ratatui/examples/docsrs.rs
Josh McKinney ed51c4b342
feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.

A minimal hello world now looks a bit like:

```rust
use ratatui::{
    crossterm::event::{self, Event},
    text::Text,
    Frame,
};

fn main() {
    let mut terminal = ratatui::init();
    loop {
        terminal
            .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
            .expect("Failed to draw");
        if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
            break;
        }
    }
    ratatui::restore();
}
```

A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`

We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.

Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).

The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.

---------

Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 15:16:35 +03:00

127 lines
4 KiB
Rust

//! # [Ratatui] Docs.rs example
//!
//! The latest version of this example is available in the [examples] folder in the repository.
//!
//! Please note that the examples are designed to be run against the `main` branch of the Github
//! repository. This means that you may not be able to compile with the latest release version on
//! crates.io, or the one that you have installed locally.
//!
//! See the [examples readme] for more information on finding examples that match the version of the
//! library you are using.
//!
//! [Ratatui]: https://github.com/ratatui/ratatui
//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
use color_eyre::Result;
use ratatui::{
crossterm::event::{self, Event, KeyCode},
layout::{Constraint, Layout},
style::{Color, Modifier, Style, Stylize},
text::{Line, Span, Text},
widgets::{Block, Borders, Paragraph},
DefaultTerminal, Frame,
};
/// Example code for lib.rs
///
/// When cargo-rdme supports doc comments that import from code, this will be imported
/// rather than copied to the lib.rs file.
fn main() -> Result<()> {
color_eyre::install()?;
let first_arg = std::env::args().nth(1).unwrap_or_default();
let terminal = ratatui::init();
let app_result = run(terminal, &first_arg);
ratatui::restore();
app_result
}
fn run(mut terminal: DefaultTerminal, first_arg: &str) -> Result<()> {
let mut should_quit = false;
while !should_quit {
terminal.draw(match first_arg {
"layout" => layout,
"styling" => styling,
_ => hello_world,
})?;
should_quit = handle_events()?;
}
Ok(())
}
fn handle_events() -> std::io::Result<bool> {
if let Event::Key(key) = event::read()? {
if key.kind == event::KeyEventKind::Press && key.code == KeyCode::Char('q') {
return Ok(true);
}
}
Ok(false)
}
fn hello_world(frame: &mut Frame) {
frame.render_widget(
Paragraph::new("Hello World!").block(Block::bordered().title("Greeting")),
frame.area(),
);
}
fn layout(frame: &mut Frame) {
let vertical = Layout::vertical([
Constraint::Length(1),
Constraint::Min(0),
Constraint::Length(1),
]);
let horizontal = Layout::horizontal([Constraint::Ratio(1, 2); 2]);
let [title_bar, main_area, status_bar] = vertical.areas(frame.area());
let [left, right] = horizontal.areas(main_area);
frame.render_widget(
Block::new().borders(Borders::TOP).title("Title Bar"),
title_bar,
);
frame.render_widget(
Block::new().borders(Borders::TOP).title("Status Bar"),
status_bar,
);
frame.render_widget(Block::bordered().title("Left"), left);
frame.render_widget(Block::bordered().title("Right"), right);
}
fn styling(frame: &mut Frame) {
let areas = Layout::vertical([
Constraint::Length(1),
Constraint::Length(1),
Constraint::Length(1),
Constraint::Length(1),
Constraint::Min(0),
])
.split(frame.area());
let span1 = Span::raw("Hello ");
let span2 = Span::styled(
"World",
Style::new()
.fg(Color::Green)
.bg(Color::White)
.add_modifier(Modifier::BOLD),
);
let span3 = "!".red().on_light_yellow().italic();
let line = Line::from(vec![span1, span2, span3]);
let text: Text = Text::from(vec![line]);
frame.render_widget(Paragraph::new(text), areas[0]);
// or using the short-hand syntax and implicit conversions
frame.render_widget(
Paragraph::new("Hello World!".red().on_white().bold()),
areas[1],
);
// to style the whole widget instead of just the text
frame.render_widget(
Paragraph::new("Hello World!").style(Style::new().red().on_white()),
areas[2],
);
// or using the short-hand syntax
frame.render_widget(Paragraph::new("Hello World!").blue().on_yellow(), areas[3]);
}