, status_bar] = vertical.areas(frame.area());
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let [left, right] = horizontal.areas(main_area);
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frame.render_widget(
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Block::new().borders(Borders::TOP).title("Title Bar"),
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title_bar,
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);
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frame.render_widget(
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Block::new().borders(Borders::TOP).title("Status Bar"),
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status_bar,
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);
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frame.render_widget(Block::bordered().title("Left"), left);
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frame.render_widget(Block::bordered().title("Right"), right);
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}
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fn styling(frame: &mut Frame) {
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let areas = Layout::vertical([
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Min(0),
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])
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.split(frame.area());
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let span1 = Span::raw("Hello ");
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let span2 = Span::styled(
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"World",
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Style::new()
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.fg(Color::Green)
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.bg(Color::White)
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.add_modifier(Modifier::BOLD),
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);
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let span3 = "!".red().on_light_yellow().italic();
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let line = Line::from(vec![span1, span2, span3]);
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let text: Text = Text::from(vec![line]);
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frame.render_widget(Paragraph::new(text), areas[0]);
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// or using the short-hand syntax and implicit conversions
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frame.render_widget(
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Paragraph::new("Hello World!".red().on_white().bold()),
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areas[1],
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);
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// to style the whole widget instead of just the text
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frame.render_widget(
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Paragraph::new("Hello World!").style(Style::new().red().on_white()),
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areas[2],
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);
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// or using the short-hand syntax
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frame.render_widget(Paragraph::new("Hello World!").blue().on_yellow(), areas[3]);
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}
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