mirror of
https://github.com/ratatui-org/ratatui
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573 lines
16 KiB
Markdown
573 lines
16 KiB
Markdown
# Changelog
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## To be released
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## v0.11.0 - 2020-09-20
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### Features
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* Add the dot character as a new type of canvas marker (#350).
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* Support more style modifiers on Windows (#368).
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### Fixes
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* Clearing the terminal through `Terminal::clear` will cause the whole UI to be redrawn (#380).
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* Fix incorrect output when the first diff to draw is on the second cell of the terminal (#347).
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## v0.10.0 - 2020-07-17
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### Breaking changes
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#### Easier cursor management
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A new method has been added to `Frame` called `set_cursor`. It lets you specify where the cursor
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should be placed after the draw call. Furthermore like any other widgets, if you do not set a cursor
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position during a draw call, the cursor is automatically hidden.
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For example:
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```rust
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fn draw_input(f: &mut Frame, app: &App) {
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if app.editing {
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let input_width = app.input.width() as u16;
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// The cursor will be placed just after the last character of the input
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f.set_cursor((input_width + 1, 0));
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} else {
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// We are no longer editing, the cursor does not have to be shown, set_cursor is not called and
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// thus automatically hidden.
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}
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}
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```
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In order to make this possible, the draw closure takes in input `&mut Frame` instead of `mut Frame`.
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#### Advanced text styling
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It has been reported several times that the text styling capabilities were somewhat limited in many
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places of the crate. To solve the issue, this release includes a new set of text primitives that are
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now used by a majority of widgets to provide flexible text styling.
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`Text` is replaced by the following types:
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- `Span`: a string with a unique style.
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- `Spans`: a string with multiple styles.
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- `Text`: a multi-lines string with multiple styles.
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However, you do not always need this complexity so the crate provides `From` implementations to
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let you use simple strings as a default and switch to the previous primitives when you need
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additional styling capabilities.
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For example, the title of a `Block` can be set in the following ways:
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```rust
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// A title with no styling
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Block::default().title("My title");
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// A yellow title
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Block::default().title(Span::styled("My title", Style::default().fg(Color::Yellow)));
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// A title where "My" is bold and "title" is a simple string
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Block::default().title(vec![
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Span::styled("My", Style::default().add_modifier(Modifier::BOLD)),
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Span::from("title")
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]);
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```
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- `Buffer::set_spans` and `Buffer::set_span` were added.
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- `Paragraph::new` expects an input that can be converted to a `Text`.
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- `Block::title_style` is deprecated.
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- `Block::title` expects a `Spans`.
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- `Tabs` expects a list of `Spans`.
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- `Gauge` custom label is now a `Span`.
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- `Axis` title and labels are `Spans` (as a consequence `Chart` no longer has generic bounds).
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#### Incremental styling
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Previously `Style` was used to represent an exhaustive set of style rules to be applied to an UI
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element. It implied that whenever you wanted to change even only one property you had to provide the
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complete style. For example, if you had a `Block` where you wanted to have a green background and
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a title in bold, you had to do the following:
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```rust
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let style = Style::default().bg(Color::Green);
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Block::default()
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.style(style)
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.title("My title")
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// Here we reused the style otherwise the background color would have been reset
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.title_style(style.modifier(Modifier::BOLD));
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```
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In this new release, you may now write this as:
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```rust
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Block::default()
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.style(Style::default().bg(Color::Green))
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// The style is not overidden anymore, we simply add new style rule for the title.
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.title(Span::styled("My title", Style::default().add_modifier(Modifier::BOLD)))
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```
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In addition, the crate now provides a method `patch` to combine two styles into a new set of style
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rules:
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```rust
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let style = Style::default().modifer(Modifier::BOLD);
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let style = style.patch(Style::default().add_modifier(Modifier::ITALIC));
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// style.modifer == Modifier::BOLD | Modifier::ITALIC, the modifier has been enriched not overidden
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```
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- `Style::modifier` has been removed in favor of `Style::add_modifier` and `Style::remove_modifier`.
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- `Buffer::set_style` has been added. `Buffer::set_background` is deprecated.
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- `BarChart::style` no longer set the style of the bars. Use `BarChart::bar_style` in replacement.
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- `Gauge::style` no longer set the style of the gauge. Use `Gauge::gauge_style` in replacement.
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#### List with item on multiple lines
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The `List` widget has been refactored once again to support items with variable heights and complex
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styling.
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- `List::new` expects an input that can be converted to a `Vec<ListItem>` where `ListItem` is a
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wrapper around the item content to provide additional styling capabilities. `ListItem` contains a
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`Text`.
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- `List::items` has been removed.
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```rust
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// Before
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let items = vec![
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"Item1",
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"Item2",
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"Item3"
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];
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List::default().items(items.iters());
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// After
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let items = vec![
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ListItem::new("Item1"),
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ListItem::new("Item2"),
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ListItem::new("Item3"),
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];
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List::new(items);
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```
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See the examples for more advanced usages.
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#### More wrapping options
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`Paragraph::wrap` expects `Wrap` instead of `bool` to let users decided whether they want to trim
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whitespaces when the text is wrapped.
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```rust
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// before
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Paragraph::new(text).wrap(true)
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// after
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Paragraph::new(text).wrap(Wrap { trim: true }) // to have the same behavior
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Paragraph::new(text).wrap(Wrap { trim: false }) // to use the new behavior
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```
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#### Horizontal scrolling in paragraph
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You can now scroll horizontally in `Paragraph`. The argument of `Paragraph::scroll` has thus be
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changed from `u16` to `(u16, u16)`.
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### Features
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#### Serialization of style
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You can now serialize and de-serialize `Style` using the optional `serde` feature.
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## v0.9.5 - 2020-05-21
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### Bug Fixes
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* Fix out of bounds panic in `widgets::Tabs` when the widget is rendered on
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small areas.
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## v0.9.4 - 2020-05-12
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### Bug Fixes
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* Ignore zero-width graphemes in `Buffer::set_stringn`.
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## v0.9.3 - 2020-05-11
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### Bug Fixes
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* Fix usize overflows in `widgets::Chart` when a dataset is empty.
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## v0.9.2 - 2020-05-10
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### Bug Fixes
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* Fix usize overflows in `widgets::canvas::Line` drawing algorithm.
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## v0.9.1 - 2020-04-16
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### Bug Fixes
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* The `List` widget now takes into account the width of the `highlight_symbol`
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when calculating the total width of its items. It prevents items to overflow
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outside of the widget area.
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## v0.9.0 - 2020-04-14
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### Features
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* Introduce stateful widgets, i.e widgets that can take advantage of keeping
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some state around between two draw calls (#210 goes a bit more into the
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details).
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* Allow a `Table` row to be selected.
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```rust
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// State initialization
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let mut state = TableState::default();
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// In the terminal.draw closure
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let header = ["Col1", "Col2", "Col"];
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let rows = [
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Row::Data(["Row11", "Row12", "Row13"].into_iter())
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];
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let table = Table::new(header.into_iter(), rows.into_iter());
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f.render_stateful_widget(table, area, &mut state);
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// In response to some event:
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state.select(Some(1));
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```
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* Add a way to choose the type of border used to draw a block. You can now
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choose from plain, rounded, double and thick lines.
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* Add a `graph_type` property on the `Dataset` of a `Chart` widget. By
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default it will be `Scatter` where the points are drawn as is. An other
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option is `Line` where a line will be draw between each consecutive points
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of the dataset.
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* Style methods are now const, allowing you to initialize const `Style`
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objects.
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* Improve control over whether the legend in the `Chart` widget is shown or
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not. You can now set custom constraints using
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`Chart::hidden_legend_constraints`.
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* Add `Table::header_gap` to add some space between the header and the first
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row.
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* Remove `log` from the dependencies
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* Add a way to use a restricted set of unicode symbols in several widgets to
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improve portability in exchange of a degraded output. (see `BarChart::bar_set`,
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`Sparkline::bar_set` and `Canvas::marker`). You can check how the
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`--enhanced-graphics` flag is used in the demos.
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### Breaking Changes
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* `Widget::render` has been deleted. You should now use `Frame::render_widget`
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to render a widget on the corresponding `Frame`. This makes the `Widget`
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implementation totally decoupled from the `Frame`.
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```rust
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// Before
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Block::default().render(&mut f, size);
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// After
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let block = Block::default();
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f.render_widget(block, size);
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```
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* `Widget::draw` has been renamed to `Widget::render` and the signature has
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been updated to reflect that widgets are consumable objects. Thus the method
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takes `self` instead of `&mut self`.
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```rust
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// Before
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impl Widget for MyWidget {
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fn draw(&mut self, area: Rect, buf: &mut Buffer) {
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}
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}
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/// After
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impl Widget for MyWidget {
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fn render(self, arera: Rect, buf: &mut Buffer) {
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}
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}
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```
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* `Widget::background` has been replaced by `Buffer::set_background`
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```rust
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// Before
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impl Widget for MyWidget {
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fn render(self, arera: Rect, buf: &mut Buffer) {
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self.background(area, buf, self.style.bg);
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}
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}
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// After
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impl Widget for MyWidget {
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fn render(self, arera: Rect, buf: &mut Buffer) {
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buf.set_background(area, self.style.bg);
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}
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}
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```
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* Update the `Shape` trait for objects that can be draw on a `Canvas` widgets.
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Instead of returning an iterator over its points, a `Shape` is given a
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`Painter` object that provides a `paint` as well as a `get_point` method. This
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gives the `Shape` more information about the surface it will be drawn to. In
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particular, this change allows the `Line` shape to use a more precise and
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efficient drawing algorithm (Bresenham's line algorithm).
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* `SelectableList` has been deleted. You can now take advantage of the
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associated `ListState` of the `List` widget to select an item.
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```rust
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// Before
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List::new(&["Item1", "Item2", "Item3"])
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.select(Some(1))
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.render(&mut f, area);
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// After
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// State initialization
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let mut state = ListState::default();
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// In the terminal.draw closure
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let list = List::new(&["Item1", "Item2", "Item3"]);
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f.render_stateful_widget(list, area, &mut state);
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// In response to some events
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state.select(Some(1));
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```
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* `widgets::Marker` has been moved to `symbols::Marker`
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## v0.8.0 - 2019-12-15
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### Breaking Changes
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* Bump crossterm to 0.14.
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* Add cross symbol to the symbols list.
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### Bug Fixes
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* Use the value of `title_style` to style the title of `Axis`.
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## v0.7.0 - 2019-11-29
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### Breaking Changes
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* Use `Constraint` instead of integers to specify the widths of the `Table`
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widget's columns. This will allow more responsive tables.
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```rust
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Table::new(header, row)
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.widths(&[15, 15, 10])
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.render(f, chunk);
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```
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becomes:
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```rust
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Table::new(header, row)
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.widths(&[
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Constraint::Length(15),
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Constraint::Length(15),
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Constraint::Length(10),
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])
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.render(f, chunk);
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```
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* Bump crossterm to 0.13.
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* Use Github Actions for CI (Travis and Azure Pipelines integrations have been deleted).
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### Features
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* Add support for horizontal and vertical margins in `Layout`.
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## v0.6.2 - 2019-07-16
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### Features
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* `Text` implements PartialEq
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### Bug Fixes
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* Avoid overflow errors in canvas
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## v0.6.1 - 2019-06-16
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### Bug Fixes
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* Avoid a division by zero when all values in a barchart are equal to 0.
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* Fix the inverted cursor position in the curses backend.
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* Ensure that the correct terminal size is returned when using the crossterm
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backend.
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* Avoid highlighting the separator after the selected item in the Tabs widget.
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## v0.6.0 - 2019-05-18
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### Breaking Changes
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* Update crossterm backend
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## v0.5.1 - 2019-04-14
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### Bug Fixes
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* Fix a panic in the Sparkline widget
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## v0.5.0 - 2019-03-10
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### Features
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* Add a new curses backend (with Windows support thanks to `pancurses`).
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* Add `Backend::get_cursor` and `Backend::set_cursor` methods to query and
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set the position of the cursor.
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* Add more constructors to the `Crossterm` backend.
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* Add a demo for all backends using a shared UI and application state.
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* Add `Ratio` as a new variant of layout `Constraint`. It can be used to define
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exact ratios constraints.
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### Breaking Changes
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* Add support for multiple modifiers on the same `Style` by changing `Modifier`
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from an enum to a bitflags struct.
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So instead of writing:
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```rust
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let style = Style::default().add_modifier(Modifier::Italic);
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```
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one should use:
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```rust
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let style = Style::default().add_modifier(Modifier::ITALIC);
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// or
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let style = Style::default().add_modifier(Modifier::ITALIC | Modifier::BOLD);
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```
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### Bug Fixes
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* Ensure correct behavoir of the alternate screens with the `Crossterm` backend.
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* Fix out of bounds panic when two `Buffer` are merged.
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## v0.4.0 - 2019-02-03
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### Features
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* Add a new canvas shape: `Rectangle`.
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* Official support of `Crossterm` backend.
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* Make it possible to choose the divider between `Tabs`.
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* Add word wrapping on Paragraph.
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* The gauge widget accepts a ratio (f64 between 0 and 1) in addition of a
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percentage.
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### Breaking Changes
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* Upgrade to Rust 2018 edition.
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### Bug Fixes
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* Fix rendering of double-width characters.
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* Fix race condition on the size of the terminal and expose a size that is
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safe to use when drawing through `Frame::size`.
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* Prevent unsigned int overflow on large screens.
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## v0.3.0 - 2018-11-04
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### Features
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* Add experimental test backend
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## v0.3.0-beta.3 - 2018-09-24
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### Features
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* `show_cursor` is called when `Terminal` is dropped if the cursor is hidden.
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## v0.3.0-beta.2 - 2018-09-23
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### Breaking Changes
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* Remove custom `termion` backends. This is motivated by the fact that
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`termion` structs are meant to be combined/wrapped to provide additional
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functionalities to the terminal (e.g AlternateScreen, Mouse support, ...).
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Thus providing exclusive types do not make a lot of sense and give a false
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hint that additional features cannot be used together. The recommended
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approach is now to create your own version of `stdout`:
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```rust
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let stdout = io::stdout().into_raw_mode()?;
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let stdout = MouseTerminal::from(stdout);
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let stdout = AlternateScreen::from(stdout);
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```
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and then to create the corresponding `termion` backend:
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```rust
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let backend = TermionBackend::new(stdout);
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```
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The resulting code is more verbose but it works with all combinations of
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additional `termion` features.
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## v0.3.0-beta.1 - 2018-09-08
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### Breaking Changes
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* Replace `Item` by a generic and flexible `Text` that can be used in both
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`Paragraph` and `List` widgets.
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* Remove unecessary borrows on `Style`.
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## v0.3.0-beta.0 - 2018-09-04
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### Features
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* Add a basic `Crossterm` backend
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### Breaking Changes
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* Remove `Group` and introduce `Layout` in its place
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- `Terminal` is no longer required to compute a layout
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- `Size` has been renamed `Constraint`
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* Widgets are rendered on a `Frame` instead of a `Terminal` in order to
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avoid mixing `draw` and `render` calls
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* `draw` on `Terminal` expects a closure where the UI is built by rendering
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widgets on the given `Frame`
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* Update `Widget` trait
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- `draw` takes area by value
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- `render` takes a `Frame` instead of a `Terminal`
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* All widgets use the consumable builder pattern
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* `SelectableList` can have no selected item and the highlight symbol is hidden
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in this case
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* Remove markup langage inside `Paragraph`. `Paragraph` now expects an iterator
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of `Text` items
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## v0.2.3 - 2018-06-09
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### Features
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* Add `start_corner` option for `List`
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* Add more text aligment options for `Paragraph`
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## v0.2.2 - 2018-05-06
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### Features
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* `Terminal` implements `Debug`
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### Breaking Changes
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* Use `FnOnce` instead of `FnMut` in Group::render
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## v0.2.1 - 2018-04-01
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### Features
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* Add `AlternateScreenBackend` in `termion` backend
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||
* Add `TermionBackend::with_stdout` in order to let an user of the library
|
||
provides its own termion struct
|
||
* Add tests and documentation for `Buffer::pos_of`
|
||
* Remove leading whitespaces when wrapping text
|
||
|
||
### Bug Fixes
|
||
|
||
* Fix `debug_assert` in `Buffer::pos_of`
|
||
* Pass the style of `SelectableList` to the underlying `List`
|
||
* Fix missing character when wrapping text
|
||
* Fix panic when specifying layout constraints
|
||
|
||
## v0.2.0 - 2017-12-26
|
||
|
||
### Features
|
||
|
||
* Add `MouseBackend` in `termion` backend to handle scroll and mouse events
|
||
* Add generic `Item` for items in a `List`
|
||
* Drop `log4rs` as a dev-dependencies in favor of `stderrlog`
|
||
|
||
### Breaking Changes
|
||
|
||
* Rename `TermionBackend` to `RawBackend` (to distinguish it from the `MouseBackend`)
|
||
* Generic parameters for `List` to allow passing iterators as items
|
||
* Generic parameters for `Table` to allow using iterators as rows and header
|
||
* Generic parameters for `Tabs`
|
||
* Rename `border` bitflags to `Borders`
|