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//! # [Ratatui] Line Gauge example
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//!
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//! The latest version of this example is available in the [examples] folder in the repository.
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//!
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//! Please note that the examples are designed to be run against the `main` branch of the Github
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//! repository. This means that you may not be able to compile with the latest release version on
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//! crates.io, or the one that you have installed locally.
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//!
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//! See the [examples readme] for more information on finding examples that match the version of the
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//! library you are using.
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//!
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//! [Ratatui]: https://github.com/ratatui/ratatui
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//! [examples]: https://github.com/ratatui/ratatui/blob/main/examples
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//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
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2024-05-24 18:42:52 +00:00
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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use std::time::Duration;
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2024-05-24 18:42:52 +00:00
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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use color_eyre::Result;
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2024-05-24 18:42:52 +00:00
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use ratatui::{
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2024-05-29 11:42:29 +00:00
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buffer::Buffer,
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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crossterm::event::{self, Event, KeyCode, KeyEventKind},
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2024-05-29 11:42:29 +00:00
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layout::{Alignment, Constraint, Layout, Rect},
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style::{palette::tailwind, Color, Style, Stylize},
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widgets::{block::Title, Block, Borders, LineGauge, Padding, Paragraph, Widget},
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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DefaultTerminal,
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2024-05-24 18:42:52 +00:00
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};
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const CUSTOM_LABEL_COLOR: Color = tailwind::SLATE.c200;
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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fn main() -> Result<()> {
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color_eyre::install()?;
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let terminal = ratatui::init();
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let app_result = App::default().run(terminal);
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ratatui::restore();
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app_result
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}
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2024-05-24 18:42:52 +00:00
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#[derive(Debug, Default, Clone, Copy)]
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struct App {
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state: AppState,
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progress_columns: u16,
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progress: f64,
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}
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#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
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enum AppState {
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#[default]
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Running,
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Started,
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Quitting,
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}
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impl App {
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> {
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2024-05-24 18:42:52 +00:00
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while self.state != AppState::Quitting {
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feat(terminal): Add ratatui::init() and restore() methods (#1289)
These are simple opinionated methods for creating a terminal that is
useful to use in most apps. The new init method creates a crossterm
backend writing to stdout, enables raw mode, enters the alternate
screen, and sets a panic handler that restores the terminal on panic.
A minimal hello world now looks a bit like:
```rust
use ratatui::{
crossterm::event::{self, Event},
text::Text,
Frame,
};
fn main() {
let mut terminal = ratatui::init();
loop {
terminal
.draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area()))
.expect("Failed to draw");
if matches!(event::read().expect("failed to read event"), Event::Key(_)) {
break;
}
}
ratatui::restore();
}
```
A type alias `DefaultTerminal` is added to represent this terminal
type and to simplify any cases where applications need to pass this
terminal around. It is equivalent to:
`Terminal<CrosstermBackend<Stdout>>`
We also added `ratatui::try_init()` and `try_restore()`, for situations
where you might want to handle initialization errors yourself instead
of letting the panic handler fire and cleanup. Simple Apps should
prefer the `init` and `restore` functions over these functions.
Corresponding functions to allow passing a `TerminalOptions` with
a `Viewport` (e.g. inline, fixed) are also available
(`init_with_options`,
and `try_init_with_options`).
The existing code to create a backend and terminal will remain and
is not deprecated by this approach. This just provides a simple one
line initialization using the common options.
---------
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
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terminal.draw(|frame| frame.render_widget(&self, frame.area()))?;
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2024-05-24 18:42:52 +00:00
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self.handle_events()?;
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self.update(terminal.size()?.width);
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}
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Ok(())
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}
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fn update(&mut self, terminal_width: u16) {
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if self.state != AppState::Started {
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return;
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}
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self.progress_columns = (self.progress_columns + 1).clamp(0, terminal_width);
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self.progress = f64::from(self.progress_columns) / f64::from(terminal_width);
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}
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fn handle_events(&mut self) -> Result<()> {
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let timeout = Duration::from_secs_f32(1.0 / 20.0);
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if event::poll(timeout)? {
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if let Event::Key(key) = event::read()? {
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if key.kind == KeyEventKind::Press {
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match key.code {
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KeyCode::Char(' ') | KeyCode::Enter => self.start(),
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KeyCode::Char('q') | KeyCode::Esc => self.quit(),
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_ => {}
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}
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}
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}
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}
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Ok(())
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}
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fn start(&mut self) {
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self.state = AppState::Started;
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}
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fn quit(&mut self) {
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self.state = AppState::Quitting;
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}
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}
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impl Widget for &App {
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fn render(self, area: Rect, buf: &mut Buffer) {
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use Constraint::{Length, Min, Ratio};
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let layout = Layout::vertical([Length(2), Min(0), Length(1)]);
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let [header_area, main_area, footer_area] = layout.areas(area);
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let layout = Layout::vertical([Ratio(1, 3); 3]);
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let [gauge1_area, gauge2_area, gauge3_area] = layout.areas(main_area);
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header().render(header_area, buf);
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footer().render(footer_area, buf);
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self.render_gauge1(gauge1_area, buf);
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self.render_gauge2(gauge2_area, buf);
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self.render_gauge3(gauge3_area, buf);
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}
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}
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fn header() -> impl Widget {
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Paragraph::new("Ratatui Line Gauge Example")
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.bold()
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.alignment(Alignment::Center)
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.fg(CUSTOM_LABEL_COLOR)
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}
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fn footer() -> impl Widget {
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Paragraph::new("Press ENTER / SPACE to start")
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.alignment(Alignment::Center)
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.fg(CUSTOM_LABEL_COLOR)
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.bold()
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}
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impl App {
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fn render_gauge1(&self, area: Rect, buf: &mut Buffer) {
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let title = title_block("Blue / red only foreground");
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LineGauge::default()
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.block(title)
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.filled_style(Style::default().fg(Color::Blue))
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.unfilled_style(Style::default().fg(Color::Red))
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.label("Foreground:")
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.ratio(self.progress)
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.render(area, buf);
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}
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fn render_gauge2(&self, area: Rect, buf: &mut Buffer) {
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let title = title_block("Blue / red only background");
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LineGauge::default()
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.block(title)
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.filled_style(Style::default().fg(Color::Blue).bg(Color::Blue))
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.unfilled_style(Style::default().fg(Color::Red).bg(Color::Red))
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.label("Background:")
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.ratio(self.progress)
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.render(area, buf);
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}
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fn render_gauge3(&self, area: Rect, buf: &mut Buffer) {
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let title = title_block("Fully styled with background");
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LineGauge::default()
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.block(title)
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.filled_style(
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Style::default()
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.fg(tailwind::BLUE.c400)
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.bg(tailwind::BLUE.c600),
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)
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.unfilled_style(
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Style::default()
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.fg(tailwind::RED.c400)
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.bg(tailwind::RED.c800),
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)
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.label("Both:")
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.ratio(self.progress)
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.render(area, buf);
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}
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}
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fn title_block(title: &str) -> Block {
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let title = Title::from(title).alignment(Alignment::Center);
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Block::default()
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.title(title)
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.borders(Borders::NONE)
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.fg(CUSTOM_LABEL_COLOR)
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.padding(Padding::vertical(1))
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}
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