.. |
actions
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Added PlaceOnEllipse action and added to Group
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2017-08-02 01:24:54 +01:00 |
animation
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generateFrameNumbers and generateFrameNames updated
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2017-08-01 21:56:17 +01:00 |
boot
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Added the new Gamepad Input classes
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2017-09-09 03:17:13 +01:00 |
cache
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Alphabetical order
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2017-08-10 05:17:13 +01:00 |
camera
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Static Tilemap Culling added
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2017-08-23 19:27:51 -03:00 |
canvas
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New canvas GetContext function.
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2017-02-07 18:44:35 +00:00 |
create
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
device
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Added gamepads to Device feature test
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2017-09-09 03:28:38 +01:00 |
dom
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
events
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Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
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2017-06-30 15:47:51 +01:00 |
gameobjects
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Testing jsdocs
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2017-09-12 00:28:53 +01:00 |
geom
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Fixed Rectangle inflate. Now deflates with negative values too.
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2017-08-16 22:26:14 +01:00 |
graphics
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
input
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Added in Gamepad axis support
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2017-09-11 01:28:09 +01:00 |
loader
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Fixed texfile loader
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2017-08-22 17:44:40 -03:00 |
math
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Moved out of core and fixed Point path.
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2017-08-08 17:16:23 +01:00 |
paths
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Moved out of core and fixed Point path.
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2017-08-08 17:16:23 +01:00 |
physics
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Debug drawing now happens after collision solver.
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2017-08-30 15:50:27 +01:00 |
polyfills
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
renderer
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Moved LightLayer shaders into single files to avoid ES6 uglify errors with backtick operators.
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2017-09-08 17:16:54 +01:00 |
scene
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Fixed DataStore
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2017-09-08 02:41:00 +01:00 |
sound
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Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
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2017-07-04 14:48:18 +01:00 |
structs
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Exposed RTree
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2017-07-12 00:48:56 +01:00 |
textures
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Added ability to load Unity meta data files for sprite sheets
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2017-08-10 05:17:02 +01:00 |
time
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Renaming from State to Scene internally.
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2017-07-14 14:50:51 +01:00 |
tween
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Fixed missing diff value
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2017-09-09 04:28:05 +01:00 |
utils
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Returns input value of number or string.
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2017-08-04 16:14:41 +01:00 |
const.js
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Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts.
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2017-08-02 17:06:27 +01:00 |
phaser.js
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Restructured the Scene folder and moved the plugins and components around
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2017-08-18 01:42:14 +01:00 |