ratatui/examples/constraints.rs
Josh McKinney ed51c4b342
feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.

A minimal hello world now looks a bit like:

```rust
use ratatui::{
    crossterm::event::{self, Event},
    text::Text,
    Frame,
};

fn main() {
    let mut terminal = ratatui::init();
    loop {
        terminal
            .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
            .expect("Failed to draw");
        if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
            break;
        }
    }
    ratatui::restore();
}
```

A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`

We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.

Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).

The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.

---------

Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 15:16:35 +03:00

405 lines
14 KiB
Rust

//! # [Ratatui] Constraints example
//!
//! The latest version of this example is available in the [examples] folder in the repository.
//!
//! Please note that the examples are designed to be run against the `main` branch of the Github
//! repository. This means that you may not be able to compile with the latest release version on
//! crates.io, or the one that you have installed locally.
//!
//! See the [examples readme] for more information on finding examples that match the version of the
//! library you are using.
//!
//! [Ratatui]: https://github.com/ratatui/ratatui
//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
use color_eyre::Result;
use ratatui::{
buffer::Buffer,
crossterm::event::{self, Event, KeyCode, KeyEventKind},
layout::{
Constraint::{self, Fill, Length, Max, Min, Percentage, Ratio},
Layout, Rect,
},
style::{palette::tailwind, Color, Modifier, Style, Stylize},
symbols,
text::Line,
widgets::{
Block, Padding, Paragraph, Scrollbar, ScrollbarOrientation, ScrollbarState, StatefulWidget,
Tabs, Widget,
},
DefaultTerminal,
};
use strum::{Display, EnumIter, FromRepr, IntoEnumIterator};
const SPACER_HEIGHT: u16 = 0;
const ILLUSTRATION_HEIGHT: u16 = 4;
const EXAMPLE_HEIGHT: u16 = ILLUSTRATION_HEIGHT + SPACER_HEIGHT;
// priority 2
const MIN_COLOR: Color = tailwind::BLUE.c900;
const MAX_COLOR: Color = tailwind::BLUE.c800;
// priority 3
const LENGTH_COLOR: Color = tailwind::SLATE.c700;
const PERCENTAGE_COLOR: Color = tailwind::SLATE.c800;
const RATIO_COLOR: Color = tailwind::SLATE.c900;
// priority 4
const FILL_COLOR: Color = tailwind::SLATE.c950;
fn main() -> Result<()> {
color_eyre::install()?;
let terminal = ratatui::init();
let app_result = App::default().run(terminal);
ratatui::restore();
app_result
}
#[derive(Default, Clone, Copy)]
struct App {
selected_tab: SelectedTab,
scroll_offset: u16,
max_scroll_offset: u16,
state: AppState,
}
/// Tabs for the different examples
///
/// The order of the variants is the order in which they are displayed.
#[derive(Default, Debug, Copy, Clone, Display, FromRepr, EnumIter, PartialEq, Eq)]
enum SelectedTab {
#[default]
Min,
Max,
Length,
Percentage,
Ratio,
Fill,
}
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
enum AppState {
#[default]
Running,
Quit,
}
impl App {
fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> {
self.update_max_scroll_offset();
while self.is_running() {
terminal.draw(|frame| frame.render_widget(self, frame.area()))?;
self.handle_events()?;
}
Ok(())
}
fn update_max_scroll_offset(&mut self) {
self.max_scroll_offset = (self.selected_tab.get_example_count() - 1) * EXAMPLE_HEIGHT;
}
fn is_running(self) -> bool {
self.state == AppState::Running
}
fn handle_events(&mut self) -> Result<()> {
if let Event::Key(key) = event::read()? {
if key.kind != KeyEventKind::Press {
return Ok(());
}
match key.code {
KeyCode::Char('q') | KeyCode::Esc => self.quit(),
KeyCode::Char('l') | KeyCode::Right => self.next(),
KeyCode::Char('h') | KeyCode::Left => self.previous(),
KeyCode::Char('j') | KeyCode::Down => self.down(),
KeyCode::Char('k') | KeyCode::Up => self.up(),
KeyCode::Char('g') | KeyCode::Home => self.top(),
KeyCode::Char('G') | KeyCode::End => self.bottom(),
_ => (),
}
}
Ok(())
}
fn quit(&mut self) {
self.state = AppState::Quit;
}
fn next(&mut self) {
self.selected_tab = self.selected_tab.next();
self.update_max_scroll_offset();
self.scroll_offset = 0;
}
fn previous(&mut self) {
self.selected_tab = self.selected_tab.previous();
self.update_max_scroll_offset();
self.scroll_offset = 0;
}
fn up(&mut self) {
self.scroll_offset = self.scroll_offset.saturating_sub(1);
}
fn down(&mut self) {
self.scroll_offset = self
.scroll_offset
.saturating_add(1)
.min(self.max_scroll_offset);
}
fn top(&mut self) {
self.scroll_offset = 0;
}
fn bottom(&mut self) {
self.scroll_offset = self.max_scroll_offset;
}
}
impl Widget for App {
fn render(self, area: Rect, buf: &mut Buffer) {
let [tabs, axis, demo] = Layout::vertical([Length(3), Length(3), Fill(0)]).areas(area);
self.render_tabs(tabs, buf);
Self::render_axis(axis, buf);
self.render_demo(demo, buf);
}
}
impl App {
fn render_tabs(self, area: Rect, buf: &mut Buffer) {
let titles = SelectedTab::iter().map(SelectedTab::to_tab_title);
let block = Block::new()
.title("Constraints ".bold())
.title(" Use h l or ◄ ► to change tab and j k or ▲ ▼ to scroll");
Tabs::new(titles)
.block(block)
.highlight_style(Modifier::REVERSED)
.select(self.selected_tab as usize)
.padding("", "")
.divider(" ")
.render(area, buf);
}
fn render_axis(area: Rect, buf: &mut Buffer) {
let width = area.width as usize;
// a bar like `<----- 80 px ----->`
let width_label = format!("{width} px");
let width_bar = format!(
"<{width_label:-^width$}>",
width = width - width_label.len() / 2
);
Paragraph::new(width_bar.dark_gray())
.centered()
.block(Block::new().padding(Padding {
left: 0,
right: 0,
top: 1,
bottom: 0,
}))
.render(area, buf);
}
/// Render the demo content
///
/// This function renders the demo content into a separate buffer and then splices the buffer
/// into the main buffer. This is done to make it possible to handle scrolling easily.
#[allow(clippy::cast_possible_truncation)]
fn render_demo(self, area: Rect, buf: &mut Buffer) {
// render demo content into a separate buffer so all examples fit we add an extra
// area.height to make sure the last example is fully visible even when the scroll offset is
// at the max
let height = self.selected_tab.get_example_count() * EXAMPLE_HEIGHT;
let demo_area = Rect::new(0, 0, area.width, height + area.height);
let mut demo_buf = Buffer::empty(demo_area);
let scrollbar_needed = self.scroll_offset != 0 || height > area.height;
let content_area = if scrollbar_needed {
Rect {
width: demo_area.width - 1,
..demo_area
}
} else {
demo_area
};
self.selected_tab.render(content_area, &mut demo_buf);
let visible_content = demo_buf
.content
.into_iter()
.skip((demo_area.width * self.scroll_offset) as usize)
.take(area.area() as usize);
for (i, cell) in visible_content.enumerate() {
let x = i as u16 % area.width;
let y = i as u16 / area.width;
buf[(area.x + x, area.y + y)] = cell;
}
if scrollbar_needed {
let mut state = ScrollbarState::new(self.max_scroll_offset as usize)
.position(self.scroll_offset as usize);
Scrollbar::new(ScrollbarOrientation::VerticalRight).render(area, buf, &mut state);
}
}
}
impl SelectedTab {
/// Get the previous tab, if there is no previous tab return the current tab.
fn previous(self) -> Self {
let current_index: usize = self as usize;
let previous_index = current_index.saturating_sub(1);
Self::from_repr(previous_index).unwrap_or(self)
}
/// Get the next tab, if there is no next tab return the current tab.
fn next(self) -> Self {
let current_index = self as usize;
let next_index = current_index.saturating_add(1);
Self::from_repr(next_index).unwrap_or(self)
}
const fn get_example_count(self) -> u16 {
#[allow(clippy::match_same_arms)]
match self {
Self::Length => 4,
Self::Percentage => 5,
Self::Ratio => 4,
Self::Fill => 2,
Self::Min => 5,
Self::Max => 5,
}
}
fn to_tab_title(value: Self) -> Line<'static> {
let text = format!(" {value} ");
let color = match value {
Self::Length => LENGTH_COLOR,
Self::Percentage => PERCENTAGE_COLOR,
Self::Ratio => RATIO_COLOR,
Self::Fill => FILL_COLOR,
Self::Min => MIN_COLOR,
Self::Max => MAX_COLOR,
};
text.fg(tailwind::SLATE.c200).bg(color).into()
}
}
impl Widget for SelectedTab {
fn render(self, area: Rect, buf: &mut Buffer) {
match self {
Self::Length => Self::render_length_example(area, buf),
Self::Percentage => Self::render_percentage_example(area, buf),
Self::Ratio => Self::render_ratio_example(area, buf),
Self::Fill => Self::render_fill_example(area, buf),
Self::Min => Self::render_min_example(area, buf),
Self::Max => Self::render_max_example(area, buf),
}
}
}
impl SelectedTab {
fn render_length_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, example3, _] =
Layout::vertical([Length(EXAMPLE_HEIGHT); 4]).areas(area);
Example::new(&[Length(20), Length(20)]).render(example1, buf);
Example::new(&[Length(20), Min(20)]).render(example2, buf);
Example::new(&[Length(20), Max(20)]).render(example3, buf);
}
fn render_percentage_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, example3, example4, example5, _] =
Layout::vertical([Length(EXAMPLE_HEIGHT); 6]).areas(area);
Example::new(&[Percentage(75), Fill(0)]).render(example1, buf);
Example::new(&[Percentage(25), Fill(0)]).render(example2, buf);
Example::new(&[Percentage(50), Min(20)]).render(example3, buf);
Example::new(&[Percentage(0), Max(0)]).render(example4, buf);
Example::new(&[Percentage(0), Fill(0)]).render(example5, buf);
}
fn render_ratio_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, example3, example4, _] =
Layout::vertical([Length(EXAMPLE_HEIGHT); 5]).areas(area);
Example::new(&[Ratio(1, 2); 2]).render(example1, buf);
Example::new(&[Ratio(1, 4); 4]).render(example2, buf);
Example::new(&[Ratio(1, 2), Ratio(1, 3), Ratio(1, 4)]).render(example3, buf);
Example::new(&[Ratio(1, 2), Percentage(25), Length(10)]).render(example4, buf);
}
fn render_fill_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, _] = Layout::vertical([Length(EXAMPLE_HEIGHT); 3]).areas(area);
Example::new(&[Fill(1), Fill(2), Fill(3)]).render(example1, buf);
Example::new(&[Fill(1), Percentage(50), Fill(1)]).render(example2, buf);
}
fn render_min_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, example3, example4, example5, _] =
Layout::vertical([Length(EXAMPLE_HEIGHT); 6]).areas(area);
Example::new(&[Percentage(100), Min(0)]).render(example1, buf);
Example::new(&[Percentage(100), Min(20)]).render(example2, buf);
Example::new(&[Percentage(100), Min(40)]).render(example3, buf);
Example::new(&[Percentage(100), Min(60)]).render(example4, buf);
Example::new(&[Percentage(100), Min(80)]).render(example5, buf);
}
fn render_max_example(area: Rect, buf: &mut Buffer) {
let [example1, example2, example3, example4, example5, _] =
Layout::vertical([Length(EXAMPLE_HEIGHT); 6]).areas(area);
Example::new(&[Percentage(0), Max(0)]).render(example1, buf);
Example::new(&[Percentage(0), Max(20)]).render(example2, buf);
Example::new(&[Percentage(0), Max(40)]).render(example3, buf);
Example::new(&[Percentage(0), Max(60)]).render(example4, buf);
Example::new(&[Percentage(0), Max(80)]).render(example5, buf);
}
}
struct Example {
constraints: Vec<Constraint>,
}
impl Example {
fn new(constraints: &[Constraint]) -> Self {
Self {
constraints: constraints.into(),
}
}
}
impl Widget for Example {
fn render(self, area: Rect, buf: &mut Buffer) {
let [area, _] =
Layout::vertical([Length(ILLUSTRATION_HEIGHT), Length(SPACER_HEIGHT)]).areas(area);
let blocks = Layout::horizontal(&self.constraints).split(area);
for (block, constraint) in blocks.iter().zip(&self.constraints) {
Self::illustration(*constraint, block.width).render(*block, buf);
}
}
}
impl Example {
fn illustration(constraint: Constraint, width: u16) -> impl Widget {
let color = match constraint {
Constraint::Length(_) => LENGTH_COLOR,
Constraint::Percentage(_) => PERCENTAGE_COLOR,
Constraint::Ratio(_, _) => RATIO_COLOR,
Constraint::Fill(_) => FILL_COLOR,
Constraint::Min(_) => MIN_COLOR,
Constraint::Max(_) => MAX_COLOR,
};
let fg = Color::White;
let title = format!("{constraint}");
let content = format!("{width} px");
let text = format!("{title}\n{content}");
let block = Block::bordered()
.border_set(symbols::border::QUADRANT_OUTSIDE)
.border_style(Style::reset().fg(color).reversed())
.style(Style::default().fg(fg).bg(color));
Paragraph::new(text).centered().block(block)
}
}