phaser/src/gameobjects
2016-10-14 06:32:03 +01:00
..
bitmaptext Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
button Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
components Added the new Data Component. 2016-10-12 15:19:04 +01:00
container Added worldAlpha property. 2016-10-14 06:31:01 +01:00
creature Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
graphics Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
image Check the worldAlpha when rendering. 2016-10-14 06:32:03 +01:00
particle Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
retrofont Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
rope Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
sprite Check the worldAlpha when rendering. 2016-10-14 06:32:03 +01:00
spritebatch Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
stage Commented out all the bg color stuff. It now just changes the canvas CSS. 2016-10-14 06:31:26 +01:00
text Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
tilesprite Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
video Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
Factory.js Refactored GameObjects to GameObject. 2016-10-09 22:27:58 +01:00
GameObject.js Tidied up the Children component. 2016-10-09 23:39:27 +01:00
GameObjectCreator.js Finished off missing factories. Moved over the docs. Changed rogue @returns to @return everywhere. 2016-10-08 16:17:46 +01:00