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19 lines
494 B
JavaScript
19 lines
494 B
JavaScript
// These are the core plugins that are installed into every Scene.Systems, no matter what.
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// They are optionally exposed in the Scene as well (see the InjectionMap for details)
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// They are created in the order in which they appear in the array, EventEmitter is always first.
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var CoreScenePlugins = [
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'EventEmitter',
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'CameraManager',
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'GameObjectCreator',
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'GameObjectFactory',
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'ScenePlugin',
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'DisplayList',
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'UpdateList'
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];
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module.exports = CoreScenePlugins;
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