mirror of
https://github.com/photonstorm/phaser
synced 2024-11-23 13:13:43 +00:00
40 lines
781 B
TypeScript
40 lines
781 B
TypeScript
/// <reference path="../Game.ts" />
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/// <reference path="../core/Rectangle.ts" />
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/// <reference path="PhysicsManager.ts" />
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/**
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* Phaser - Physics - IPhysicsShape
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*/
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module Phaser.Physics {
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export interface IPhysicsBody {
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//game: Game;
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//world: PhysicsManager;
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//sprite: Sprite;
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//physics: Phaser.Components.Physics;
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//position: Vec2;
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//oldPosition: Vec2;
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//offset: Vec2;
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//bounds: Rectangle;
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//setSize(width: number, height: number);
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//preUpdate();
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//update();
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//render(context:CanvasRenderingContext2D);
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//hullX;
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//hullY;
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//hullWidth;
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//hullHeight;
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//deltaX;
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//deltaY;
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//deltaXAbs;
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//deltaYAbs;
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}
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}
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