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https://github.com/ratatui-org/ratatui
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These are simple opinionated methods for creating a terminal that is useful to use in most apps. The new init method creates a crossterm backend writing to stdout, enables raw mode, enters the alternate screen, and sets a panic handler that restores the terminal on panic. A minimal hello world now looks a bit like: ```rust use ratatui::{ crossterm::event::{self, Event}, text::Text, Frame, }; fn main() { let mut terminal = ratatui::init(); loop { terminal .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area())) .expect("Failed to draw"); if matches!(event::read().expect("failed to read event"), Event::Key(_)) { break; } } ratatui::restore(); } ``` A type alias `DefaultTerminal` is added to represent this terminal type and to simplify any cases where applications need to pass this terminal around. It is equivalent to: `Terminal<CrosstermBackend<Stdout>>` We also added `ratatui::try_init()` and `try_restore()`, for situations where you might want to handle initialization errors yourself instead of letting the panic handler fire and cleanup. Simple Apps should prefer the `init` and `restore` functions over these functions. Corresponding functions to allow passing a `TerminalOptions` with a `Viewport` (e.g. inline, fixed) are also available (`init_with_options`, and `try_init_with_options`). The existing code to create a backend and terminal will remain and is not deprecated by this approach. This just provides a simple one line initialization using the common options. --------- Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
214 lines
7.7 KiB
Rust
214 lines
7.7 KiB
Rust
//! # [Ratatui] Block example
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//!
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//! The latest version of this example is available in the [examples] folder in the repository.
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//!
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//! Please note that the examples are designed to be run against the `main` branch of the Github
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//! repository. This means that you may not be able to compile with the latest release version on
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//! crates.io, or the one that you have installed locally.
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//!
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//! See the [examples readme] for more information on finding examples that match the version of the
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//! library you are using.
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//!
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//! [Ratatui]: https://github.com/ratatui/ratatui
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//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
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//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
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use color_eyre::Result;
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use itertools::Itertools;
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use ratatui::{
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crossterm::event::{self, Event, KeyCode, KeyEventKind},
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layout::{Alignment, Constraint, Layout, Rect},
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style::{Style, Stylize},
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text::Line,
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widgets::{
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block::{Position, Title},
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Block, BorderType, Borders, Padding, Paragraph, Wrap,
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},
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DefaultTerminal, Frame,
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};
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fn main() -> Result<()> {
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color_eyre::install()?;
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let terminal = ratatui::init();
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let result = run(terminal);
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ratatui::restore();
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result
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}
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fn run(mut terminal: DefaultTerminal) -> Result<()> {
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loop {
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terminal.draw(draw)?;
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if let Event::Key(key) = event::read()? {
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if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
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break Ok(());
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}
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}
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}
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}
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fn draw(frame: &mut Frame) {
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let (title_area, layout) = calculate_layout(frame.area());
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render_title(frame, title_area);
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let paragraph = placeholder_paragraph();
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render_borders(¶graph, Borders::ALL, frame, layout[0][0]);
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render_borders(¶graph, Borders::NONE, frame, layout[0][1]);
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render_borders(¶graph, Borders::LEFT, frame, layout[1][0]);
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render_borders(¶graph, Borders::RIGHT, frame, layout[1][1]);
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render_borders(¶graph, Borders::TOP, frame, layout[2][0]);
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render_borders(¶graph, Borders::BOTTOM, frame, layout[2][1]);
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render_border_type(¶graph, BorderType::Plain, frame, layout[3][0]);
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render_border_type(¶graph, BorderType::Rounded, frame, layout[3][1]);
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render_border_type(¶graph, BorderType::Double, frame, layout[4][0]);
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render_border_type(¶graph, BorderType::Thick, frame, layout[4][1]);
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render_styled_block(¶graph, frame, layout[5][0]);
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render_styled_borders(¶graph, frame, layout[5][1]);
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render_styled_title(¶graph, frame, layout[6][0]);
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render_styled_title_content(¶graph, frame, layout[6][1]);
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render_multiple_titles(¶graph, frame, layout[7][0]);
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render_multiple_title_positions(¶graph, frame, layout[7][1]);
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render_padding(¶graph, frame, layout[8][0]);
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render_nested_blocks(¶graph, frame, layout[8][1]);
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}
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/// Calculate the layout of the UI elements.
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///
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/// Returns a tuple of the title area and the main areas.
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fn calculate_layout(area: Rect) -> (Rect, Vec<Vec<Rect>>) {
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let main_layout = Layout::vertical([Constraint::Length(1), Constraint::Min(0)]);
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let block_layout = Layout::vertical([Constraint::Max(4); 9]);
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let [title_area, main_area] = main_layout.areas(area);
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let main_areas = block_layout
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.split(main_area)
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.iter()
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.map(|&area| {
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Layout::horizontal([Constraint::Percentage(50), Constraint::Percentage(50)])
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.split(area)
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.to_vec()
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})
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.collect_vec();
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(title_area, main_areas)
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}
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fn render_title(frame: &mut Frame, area: Rect) {
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frame.render_widget(
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Paragraph::new("Block example. Press q to quit")
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.dark_gray()
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.alignment(Alignment::Center),
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area,
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);
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}
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fn placeholder_paragraph() -> Paragraph<'static> {
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let text = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.";
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Paragraph::new(text.dark_gray()).wrap(Wrap { trim: true })
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}
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fn render_borders(paragraph: &Paragraph, border: Borders, frame: &mut Frame, area: Rect) {
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let block = Block::new()
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.borders(border)
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.title(format!("Borders::{border:#?}"));
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_border_type(
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paragraph: &Paragraph,
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border_type: BorderType,
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frame: &mut Frame,
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area: Rect,
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) {
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let block = Block::bordered()
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.border_type(border_type)
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.title(format!("BorderType::{border_type:#?}"));
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_styled_borders(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.border_style(Style::new().blue().on_white().bold().italic())
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.title("Styled borders");
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_styled_block(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.style(Style::new().blue().on_white().bold().italic())
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.title("Styled block");
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_styled_title(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.title("Styled title")
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.title_style(Style::new().blue().on_white().bold().italic());
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_styled_title_content(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let title = Line::from(vec![
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"Styled ".blue().on_white().bold().italic(),
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"title content".red().on_white().bold().italic(),
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]);
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let block = Block::bordered().title(title);
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_multiple_titles(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.title("Multiple".blue().on_white().bold().italic())
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.title("Titles".red().on_white().bold().italic());
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_multiple_title_positions(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.title(
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Title::from("top left")
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.position(Position::Top)
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.alignment(Alignment::Left),
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)
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.title(
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Title::from("top center")
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.position(Position::Top)
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.alignment(Alignment::Center),
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)
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.title(
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Title::from("top right")
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.position(Position::Top)
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.alignment(Alignment::Right),
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)
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.title(
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Title::from("bottom left")
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.position(Position::Bottom)
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.alignment(Alignment::Left),
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)
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.title(
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Title::from("bottom center")
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.position(Position::Bottom)
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.alignment(Alignment::Center),
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)
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.title(
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Title::from("bottom right")
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.position(Position::Bottom)
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.alignment(Alignment::Right),
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);
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_padding(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let block = Block::bordered()
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.padding(Padding::new(5, 10, 1, 2))
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.title("Padding");
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frame.render_widget(paragraph.clone().block(block), area);
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}
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fn render_nested_blocks(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
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let outer_block = Block::bordered().title("Outer block");
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let inner_block = Block::bordered().title("Inner block");
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let inner = outer_block.inner(area);
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frame.render_widget(outer_block, area);
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frame.render_widget(paragraph.clone().block(inner_block), inner);
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}
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