ratatui/examples/demo/termwiz.rs

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#![allow(dead_code)]
use std::{
error::Error,
time::{Duration, Instant},
};
use ratatui::{
backend::TermwizBackend,
termwiz::{
input::{InputEvent, KeyCode},
terminal::Terminal as TermwizTerminal,
},
Terminal,
};
use crate::{app::App, ui};
pub fn run(tick_rate: Duration, enhanced_graphics: bool) -> Result<(), Box<dyn Error>> {
let backend = TermwizBackend::new()?;
let mut terminal = Terminal::new(backend)?;
terminal.hide_cursor()?;
// create app and run it
let app = App::new("Termwiz Demo", enhanced_graphics);
feat(terminal): Add ratatui::init() and restore() methods (#1289) These are simple opinionated methods for creating a terminal that is useful to use in most apps. The new init method creates a crossterm backend writing to stdout, enables raw mode, enters the alternate screen, and sets a panic handler that restores the terminal on panic. A minimal hello world now looks a bit like: ```rust use ratatui::{ crossterm::event::{self, Event}, text::Text, Frame, }; fn main() { let mut terminal = ratatui::init(); loop { terminal .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area())) .expect("Failed to draw"); if matches!(event::read().expect("failed to read event"), Event::Key(_)) { break; } } ratatui::restore(); } ``` A type alias `DefaultTerminal` is added to represent this terminal type and to simplify any cases where applications need to pass this terminal around. It is equivalent to: `Terminal<CrosstermBackend<Stdout>>` We also added `ratatui::try_init()` and `try_restore()`, for situations where you might want to handle initialization errors yourself instead of letting the panic handler fire and cleanup. Simple Apps should prefer the `init` and `restore` functions over these functions. Corresponding functions to allow passing a `TerminalOptions` with a `Viewport` (e.g. inline, fixed) are also available (`init_with_options`, and `try_init_with_options`). The existing code to create a backend and terminal will remain and is not deprecated by this approach. This just provides a simple one line initialization using the common options. --------- Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
let app_result = run_app(&mut terminal, app, tick_rate);
terminal.show_cursor()?;
terminal.flush()?;
feat(terminal): Add ratatui::init() and restore() methods (#1289) These are simple opinionated methods for creating a terminal that is useful to use in most apps. The new init method creates a crossterm backend writing to stdout, enables raw mode, enters the alternate screen, and sets a panic handler that restores the terminal on panic. A minimal hello world now looks a bit like: ```rust use ratatui::{ crossterm::event::{self, Event}, text::Text, Frame, }; fn main() { let mut terminal = ratatui::init(); loop { terminal .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area())) .expect("Failed to draw"); if matches!(event::read().expect("failed to read event"), Event::Key(_)) { break; } } ratatui::restore(); } ``` A type alias `DefaultTerminal` is added to represent this terminal type and to simplify any cases where applications need to pass this terminal around. It is equivalent to: `Terminal<CrosstermBackend<Stdout>>` We also added `ratatui::try_init()` and `try_restore()`, for situations where you might want to handle initialization errors yourself instead of letting the panic handler fire and cleanup. Simple Apps should prefer the `init` and `restore` functions over these functions. Corresponding functions to allow passing a `TerminalOptions` with a `Viewport` (e.g. inline, fixed) are also available (`init_with_options`, and `try_init_with_options`). The existing code to create a backend and terminal will remain and is not deprecated by this approach. This just provides a simple one line initialization using the common options. --------- Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
if let Err(err) = app_result {
2023-05-22 03:46:02 +00:00
println!("{err:?}");
}
Ok(())
}
fn run_app(
terminal: &mut Terminal<TermwizBackend>,
mut app: App,
tick_rate: Duration,
) -> Result<(), Box<dyn Error>> {
let mut last_tick = Instant::now();
loop {
feat(terminal): Add ratatui::init() and restore() methods (#1289) These are simple opinionated methods for creating a terminal that is useful to use in most apps. The new init method creates a crossterm backend writing to stdout, enables raw mode, enters the alternate screen, and sets a panic handler that restores the terminal on panic. A minimal hello world now looks a bit like: ```rust use ratatui::{ crossterm::event::{self, Event}, text::Text, Frame, }; fn main() { let mut terminal = ratatui::init(); loop { terminal .draw(|frame: &mut Frame| frame.render_widget(Text::raw("Hello World!"), frame.area())) .expect("Failed to draw"); if matches!(event::read().expect("failed to read event"), Event::Key(_)) { break; } } ratatui::restore(); } ``` A type alias `DefaultTerminal` is added to represent this terminal type and to simplify any cases where applications need to pass this terminal around. It is equivalent to: `Terminal<CrosstermBackend<Stdout>>` We also added `ratatui::try_init()` and `try_restore()`, for situations where you might want to handle initialization errors yourself instead of letting the panic handler fire and cleanup. Simple Apps should prefer the `init` and `restore` functions over these functions. Corresponding functions to allow passing a `TerminalOptions` with a `Viewport` (e.g. inline, fixed) are also available (`init_with_options`, and `try_init_with_options`). The existing code to create a backend and terminal will remain and is not deprecated by this approach. This just provides a simple one line initialization using the common options. --------- Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
2024-08-22 12:16:35 +00:00
terminal.draw(|frame| ui::draw(frame, &mut app))?;
let timeout = tick_rate.saturating_sub(last_tick.elapsed());
if let Some(input) = terminal
.backend_mut()
.buffered_terminal_mut()
.terminal()
.poll_input(Some(timeout))?
{
match input {
InputEvent::Key(key_code) => match key_code.key {
KeyCode::UpArrow | KeyCode::Char('k') => app.on_up(),
KeyCode::DownArrow | KeyCode::Char('j') => app.on_down(),
KeyCode::LeftArrow | KeyCode::Char('h') => app.on_left(),
KeyCode::RightArrow | KeyCode::Char('l') => app.on_right(),
KeyCode::Char(c) => app.on_key(c),
_ => {}
},
InputEvent::Resized { cols, rows } => {
terminal
.backend_mut()
.buffered_terminal_mut()
.resize(cols, rows);
}
_ => {}
}
}
if last_tick.elapsed() >= tick_rate {
app.on_tick();
last_tick = Instant::now();
}
if app.should_quit {
return Ok(());
}
}
}