.. |
bitmaptext
|
BitmapText now reset texture unit on flush
|
2023-04-19 15:37:17 +02:00 |
blitter
|
Remove roundPixels
|
2023-11-07 18:52:30 +00:00 |
components
|
eslint fix
|
2023-11-10 15:04:06 +00:00 |
container
|
Update version number
|
2024-01-12 18:03:09 +00:00 |
domelement
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
events
|
Updated video events
|
2023-04-12 01:46:32 +01:00 |
extern
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
graphics
|
Default the fill/line style to transparent
|
2023-07-24 14:33:49 +01:00 |
group
|
Group.createFromConfig will now check to see if the config contains either internalCreateCallback or internalRemoveCallback and set them accordingly. This fixes an issue where the callbacks would never be set if specified in an array of single configuration objects. Fix #6519
|
2023-07-21 18:12:33 +01:00 |
image
|
Removed fx property and added init flag
|
2023-02-17 01:09:57 +00:00 |
layer
|
* The Layer.removeAll , remove and add methods have been removed. These methods are all still available via the List class that Layer inherits, but the destroyChild parameters are no longer available.
|
2024-01-31 16:51:54 +00:00 |
lights
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
mesh
|
Uses current faces to do hit-testing
|
2023-08-10 12:04:41 +08:00 |
nineslice
|
Update CHANGELOG-v3.80.md
|
2024-01-29 23:33:19 -05:00 |
particles
|
Updated version to 3.70
|
2023-11-10 15:04:01 +00:00 |
pathfollower
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
plane
|
Updated version to 3.70
|
2023-11-10 15:04:01 +00:00 |
pointlight
|
Added PostPipeline component
|
2023-02-03 17:52:36 +00:00 |
rendertexture
|
null the Camera reference
|
2023-09-05 14:56:13 +01:00 |
rope
|
The Rope Game Object now calls initPostPipeline allowing you to use Post FX directly on it, such as glow, blur, etc. Fix #6550
|
2023-07-21 17:07:32 +01:00 |
shader
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
shape
|
Calling the Line.setLineWidth method on the Line Shape Game Object would result in a line with double the thickness it should have had in WebGL. In Canvas it was the correct width. Both renderers now match. Fix #6604
|
2023-09-27 18:53:36 +01:00 |
sprite
|
Updated jsdocs
|
2023-10-13 13:09:28 +01:00 |
text
|
Text textures are now stored in the TextureManager
|
2024-01-24 17:25:42 -05:00 |
tilesprite
|
TileSprite textures are now stored in the TextureManager
|
2024-01-24 19:54:46 -05:00 |
typedefs
|
Typed return object
|
2023-01-17 11:53:36 +00:00 |
video
|
Removed 'removeVideoElementOnDestroy' and better docs
|
2023-04-12 01:46:45 +01:00 |
zone
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
BuildGameObject.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
BuildGameObjectAnimation.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
DisplayList.js
|
Removed debug code
|
2024-01-31 16:51:54 +00:00 |
GameObject.js
|
Fixed typedefs
|
2023-10-10 20:22:28 +01:00 |
GameObjectCreator.js
|
Clarifying the docs. Fix #6446
|
2023-04-03 18:30:05 +01:00 |
GameObjectFactory.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
GetCalcMatrix.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
index.js
|
Moved the FX controllers to the root
|
2023-02-16 23:49:14 +00:00 |
UpdateList.js
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |