These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
This is a simplification of the public API that is helpful for new users
that are not familiar with how rust re-exports work, and helps avoid
clashes with other modules in the backends that are named terminal.
BREAKING CHANGE: The `terminal` module is now private and can not be
used directly. The types under this module are exported from the root of
the crate.
```diff
- use ratatui::terminal::{CompletedFrame, Frame, Terminal, TerminalOptions, ViewPort};
+ use ratatui::{CompletedFrame, Frame, Terminal, TerminalOptions, ViewPort};
```
Fixes: https://github.com/ratatui-org/ratatui/issues/1210
Consensus is that explicit imports make it easier to understand the
example code. This commit removes the prelude import from all examples
and replaces it with the necessary imports, and expands other glob
imports (widget::*, Constraint::*, KeyCode::*, etc.) everywhere else.
Prelude glob imports not in examples are not covered by this PR.
See https://github.com/ratatui-org/ratatui/issues/1150 for more details.
`crossterm`, `termion`, and `termwiz` can now be accessed as
`ratatui::{crossterm, termion, termwiz}` respectively. This makes it
possible to just add the Ratatui crate as a dependency and use the
backend of choice without having to add the backend crates as
dependencies.
To update existing code, replace all instances of `crossterm::` with
`ratatui::crossterm::`, `termion::` with `ratatui::termion::`, and
`termwiz::` with `ratatui::termwiz::`.
`Block::bordered()` is shorter than
`Block::new().borders(Borders::ALL)`, requires one less import
(`Borders`) and in case `Block::default()` was used before can even be
`const`.
Fixes many not yet enabled lints (mostly pedantic) on everything that is
not the lib (examples, benchs, tests). Therefore, this is not containing
anything that can be a breaking change.
Lints are not enabled as that should be the job of #974. I created this
as a separate PR as its mostly independent and would only clutter up the
diff of #974 even more.
Also see
https://github.com/ratatui-org/ratatui/pull/974#discussion_r1506458743
---------
Co-authored-by: Josh McKinney <joshka@users.noreply.github.com>
This change simplifys UI code that uses the Frame type. E.g.:
```rust
fn draw<B: Backend>(frame: &mut Frame<B>) {
// ...
}
```
Frame was generic over Backend because it stored a reference to the
terminal in the field. Instead it now directly stores the viewport area
and current buffer. These are provided at creation time and are valid
for the duration of the frame.
BREAKING CHANGE: Frame is no longer generic over Backend. Code that
accepted `Frame<Backend>` will now need to accept `Frame`. To migrate
existing code, remove any generic parameters from code that uses an
instance of a Frame. E.g. the above code becomes:
```rust
fn draw(frame: &mut Frame) {
// ...
}
```
Previously the layout used the floor of the calculated start and width
as the value to use for the split Rects. This resulted in gaps between
the split rects.
This change modifies the layout to round to the nearest column instead
of taking the floor of the start and width. This results in the start
and end of each rect being rounded the same way and being strictly
adjacent without gaps.
Because there is a required constraint that ensures that the last end is
equal to the area end, there is no longer the need to fixup the last
item width when the fill (as e.g. width = x.99 now rounds to x+1 not x).
The colors example has been updated to use Ratio(1, 8) instead of
Percentage(13), as this now renders without gaps for all possible sizes,
whereas previously it would have left odd gaps between columns.