phaser/examples/assets
2014-02-14 03:34:35 +00:00
..
audio More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones. 2014-02-06 03:34:27 +00:00
buttons Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport 2013-12-31 00:44:11 +00:00
fonts BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache. 2014-02-14 03:34:35 +00:00
games Sphere snake wip demo 2013-12-14 02:22:14 +00:00
misc Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport 2013-12-31 00:44:11 +00:00
pics Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling. 2013-12-31 17:03:09 +00:00
psds Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
skies Revamping the examples area. 2013-10-22 03:58:20 +01:00
sprites SpriteBatch converted. It's an extended Group and Batch merged and works amazingly :) Ported over the maggots demo to test and wow! 2014-02-14 01:39:01 +00:00
tests Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces. 2014-01-02 23:28:22 +00:00
textures New filters and demos: LightBeams, Fire and Tunnel. Also Loader can now load script files. 2013-11-28 05:43:35 +00:00
tilemaps Fixed lots of examples and added the missing Line.js. 2014-01-31 14:12:20 +00:00
wip Start of the Dragonfire game sample 2013-12-01 20:59:52 +00:00
warning - copyright.txt Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00