phaser/v3/src
2017-09-12 00:28:53 +01:00
..
actions Added PlaceOnEllipse action and added to Group 2017-08-02 01:24:54 +01:00
animation generateFrameNumbers and generateFrameNames updated 2017-08-01 21:56:17 +01:00
boot Added the new Gamepad Input classes 2017-09-09 03:17:13 +01:00
cache Alphabetical order 2017-08-10 05:17:13 +01:00
camera Static Tilemap Culling added 2017-08-23 19:27:51 -03:00
canvas New canvas GetContext function. 2017-02-07 18:44:35 +00:00
create Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
device Added gamepads to Device feature test 2017-09-09 03:28:38 +01:00
dom Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
events Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files. 2017-06-30 15:47:51 +01:00
gameobjects Testing jsdocs 2017-09-12 00:28:53 +01:00
geom Fixed Rectangle inflate. Now deflates with negative values too. 2017-08-16 22:26:14 +01:00
graphics Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
input Added in Gamepad axis support 2017-09-11 01:28:09 +01:00
loader Fixed texfile loader 2017-08-22 17:44:40 -03:00
math Moved out of core and fixed Point path. 2017-08-08 17:16:23 +01:00
paths Moved out of core and fixed Point path. 2017-08-08 17:16:23 +01:00
physics Debug drawing now happens after collision solver. 2017-08-30 15:50:27 +01:00
polyfills Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
renderer Moved LightLayer shaders into single files to avoid ES6 uglify errors with backtick operators. 2017-09-08 17:16:54 +01:00
scene Fixed DataStore 2017-09-08 02:41:00 +01:00
sound Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version. 2017-07-04 14:48:18 +01:00
structs Exposed RTree 2017-07-12 00:48:56 +01:00
textures Added ability to load Unity meta data files for sprite sheets 2017-08-10 05:17:02 +01:00
time Renaming from State to Scene internally. 2017-07-14 14:50:51 +01:00
tween Fixed missing diff value 2017-09-09 04:28:05 +01:00
utils Returns input value of number or string. 2017-08-04 16:14:41 +01:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Restructured the Scene folder and moved the plugins and components around 2017-08-18 01:42:14 +01:00