phaser/src/gameobjects/components
2018-08-08 17:03:08 +01:00
..
Alpha.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Animation.js added since 3.12.0 in new methods, fixed keywords-spacing issue, renamed 'revert' method to 'reverse' 2018-07-24 09:28:56 -03:00
BlendMode.js Use this return type annotation 2018-05-22 12:46:26 +08:00
ComputedSize.js Updated jsdocs 2018-08-08 17:03:08 +01:00
Crop.js eslint fixes 2018-08-03 19:37:42 +01:00
Depth.js Use this return type annotation 2018-05-22 12:46:26 +08:00
Flip.js Use this return type annotation 2018-05-22 12:46:26 +08:00
GetBounds.js Update GetBounds.getBounds() JSDoc so that @generic matches with @param and @return 2018-04-20 17:55:32 +02:00
index.js Removed Matrix Stack. No longer needed. 2018-08-03 19:17:12 +01:00
Mask.js Explained mask positioning better in docs. Fix #3770 2018-07-08 23:38:13 +01:00
Origin.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Pipeline.js setPipeline returns the Game Object, not the pipeline, to be consistent. 2018-07-13 11:14:08 +01:00
ScaleMode.js Use this return type annotation 2018-05-22 12:46:26 +08:00
ScrollFactor.js Use this return type annotation 2018-05-22 12:46:26 +08:00
Size.js Updated jsdocs 2018-08-08 17:03:08 +01:00
Texture.js Added new TextureCrop component 2018-07-05 13:06:28 +01:00
TextureCrop.js Added resetCropObject method to cut down on duplicate code. 2018-08-03 18:50:36 +01:00
Tint.js Typo 2018-07-27 02:13:41 +01:00
ToJSON.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
Transform.js Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
TransformMatrix.js TransformMatrix.setToContext is a new method that will set the values from the Matrix to the given Canvas Rendering Context using setTransform rather than transform. 2018-08-03 18:55:33 +01:00
Visible.js Use this return type annotation 2018-05-22 12:46:26 +08:00